AngelscriptLanguageServer/server/src/Native/angelscript/source/as_generic.h

109 lines
3.0 KiB
C++

/*
AngelCode Scripting Library
Copyright (c) 2003-2015 Andreas Jonsson
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you use
this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
The original version of this library can be located at:
http://www.angelcode.com/angelscript/
Andreas Jonsson
andreas@angelcode.com
*/
//
// as_generic.h
//
// This class handles the call to a function registered with asCALL_GENERIC
//
#ifndef AS_GENERIC_H
#define AS_GENERIC_H
#include "as_config.h"
BEGIN_AS_NAMESPACE
class asCScriptEngine;
class asCScriptFunction;
class asCGeneric : public asIScriptGeneric
{
public:
//------------------------------
// asIScriptGeneric
//------------------------------
// Miscellaneous
asIScriptEngine *GetEngine() const;
asIScriptFunction *GetFunction() const;
void *GetAuxiliary() const;
// Object
void *GetObject();
int GetObjectTypeId() const;
// Arguments
int GetArgCount() const;
int GetArgTypeId(asUINT arg, asDWORD *flags = 0) const;
asBYTE GetArgByte(asUINT arg);
asWORD GetArgWord(asUINT arg);
asDWORD GetArgDWord(asUINT arg);
asQWORD GetArgQWord(asUINT arg);
float GetArgFloat(asUINT arg);
double GetArgDouble(asUINT arg);
void *GetArgAddress(asUINT arg);
void *GetArgObject(asUINT arg);
void *GetAddressOfArg(asUINT arg);
// Return value
int GetReturnTypeId(asDWORD *flags = 0) const;
int SetReturnByte(asBYTE val);
int SetReturnWord(asWORD val);
int SetReturnDWord(asDWORD val);
int SetReturnQWord(asQWORD val);
int SetReturnFloat(float val);
int SetReturnDouble(double val);
int SetReturnAddress(void *addr);
int SetReturnObject(void *obj);
void *GetAddressOfReturnLocation();
//------------------------
// internal
//-------------------------
asCGeneric(asCScriptEngine *engine, asCScriptFunction *sysFunction, void *currentObject, asDWORD *stackPointer);
virtual ~asCGeneric();
void *GetReturnPointer();
asCScriptEngine *engine;
asCScriptFunction *sysFunction;
void *currentObject;
asDWORD *stackPointer;
void *objectRegister;
asQWORD returnVal;
};
END_AS_NAMESPACE
#endif