Reduce namespace length further
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@@ -1 +0,0 @@
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#include "borrowed_ptr.hpp"
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@@ -3,7 +3,7 @@
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#include <memory>
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namespace ArbUt::Memory {
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namespace ArbUt {
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/// A borrowed pointer is used to indicate a pointer that is not owned by an object, but instead borrowed from
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/// another owning object that is assumed to always be kept alive during the entire lifetime of the borrowing
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/// object.
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