21 lines
684 B
ActionScript
21 lines
684 B
ActionScript
|
namespace Gen7{
|
||
|
[Move effect=drain]
|
||
|
shared class DrainMove : PkmnScript{
|
||
|
private float _healModifier = 0;
|
||
|
|
||
|
void OnInitialize(const array<EffectParameter@> &in parameters) override{
|
||
|
_healModifier = parameters[0].AsFloat();
|
||
|
}
|
||
|
|
||
|
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
|
||
|
auto hitData = attack.GetAttackDataForTarget(target).GetHit(hit);
|
||
|
auto damage = hitData.Damage;
|
||
|
float mod = _healModifier;
|
||
|
if (attack.User.HasHeldItem("big_root")){
|
||
|
mod *= 1.3;
|
||
|
}
|
||
|
attack.User.Heal(uint(damage * mod));
|
||
|
}
|
||
|
}
|
||
|
}
|