Deukhoofd
|
86f47ae002
|
Fix binding issue on evaluation
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2019-01-21 12:57:30 +01:00 |
Deukhoofd
|
246aba3e95
|
Fixed issue with userdata type on evaluation
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2019-01-19 17:50:54 +01:00 |
Deukhoofd
|
b63e8d37b5
|
Even better equality checking
|
2018-12-09 13:47:13 +01:00 |
Deukhoofd
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6e960e38ff
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Split script tables in numerically keyed and generically keyed
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2018-12-09 13:23:09 +01:00 |
Deukhoofd
|
ac05647d71
|
Reworked script function attribute, added initial math library
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2018-12-07 16:11:52 +01:00 |
Deukhoofd
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9bd82174f2
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Implements remainder and exponent operators
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2018-12-07 15:29:46 +01:00 |
Deukhoofd
|
5b0ce2e52c
|
General fixes tweaks and things
|
2018-12-03 18:32:27 +01:00 |
Deukhoofd
|
6ba3860e84
|
Implement number comparison operators
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2018-12-03 16:05:14 +01:00 |
Deukhoofd
|
638394d25b
|
Generic For Loops
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2018-11-23 18:18:07 +01:00 |
Deukhoofd
|
d2c14d213c
|
Add Numeric For Loops
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2018-11-23 14:38:45 +01:00 |
Deukhoofd
|
0702b9f271
|
Allows for overloaded functions in CSharp to be used, initial work on handling CSHarp operators
|
2018-11-21 13:08:41 +01:00 |
Deukhoofd
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a631d3b377
|
Make LuaTypes internal, and only return the actual values
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2018-11-17 12:40:28 +01:00 |
Deukhoofd
|
47e2dadb8d
|
Way better handling of calling functions from CSHarp
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2018-11-16 14:46:12 +01:00 |
Deukhoofd
|
d6057ae954
|
Tweaks for tests, allow for grabbing global scope variables
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2018-11-14 17:04:04 +01:00 |
Deukhoofd
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deefe43d9f
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Reworked bound variables into specific LuaType class instead of anonymous objects
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2018-11-14 13:09:01 +01:00 |
Deukhoofd
|
56f3777053
|
Handle if else statements
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2018-11-13 13:54:51 +01:00 |
Deukhoofd
|
82dff87d4d
|
Bind unary operators
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2018-11-11 19:56:53 +01:00 |
Deukhoofd
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4e331712a8
|
Handle numbers fully as lua
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2018-11-11 18:19:30 +01:00 |
Deukhoofd
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3561979ded
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Lots of work on type binding
|
2018-11-11 18:12:42 +01:00 |