Finish the A moves
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
cb2f53a239
commit
afe091eefa
10
Moves.json
10
Moves.json
|
@ -619,7 +619,10 @@
|
||||||
"category": "status",
|
"category": "status",
|
||||||
"flags": [
|
"flags": [
|
||||||
"snatch"
|
"snatch"
|
||||||
]
|
],
|
||||||
|
"effect": {
|
||||||
|
"name": "Automize"
|
||||||
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "avalanche",
|
"name": "avalanche",
|
||||||
|
@ -634,7 +637,10 @@
|
||||||
"contact",
|
"contact",
|
||||||
"protect",
|
"protect",
|
||||||
"mirror"
|
"mirror"
|
||||||
]
|
],
|
||||||
|
"effect": {
|
||||||
|
"name": "ModifyDamageIfHitByTarget"
|
||||||
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "baby_doll_eyes",
|
"name": "baby_doll_eyes",
|
||||||
|
|
|
@ -0,0 +1,35 @@
|
||||||
|
namespace Gen7 {
|
||||||
|
[Side effect=AuroraVeil]
|
||||||
|
class AuroraVeilEffect : PkmnScript {
|
||||||
|
uint8 _turnsRemaining;
|
||||||
|
|
||||||
|
void SetTurns(uint8 turns){
|
||||||
|
_turnsRemaining = turns;
|
||||||
|
};
|
||||||
|
|
||||||
|
void OverrideIncomingDamage(ExecutingMove@ move, Pokemon@ target, uint8 hit, uint &inout damage) override {
|
||||||
|
if (move.GetHitData(target, hit).IsCritical){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
auto side = cast<BattleSide@>(GetOwner());
|
||||||
|
if (side.HasVolatile("Reflect") && move.UseMove.Category == MoveCategory::Physical){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (side.HasVolatile("LightScreen") && move.UseMove.Category == MoveCategory::Special){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
auto modifier = 2.0f;
|
||||||
|
if (target.Battle.PokemonPerSide > 1){
|
||||||
|
modifier = 1.5f;
|
||||||
|
}
|
||||||
|
damage = uint(damage / modifier);
|
||||||
|
};
|
||||||
|
|
||||||
|
void OnEndTurn() override {
|
||||||
|
auto side = cast<BattleSide@>(GetOwner());
|
||||||
|
if (_turnsRemaining == 0 || --_turnsRemaining == 0){
|
||||||
|
side.RemoveVolatile("AuroraVeil");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
|
@ -2,6 +2,7 @@ type Battle {
|
||||||
const BattleLibrary@ Library { get const; };
|
const BattleLibrary@ Library { get const; };
|
||||||
bool CanFlee { get const; };
|
bool CanFlee { get const; };
|
||||||
uint CurrentTurn { get const; };
|
uint CurrentTurn { get const; };
|
||||||
|
uint8 PokemonPerSide { get const; };
|
||||||
BattleRandom@ Random { get const; };
|
BattleRandom@ Random { get const; };
|
||||||
ChoiceQueue@ TurnQueue { get const; };
|
ChoiceQueue@ TurnQueue { get const; };
|
||||||
narray<BattleSide>@ Sides { get const; };
|
narray<BattleSide>@ Sides { get const; };
|
||||||
|
@ -9,6 +10,7 @@ type Battle {
|
||||||
BattleHistory@ History { get const; };
|
BattleHistory@ History { get const; };
|
||||||
bool CanUse(BaseTurnChoice@ choice);
|
bool CanUse(BaseTurnChoice@ choice);
|
||||||
ref@ AddVolatile(const constString &in name);
|
ref@ AddVolatile(const constString &in name);
|
||||||
|
ref@ GetVolatile(const constString &in name);
|
||||||
void RemoveVolatile(const constString &in name) const;
|
void RemoveVolatile(const constString &in name) const;
|
||||||
void SetWeather(const constString &in name) const;
|
void SetWeather(const constString &in name) const;
|
||||||
void ClearWeather(const constString &in name) const;
|
void ClearWeather(const constString &in name) const;
|
||||||
|
@ -16,4 +18,5 @@ type Battle {
|
||||||
BattleSide@ GetBattleSide(uint8 index);
|
BattleSide@ GetBattleSide(uint8 index);
|
||||||
BattleParty@ GetParty(uint8 index);
|
BattleParty@ GetParty(uint8 index);
|
||||||
BattleParty@ FindPartyForPokemon(Pokemon@ pokemon);
|
BattleParty@ FindPartyForPokemon(Pokemon@ pokemon);
|
||||||
|
bool HasVolatile(const constString &in name) const;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,13 @@
|
||||||
type BattleSide {
|
type BattleSide {
|
||||||
bool SwapPositions(uint8 a, uint8 b);
|
bool SwapPositions(uint8 a, uint8 b);
|
||||||
uint8 SideIndex { get const; };
|
uint8 SideIndex { get const; };
|
||||||
|
bool IsDefeated { get const; };
|
||||||
|
bool HasFled { get const; };
|
||||||
|
Battle@ Battle { get const; };
|
||||||
uint8 GetPokemonIndex(const Pokemon@ pokemon) const;
|
uint8 GetPokemonIndex(const Pokemon@ pokemon) const;
|
||||||
Pokemon@ GetPokemon(uint8 index) const;
|
Pokemon@ GetPokemon(uint8 index) const;
|
||||||
|
ref@ AddVolatile(const constString &in name);
|
||||||
|
ref@ GetVolatile(const constString &in name);
|
||||||
|
void RemoveVolatile(const constString &in name) const;
|
||||||
|
bool HasVolatile(const constString &in name) const;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,7 @@
|
||||||
type HistoryElement {
|
type HistoryElement {
|
||||||
|
const HistoryElement@ Previous { get const; };
|
||||||
|
HistoryElementKind Kind { get const; };
|
||||||
|
uint TurnNumber { get const; };
|
||||||
const DamageHistory@ opCast() const;
|
const DamageHistory@ opCast() const;
|
||||||
const AttackUseHistory@ opCast() const;
|
const AttackUseHistory@ opCast() const;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,7 @@
|
||||||
shared abstract class PkmnScript {
|
shared abstract class PkmnScript {
|
||||||
|
ref@ __owner;
|
||||||
|
|
||||||
|
ref@& GetOwner(){ return __owner; };
|
||||||
void OnInitialize(const narray<EffectParameter@>@){};
|
void OnInitialize(const narray<EffectParameter@>@){};
|
||||||
void Stack(){};
|
void Stack(){};
|
||||||
void OnRemove(){};
|
void OnRemove(){};
|
||||||
|
@ -27,13 +30,14 @@ shared abstract class PkmnScript {
|
||||||
void ModifyStatModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
void ModifyStatModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
||||||
void ModifyDamageModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
void ModifyDamageModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
||||||
void OverrideDamage(ExecutingMove@, Pokemon@, uint8, uint &inout){};
|
void OverrideDamage(ExecutingMove@, Pokemon@, uint8, uint &inout){};
|
||||||
|
void OverrideIncomingDamage(ExecutingMove@, Pokemon@, uint8, uint &inout){};
|
||||||
void ChangePriority(MoveTurnChoice@, int8 &inout){};
|
void ChangePriority(MoveTurnChoice@, int8 &inout){};
|
||||||
void OnFail(Pokemon@){};
|
void OnFail(Pokemon@){};
|
||||||
void OnOpponentFail(Pokemon@){};
|
void OnOpponentFail(Pokemon@){};
|
||||||
void PreventRunAway(FleeTurnChoice@, bool &inout){};
|
void PreventRunAway(FleeTurnChoice@, bool &inout){};
|
||||||
void PreventOpponentRunAway(FleeTurnChoice@, bool &inout){};
|
void PreventOpponentRunAway(FleeTurnChoice@, bool &inout){};
|
||||||
void PreventOpponentSwitch(SwitchTurnChoice@, bool &inout){};
|
void PreventOpponentSwitch(SwitchTurnChoice@, bool &inout){};
|
||||||
void OnEndTurn(Pokemon@){};
|
void OnEndTurn(){};
|
||||||
void ModifyCriticalStage(ExecutingMove@, Pokemon@, uint8, uint8 &inout){};
|
void ModifyCriticalStage(ExecutingMove@, Pokemon@, uint8, uint8 &inout){};
|
||||||
void OverrideCriticalModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
void OverrideCriticalModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
||||||
void OverrideSTABModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
void OverrideSTABModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
|
||||||
|
|
|
@ -17,6 +17,8 @@ type Pokemon {
|
||||||
BattleSide@ BattleSide { get const; };
|
BattleSide@ BattleSide { get const; };
|
||||||
const constString& Status { get const; };
|
const constString& Status { get const; };
|
||||||
const narray<LearnedMove@>@ Moves { get const; };
|
const narray<LearnedMove@>@ Moves { get const; };
|
||||||
|
float Weight { get const; set; };
|
||||||
|
float Height { get const; set; };
|
||||||
bool HasHeldItem(const constString &in name) const;
|
bool HasHeldItem(const constString &in name) const;
|
||||||
void SetHeldItem(const constString &in name);
|
void SetHeldItem(const constString &in name);
|
||||||
void SetHeldItem(const Item@ item);
|
void SetHeldItem(const Item@ item);
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
type narray<T> {
|
type narray<T> {
|
||||||
uint64 Length { get const; };
|
uint64 Length { get const; };
|
||||||
const T@ At(uint64 index) const;
|
const T@ At(uint64 index) const;
|
||||||
const T@ opIndex(uint64) const;
|
const T@ get_opIndex(uint64) const property;
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,79 @@
|
||||||
|
namespace Gen7 {
|
||||||
|
[Move effect=AuroraVeil]
|
||||||
|
class AuroraVeil : PkmnScript {
|
||||||
|
void OnSecondaryEffect(ExecutingMove@ move, Pokemon@ target, uint8 hit) override {
|
||||||
|
if (target.Battle.GetWeatherName() != "hail"){
|
||||||
|
move.GetHitData(target, hit).Fail();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto effect = cast<AuroraVeilEffect>(target.BattleSide.AddVolatile("AuroraVeil"));
|
||||||
|
if (move.User.HasHeldItem("light_clay")){
|
||||||
|
effect.SetTurns(8);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
effect.SetTurns(5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#if TESTS
|
||||||
|
|
||||||
|
[Test name="AuroraVeil: Fails without hail"]
|
||||||
|
void AuroraVeil_FailsWithoutHail(){
|
||||||
|
auto battle = CreateSimpleBattle(0, "charizard", "venusaur", 100);
|
||||||
|
auto mon1 = battle.GetBattleSide(0).GetPokemon(0);
|
||||||
|
|
||||||
|
auto script = cast<Gen7::AuroraVeil>(CreateMoveScript("AuroraVeil"));
|
||||||
|
auto executingMove = CreateExecutingMove("aurora_veil", mon1, mon1);
|
||||||
|
script.OnSecondaryEffect(executingMove, mon1, 0x0);
|
||||||
|
Require(executingMove.GetHitData(mon1, 0x0).HasFailed);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test name="AuroraVeil: Works with hail"]
|
||||||
|
void AuroraVeil_WorksWithHail(){
|
||||||
|
auto battle = CreateSimpleBattle(0, "charizard", "venusaur", 100);
|
||||||
|
battle.SetWeather("hail");
|
||||||
|
auto mon1 = battle.GetBattleSide(0).GetPokemon(0);
|
||||||
|
|
||||||
|
auto script = cast<Gen7::AuroraVeil>(CreateMoveScript("AuroraVeil"));
|
||||||
|
auto executingMove = CreateExecutingMove("aurora_veil", mon1, mon1);
|
||||||
|
script.OnSecondaryEffect(executingMove, mon1, 0x0);
|
||||||
|
Require(!executingMove.GetHitData(mon1, 0x0).HasFailed);
|
||||||
|
Require(battle.GetBattleSide(0).HasVolatile("AuroraVeil"));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test name="AuroraVeil: Sets to 5 turns by default"]
|
||||||
|
void AuroraVeil_FiveTurnsByDefault(){
|
||||||
|
auto battle = CreateSimpleBattle(0, "charizard", "venusaur", 100);
|
||||||
|
battle.SetWeather("hail");
|
||||||
|
auto mon1 = battle.GetBattleSide(0).GetPokemon(0);
|
||||||
|
|
||||||
|
auto script = cast<Gen7::AuroraVeil>(CreateMoveScript("AuroraVeil"));
|
||||||
|
auto executingMove = CreateExecutingMove("aurora_veil", mon1, mon1);
|
||||||
|
script.OnSecondaryEffect(executingMove, mon1, 0x0);
|
||||||
|
Require(!executingMove.GetHitData(mon1, 0x0).HasFailed);
|
||||||
|
Require(battle.GetBattleSide(0).HasVolatile("AuroraVeil"));
|
||||||
|
auto effect = cast<Gen7::AuroraVeilEffect>(battle.GetBattleSide(0).GetVolatile("AuroraVeil"));
|
||||||
|
RequireEquals(5, effect._turnsRemaining);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test name="AuroraVeil: Sets to 8 turns with light clay"]
|
||||||
|
void AuroraVeil_EightTurnsWithLightClay(){
|
||||||
|
auto battle = CreateSimpleBattle(0, "charizard", "venusaur", 100);
|
||||||
|
battle.SetWeather("hail");
|
||||||
|
auto mon1 = battle.GetBattleSide(0).GetPokemon(0);
|
||||||
|
mon1.SetHeldItem("light_clay");
|
||||||
|
|
||||||
|
auto script = cast<Gen7::AuroraVeil>(CreateMoveScript("AuroraVeil"));
|
||||||
|
auto executingMove = CreateExecutingMove("aurora_veil", mon1, mon1);
|
||||||
|
script.OnSecondaryEffect(executingMove, mon1, 0x0);
|
||||||
|
Require(!executingMove.GetHitData(mon1, 0x0).HasFailed);
|
||||||
|
Require(battle.GetBattleSide(0).HasVolatile("AuroraVeil"));
|
||||||
|
auto effect = cast<Gen7::AuroraVeilEffect>(battle.GetBattleSide(0).GetVolatile("AuroraVeil"));
|
||||||
|
RequireEquals(8, effect._turnsRemaining);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#endif
|
|
@ -0,0 +1,16 @@
|
||||||
|
namespace Gen7 {
|
||||||
|
class Automize : PkmnScript {
|
||||||
|
void OnSecondaryEffect(ExecutingMove@ move, Pokemon@ target, uint8 hit) override {
|
||||||
|
auto originalSpeed = move.User.GetBoostedStat(Statistic::Speed);
|
||||||
|
auto originalWeight = move.User.Weight;
|
||||||
|
move.User.ChangeStatBoost(Statistic::Speed, 2);
|
||||||
|
if (move.User.GetBoostedStat(Statistic::Speed) != originalSpeed){
|
||||||
|
// This setter function protects against going below 0.1
|
||||||
|
move.User.Weight -= 100;
|
||||||
|
if (move.User.Weight != originalWeight){
|
||||||
|
// {Pokemon} became nimble text
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
namespace Gen7 {
|
||||||
|
// For moves such as Avalanche
|
||||||
|
[Move effect=ModifyDamageIfHitByTarget]
|
||||||
|
class ModifyDamageIfHitByTarget : PkmnScript {
|
||||||
|
void OverrideDamage(ExecutingMove@ move, Pokemon@ target, uint8 hit, uint &inout damage) override {
|
||||||
|
auto historyElement = move.User.Battle.History.TopElement;
|
||||||
|
auto turn = move.User.Battle.CurrentTurn;
|
||||||
|
while (historyElement !is null){
|
||||||
|
if (historyElement.TurnNumber < turn){
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (historyElement.Kind == HistoryElementKind::AttackUse){
|
||||||
|
auto attackEvent = cast<const AttackUseHistory@>(historyElement);
|
||||||
|
if (attackEvent.Move.User is target && attackEvent.Move.IsPokemonTarget(move.User)){
|
||||||
|
damage *= 2;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
|
@ -3,16 +3,36 @@ namespace Gen7 {
|
||||||
shared class HealEachEndOfTurnEffect : PkmnScript {
|
shared class HealEachEndOfTurnEffect : PkmnScript {
|
||||||
float _factor;
|
float _factor;
|
||||||
|
|
||||||
void OnEndTurn(Pokemon@ pokemon) override {
|
void OnEndTurn() override {
|
||||||
auto healAmount = pokemon.MaxHealth * _factor;
|
auto target = cast<Pokemon@>(GetOwner());
|
||||||
if (pokemon.HasHeldItem("big_root")){
|
if (target is null){
|
||||||
|
throw("target was null");
|
||||||
|
}
|
||||||
|
auto healAmount = target.MaxHealth * _factor;
|
||||||
|
if (target.HasHeldItem("big_root")){
|
||||||
healAmount *= 1.3;
|
healAmount *= 1.3;
|
||||||
}
|
}
|
||||||
pokemon.Heal(uint(healAmount));
|
target.Heal(uint(healAmount));
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetBaseHealAmount(float factor){
|
void SetBaseHealAmount(float factor){
|
||||||
_factor = factor;
|
_factor = factor;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#if TESTS
|
||||||
|
|
||||||
|
[Test name="Heal Each End Of Turn effect: Heals on end of turn"]
|
||||||
|
void HealEachEndOfTurn_HealsOnEndOfTurn(){
|
||||||
|
auto battle = CreateSimpleBattle(0, "charizard", "venusaur", 100);
|
||||||
|
auto mon = battle.GetParty(0).Party.GetAtIndex(0);
|
||||||
|
mon.Damage(100, DamageSource::AttackDamage);
|
||||||
|
auto effect = cast<Gen7::HealEachEndOfTurnEffect@>(mon.AddVolatile("HealEachEndOfTurn"));
|
||||||
|
effect.SetBaseHealAmount(0.0625);
|
||||||
|
effect.OnEndTurn();
|
||||||
|
RequireEquals(215, mon.CurrentHealth);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -0,0 +1,6 @@
|
||||||
|
namespace Gen7 {
|
||||||
|
[Weather effect=Hail]
|
||||||
|
class Hail : PkmnScript {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,6 +1,6 @@
|
||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
|
|
||||||
TESTERVERSION=0.0.8
|
TESTERVERSION=0.0.10
|
||||||
|
|
||||||
# Get the release information from the api for the specified version
|
# Get the release information from the api for the specified version
|
||||||
curl -X GET "https://git.p-epsilon.com/api/v1/repos/Deukhoofd/PokemonScriptTester/releases/tags/$TESTERVERSION" -H "accept: application/json" |
|
curl -X GET "https://git.p-epsilon.com/api/v1/repos/Deukhoofd/PokemonScriptTester/releases/tags/$TESTERVERSION" -H "accept: application/json" |
|
||||||
|
|
Loading…
Reference in New Issue