Support for getting the random engine from Random class.
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@ -24,6 +24,8 @@ namespace Arbutils {
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explicit inline constexpr BaseRandom(uint_fast32_t seed) noexcept
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explicit inline constexpr BaseRandom(uint_fast32_t seed) noexcept
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: _seed(seed), _rng(seed), _distribution(0.0, 1.0){};
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: _seed(seed), _rng(seed), _distribution(0.0, 1.0){};
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inline const RandomT& GetRandomEngine() const noexcept { return _rng; }
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/// Gets a random float between 0.0 and 1.0.
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/// Gets a random float between 0.0 and 1.0.
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[[nodiscard]] inline constexpr float GetFloat() noexcept { return static_cast<float>(GetDouble()); }
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[[nodiscard]] inline constexpr float GetFloat() noexcept { return static_cast<float>(GetDouble()); }
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