280 lines
8.2 KiB
JavaScript
Executable File
280 lines
8.2 KiB
JavaScript
Executable File
"use strict";
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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Object.defineProperty(exports, "__esModule", { value: true });
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var Touch;
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(function (Touch) {
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Touch.None = 0;
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Touch.First = 1;
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Touch.Last = 2;
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})(Touch = exports.Touch || (exports.Touch = {}));
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class LinkedMap {
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constructor() {
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this._map = new Map();
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this._head = undefined;
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this._tail = undefined;
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this._size = 0;
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}
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clear() {
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this._map.clear();
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this._head = undefined;
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this._tail = undefined;
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this._size = 0;
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}
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isEmpty() {
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return !this._head && !this._tail;
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}
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get size() {
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return this._size;
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}
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has(key) {
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return this._map.has(key);
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}
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get(key) {
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const item = this._map.get(key);
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if (!item) {
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return undefined;
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}
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return item.value;
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}
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set(key, value, touch = Touch.None) {
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let item = this._map.get(key);
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if (item) {
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item.value = value;
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if (touch !== Touch.None) {
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this.touch(item, touch);
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}
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}
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else {
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item = { key, value, next: undefined, previous: undefined };
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switch (touch) {
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case Touch.None:
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this.addItemLast(item);
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break;
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case Touch.First:
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this.addItemFirst(item);
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break;
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case Touch.Last:
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this.addItemLast(item);
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break;
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default:
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this.addItemLast(item);
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break;
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}
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this._map.set(key, item);
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this._size++;
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}
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}
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delete(key) {
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const item = this._map.get(key);
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if (!item) {
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return false;
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}
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this._map.delete(key);
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this.removeItem(item);
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this._size--;
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return true;
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}
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shift() {
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if (!this._head && !this._tail) {
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return undefined;
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}
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if (!this._head || !this._tail) {
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throw new Error('Invalid list');
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}
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const item = this._head;
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this._map.delete(item.key);
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this.removeItem(item);
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this._size--;
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return item.value;
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}
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forEach(callbackfn, thisArg) {
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let current = this._head;
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while (current) {
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if (thisArg) {
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callbackfn.bind(thisArg)(current.value, current.key, this);
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}
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else {
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callbackfn(current.value, current.key, this);
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}
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current = current.next;
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}
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}
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forEachReverse(callbackfn, thisArg) {
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let current = this._tail;
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while (current) {
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if (thisArg) {
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callbackfn.bind(thisArg)(current.value, current.key, this);
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}
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else {
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callbackfn(current.value, current.key, this);
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}
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current = current.previous;
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}
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}
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values() {
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let result = [];
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let current = this._head;
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while (current) {
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result.push(current.value);
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current = current.next;
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}
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return result;
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}
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keys() {
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let result = [];
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let current = this._head;
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while (current) {
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result.push(current.key);
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current = current.next;
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}
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return result;
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}
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/* JSON RPC run on es5 which has no Symbol.iterator
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public keys(): IterableIterator<K> {
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let current = this._head;
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let iterator: IterableIterator<K> = {
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[Symbol.iterator]() {
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return iterator;
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},
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next():IteratorResult<K> {
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if (current) {
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let result = { value: current.key, done: false };
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current = current.next;
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return result;
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} else {
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return { value: undefined, done: true };
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}
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}
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};
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return iterator;
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}
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public values(): IterableIterator<V> {
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let current = this._head;
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let iterator: IterableIterator<V> = {
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[Symbol.iterator]() {
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return iterator;
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},
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next():IteratorResult<V> {
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if (current) {
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let result = { value: current.value, done: false };
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current = current.next;
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return result;
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} else {
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return { value: undefined, done: true };
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}
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}
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};
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return iterator;
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}
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*/
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addItemFirst(item) {
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// First time Insert
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if (!this._head && !this._tail) {
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this._tail = item;
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}
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else if (!this._head) {
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throw new Error('Invalid list');
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}
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else {
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item.next = this._head;
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this._head.previous = item;
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}
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this._head = item;
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}
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addItemLast(item) {
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// First time Insert
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if (!this._head && !this._tail) {
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this._head = item;
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}
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else if (!this._tail) {
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throw new Error('Invalid list');
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}
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else {
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item.previous = this._tail;
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this._tail.next = item;
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}
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this._tail = item;
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}
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removeItem(item) {
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if (item === this._head && item === this._tail) {
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this._head = undefined;
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this._tail = undefined;
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}
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else if (item === this._head) {
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this._head = item.next;
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}
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else if (item === this._tail) {
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this._tail = item.previous;
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}
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else {
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const next = item.next;
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const previous = item.previous;
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if (!next || !previous) {
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throw new Error('Invalid list');
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}
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next.previous = previous;
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previous.next = next;
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}
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}
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touch(item, touch) {
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if (!this._head || !this._tail) {
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throw new Error('Invalid list');
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}
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if ((touch !== Touch.First && touch !== Touch.Last)) {
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return;
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}
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if (touch === Touch.First) {
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if (item === this._head) {
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return;
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}
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const next = item.next;
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const previous = item.previous;
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// Unlink the item
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if (item === this._tail) {
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// previous must be defined since item was not head but is tail
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// So there are more than on item in the map
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previous.next = undefined;
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this._tail = previous;
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}
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else {
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// Both next and previous are not undefined since item was neither head nor tail.
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next.previous = previous;
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previous.next = next;
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}
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// Insert the node at head
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item.previous = undefined;
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item.next = this._head;
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this._head.previous = item;
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this._head = item;
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}
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else if (touch === Touch.Last) {
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if (item === this._tail) {
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return;
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}
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const next = item.next;
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const previous = item.previous;
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// Unlink the item.
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if (item === this._head) {
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// next must be defined since item was not tail but is head
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// So there are more than on item in the map
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next.previous = undefined;
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this._head = next;
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}
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else {
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// Both next and previous are not undefined since item was neither head nor tail.
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next.previous = previous;
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previous.next = next;
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}
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item.next = undefined;
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item.previous = this._tail;
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this._tail.next = item;
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this._tail = item;
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}
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}
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}
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exports.LinkedMap = LinkedMap;
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