Upsilon-VsCode/Client/node_modules/vscode/vscode.d.ts

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2019-02-17 17:07:28 +00:00
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
declare module 'vscode' {
/**
* The version of the editor.
*/
export const version: string;
/**
* Represents a reference to a command. Provides a title which
* will be used to represent a command in the UI and, optionally,
* an array of arguments which will be passed to the command handler
* function when invoked.
*/
export interface Command {
/**
* Title of the command, like `save`.
*/
title: string;
/**
* The identifier of the actual command handler.
* @see [commands.registerCommand](#commands.registerCommand).
*/
command: string;
/**
* A tooltip for the command, when represented in the UI.
*/
tooltip?: string;
/**
* Arguments that the command handler should be
* invoked with.
*/
arguments?: any[];
}
/**
* Represents a line of text, such as a line of source code.
*
* TextLine objects are __immutable__. When a [document](#TextDocument) changes,
* previously retrieved lines will not represent the latest state.
*/
export interface TextLine {
/**
* The zero-based line number.
*/
readonly lineNumber: number;
/**
* The text of this line without the line separator characters.
*/
readonly text: string;
/**
* The range this line covers without the line separator characters.
*/
readonly range: Range;
/**
* The range this line covers with the line separator characters.
*/
readonly rangeIncludingLineBreak: Range;
/**
* The offset of the first character which is not a whitespace character as defined
* by `/\s/`. **Note** that if a line is all whitespaces the length of the line is returned.
*/
readonly firstNonWhitespaceCharacterIndex: number;
/**
* Whether this line is whitespace only, shorthand
* for [TextLine.firstNonWhitespaceCharacterIndex](#TextLine.firstNonWhitespaceCharacterIndex) === [TextLine.text.length](#TextLine.text).
*/
readonly isEmptyOrWhitespace: boolean;
}
/**
* Represents a text document, such as a source file. Text documents have
* [lines](#TextLine) and knowledge about an underlying resource like a file.
*/
export interface TextDocument {
/**
* The associated uri for this document.
*
* *Note* that most documents use the `file`-scheme, which means they are files on disk. However, **not** all documents are
* saved on disk and therefore the `scheme` must be checked before trying to access the underlying file or siblings on disk.
*
* @see [FileSystemProvider](#FileSystemProvider)
* @see [TextDocumentContentProvider](#TextDocumentContentProvider)
*/
readonly uri: Uri;
/**
* The file system path of the associated resource. Shorthand
* notation for [TextDocument.uri.fsPath](#TextDocument.uri). Independent of the uri scheme.
*/
readonly fileName: string;
/**
* Is this document representing an untitled file which has never been saved yet. *Note* that
* this does not mean the document will be saved to disk, use [`uri.scheme`](#Uri.scheme)
* to figure out where a document will be [saved](#FileSystemProvider), e.g. `file`, `ftp` etc.
*/
readonly isUntitled: boolean;
/**
* The identifier of the language associated with this document.
*/
readonly languageId: string;
/**
* The version number of this document (it will strictly increase after each
* change, including undo/redo).
*/
readonly version: number;
/**
* `true` if there are unpersisted changes.
*/
readonly isDirty: boolean;
/**
* `true` if the document have been closed. A closed document isn't synchronized anymore
* and won't be re-used when the same resource is opened again.
*/
readonly isClosed: boolean;
/**
* Save the underlying file.
*
* @return A promise that will resolve to true when the file
* has been saved. If the file was not dirty or the save failed,
* will return false.
*/
save(): Thenable<boolean>;
/**
* The [end of line](#EndOfLine) sequence that is predominately
* used in this document.
*/
readonly eol: EndOfLine;
/**
* The number of lines in this document.
*/
readonly lineCount: number;
/**
* Returns a text line denoted by the line number. Note
* that the returned object is *not* live and changes to the
* document are not reflected.
*
* @param line A line number in [0, lineCount).
* @return A [line](#TextLine).
*/
lineAt(line: number): TextLine;
/**
* Returns a text line denoted by the position. Note
* that the returned object is *not* live and changes to the
* document are not reflected.
*
* The position will be [adjusted](#TextDocument.validatePosition).
*
* @see [TextDocument.lineAt](#TextDocument.lineAt)
* @param position A position.
* @return A [line](#TextLine).
*/
lineAt(position: Position): TextLine;
/**
* Converts the position to a zero-based offset.
*
* The position will be [adjusted](#TextDocument.validatePosition).
*
* @param position A position.
* @return A valid zero-based offset.
*/
offsetAt(position: Position): number;
/**
* Converts a zero-based offset to a position.
*
* @param offset A zero-based offset.
* @return A valid [position](#Position).
*/
positionAt(offset: number): Position;
/**
* Get the text of this document. A substring can be retrieved by providing
* a range. The range will be [adjusted](#TextDocument.validateRange).
*
* @param range Include only the text included by the range.
* @return The text inside the provided range or the entire text.
*/
getText(range?: Range): string;
/**
* Get a word-range at the given position. By default words are defined by
* common separators, like space, -, _, etc. In addition, per language custom
* [word definitions](#LanguageConfiguration.wordPattern) can be defined. It
* is also possible to provide a custom regular expression.
*
* * *Note 1:* A custom regular expression must not match the empty string and
* if it does, it will be ignored.
* * *Note 2:* A custom regular expression will fail to match multiline strings
* and in the name of speed regular expressions should not match words with
* spaces. Use [`TextLine.text`](#TextLine.text) for more complex, non-wordy, scenarios.
*
* The position will be [adjusted](#TextDocument.validatePosition).
*
* @param position A position.
* @param regex Optional regular expression that describes what a word is.
* @return A range spanning a word, or `undefined`.
*/
getWordRangeAtPosition(position: Position, regex?: RegExp): Range | undefined;
/**
* Ensure a range is completely contained in this document.
*
* @param range A range.
* @return The given range or a new, adjusted range.
*/
validateRange(range: Range): Range;
/**
* Ensure a position is contained in the range of this document.
*
* @param position A position.
* @return The given position or a new, adjusted position.
*/
validatePosition(position: Position): Position;
}
/**
* Represents a line and character position, such as
* the position of the cursor.
*
* Position objects are __immutable__. Use the [with](#Position.with) or
* [translate](#Position.translate) methods to derive new positions
* from an existing position.
*/
export class Position {
/**
* The zero-based line value.
*/
readonly line: number;
/**
* The zero-based character value.
*/
readonly character: number;
/**
* @param line A zero-based line value.
* @param character A zero-based character value.
*/
constructor(line: number, character: number);
/**
* Check if this position is before `other`.
*
* @param other A position.
* @return `true` if position is on a smaller line
* or on the same line on a smaller character.
*/
isBefore(other: Position): boolean;
/**
* Check if this position is before or equal to `other`.
*
* @param other A position.
* @return `true` if position is on a smaller line
* or on the same line on a smaller or equal character.
*/
isBeforeOrEqual(other: Position): boolean;
/**
* Check if this position is after `other`.
*
* @param other A position.
* @return `true` if position is on a greater line
* or on the same line on a greater character.
*/
isAfter(other: Position): boolean;
/**
* Check if this position is after or equal to `other`.
*
* @param other A position.
* @return `true` if position is on a greater line
* or on the same line on a greater or equal character.
*/
isAfterOrEqual(other: Position): boolean;
/**
* Check if this position is equal to `other`.
*
* @param other A position.
* @return `true` if the line and character of the given position are equal to
* the line and character of this position.
*/
isEqual(other: Position): boolean;
/**
* Compare this to `other`.
*
* @param other A position.
* @return A number smaller than zero if this position is before the given position,
* a number greater than zero if this position is after the given position, or zero when
* this and the given position are equal.
*/
compareTo(other: Position): number;
/**
* Create a new position relative to this position.
*
* @param lineDelta Delta value for the line value, default is `0`.
* @param characterDelta Delta value for the character value, default is `0`.
* @return A position which line and character is the sum of the current line and
* character and the corresponding deltas.
*/
translate(lineDelta?: number, characterDelta?: number): Position;
/**
* Derived a new position relative to this position.
*
* @param change An object that describes a delta to this position.
* @return A position that reflects the given delta. Will return `this` position if the change
* is not changing anything.
*/
translate(change: { lineDelta?: number; characterDelta?: number; }): Position;
/**
* Create a new position derived from this position.
*
* @param line Value that should be used as line value, default is the [existing value](#Position.line)
* @param character Value that should be used as character value, default is the [existing value](#Position.character)
* @return A position where line and character are replaced by the given values.
*/
with(line?: number, character?: number): Position;
/**
* Derived a new position from this position.
*
* @param change An object that describes a change to this position.
* @return A position that reflects the given change. Will return `this` position if the change
* is not changing anything.
*/
with(change: { line?: number; character?: number; }): Position;
}
/**
* A range represents an ordered pair of two positions.
* It is guaranteed that [start](#Range.start).isBeforeOrEqual([end](#Range.end))
*
* Range objects are __immutable__. Use the [with](#Range.with),
* [intersection](#Range.intersection), or [union](#Range.union) methods
* to derive new ranges from an existing range.
*/
export class Range {
/**
* The start position. It is before or equal to [end](#Range.end).
*/
readonly start: Position;
/**
* The end position. It is after or equal to [start](#Range.start).
*/
readonly end: Position;
/**
* Create a new range from two positions. If `start` is not
* before or equal to `end`, the values will be swapped.
*
* @param start A position.
* @param end A position.
*/
constructor(start: Position, end: Position);
/**
* Create a new range from number coordinates. It is a shorter equivalent of
* using `new Range(new Position(startLine, startCharacter), new Position(endLine, endCharacter))`
*
* @param startLine A zero-based line value.
* @param startCharacter A zero-based character value.
* @param endLine A zero-based line value.
* @param endCharacter A zero-based character value.
*/
constructor(startLine: number, startCharacter: number, endLine: number, endCharacter: number);
/**
* `true` if `start` and `end` are equal.
*/
isEmpty: boolean;
/**
* `true` if `start.line` and `end.line` are equal.
*/
isSingleLine: boolean;
/**
* Check if a position or a range is contained in this range.
*
* @param positionOrRange A position or a range.
* @return `true` if the position or range is inside or equal
* to this range.
*/
contains(positionOrRange: Position | Range): boolean;
/**
* Check if `other` equals this range.
*
* @param other A range.
* @return `true` when start and end are [equal](#Position.isEqual) to
* start and end of this range.
*/
isEqual(other: Range): boolean;
/**
* Intersect `range` with this range and returns a new range or `undefined`
* if the ranges have no overlap.
*
* @param range A range.
* @return A range of the greater start and smaller end positions. Will
* return undefined when there is no overlap.
*/
intersection(range: Range): Range | undefined;
/**
* Compute the union of `other` with this range.
*
* @param other A range.
* @return A range of smaller start position and the greater end position.
*/
union(other: Range): Range;
/**
* Derived a new range from this range.
*
* @param start A position that should be used as start. The default value is the [current start](#Range.start).
* @param end A position that should be used as end. The default value is the [current end](#Range.end).
* @return A range derived from this range with the given start and end position.
* If start and end are not different `this` range will be returned.
*/
with(start?: Position, end?: Position): Range;
/**
* Derived a new range from this range.
*
* @param change An object that describes a change to this range.
* @return A range that reflects the given change. Will return `this` range if the change
* is not changing anything.
*/
with(change: { start?: Position, end?: Position }): Range;
}
/**
* Represents a text selection in an editor.
*/
export class Selection extends Range {
/**
* The position at which the selection starts.
* This position might be before or after [active](#Selection.active).
*/
anchor: Position;
/**
* The position of the cursor.
* This position might be before or after [anchor](#Selection.anchor).
*/
active: Position;
/**
* Create a selection from two positions.
*
* @param anchor A position.
* @param active A position.
*/
constructor(anchor: Position, active: Position);
/**
* Create a selection from four coordinates.
*
* @param anchorLine A zero-based line value.
* @param anchorCharacter A zero-based character value.
* @param activeLine A zero-based line value.
* @param activeCharacter A zero-based character value.
*/
constructor(anchorLine: number, anchorCharacter: number, activeLine: number, activeCharacter: number);
/**
* A selection is reversed if [active](#Selection.active).isBefore([anchor](#Selection.anchor)).
*/
isReversed: boolean;
}
/**
* Represents sources that can cause [selection change events](#window.onDidChangeTextEditorSelection).
*/
export enum TextEditorSelectionChangeKind {
/**
* Selection changed due to typing in the editor.
*/
Keyboard = 1,
/**
* Selection change due to clicking in the editor.
*/
Mouse = 2,
/**
* Selection changed because a command ran.
*/
Command = 3
}
/**
* Represents an event describing the change in a [text editor's selections](#TextEditor.selections).
*/
export interface TextEditorSelectionChangeEvent {
/**
* The [text editor](#TextEditor) for which the selections have changed.
*/
textEditor: TextEditor;
/**
* The new value for the [text editor's selections](#TextEditor.selections).
*/
selections: Selection[];
/**
* The [change kind](#TextEditorSelectionChangeKind) which has triggered this
* event. Can be `undefined`.
*/
kind?: TextEditorSelectionChangeKind;
}
/**
* Represents an event describing the change in a [text editor's visible ranges](#TextEditor.visibleRanges).
*/
export interface TextEditorVisibleRangesChangeEvent {
/**
* The [text editor](#TextEditor) for which the visible ranges have changed.
*/
textEditor: TextEditor;
/**
* The new value for the [text editor's visible ranges](#TextEditor.visibleRanges).
*/
visibleRanges: Range[];
}
/**
* Represents an event describing the change in a [text editor's options](#TextEditor.options).
*/
export interface TextEditorOptionsChangeEvent {
/**
* The [text editor](#TextEditor) for which the options have changed.
*/
textEditor: TextEditor;
/**
* The new value for the [text editor's options](#TextEditor.options).
*/
options: TextEditorOptions;
}
/**
* Represents an event describing the change of a [text editor's view column](#TextEditor.viewColumn).
*/
export interface TextEditorViewColumnChangeEvent {
/**
* The [text editor](#TextEditor) for which the view column has changed.
*/
textEditor: TextEditor;
/**
* The new value for the [text editor's view column](#TextEditor.viewColumn).
*/
viewColumn: ViewColumn;
}
/**
* Rendering style of the cursor.
*/
export enum TextEditorCursorStyle {
/**
* Render the cursor as a vertical thick line.
*/
Line = 1,
/**
* Render the cursor as a block filled.
*/
Block = 2,
/**
* Render the cursor as a thick horizontal line.
*/
Underline = 3,
/**
* Render the cursor as a vertical thin line.
*/
LineThin = 4,
/**
* Render the cursor as a block outlined.
*/
BlockOutline = 5,
/**
* Render the cursor as a thin horizontal line.
*/
UnderlineThin = 6
}
/**
* Rendering style of the line numbers.
*/
export enum TextEditorLineNumbersStyle {
/**
* Do not render the line numbers.
*/
Off = 0,
/**
* Render the line numbers.
*/
On = 1,
/**
* Render the line numbers with values relative to the primary cursor location.
*/
Relative = 2
}
/**
* Represents a [text editor](#TextEditor)'s [options](#TextEditor.options).
*/
export interface TextEditorOptions {
/**
* The size in spaces a tab takes. This is used for two purposes:
* - the rendering width of a tab character;
* - the number of spaces to insert when [insertSpaces](#TextEditorOptions.insertSpaces) is true.
*
* When getting a text editor's options, this property will always be a number (resolved).
* When setting a text editor's options, this property is optional and it can be a number or `"auto"`.
*/
tabSize?: number | string;
/**
* When pressing Tab insert [n](#TextEditorOptions.tabSize) spaces.
* When getting a text editor's options, this property will always be a boolean (resolved).
* When setting a text editor's options, this property is optional and it can be a boolean or `"auto"`.
*/
insertSpaces?: boolean | string;
/**
* The rendering style of the cursor in this editor.
* When getting a text editor's options, this property will always be present.
* When setting a text editor's options, this property is optional.
*/
cursorStyle?: TextEditorCursorStyle;
/**
* Render relative line numbers w.r.t. the current line number.
* When getting a text editor's options, this property will always be present.
* When setting a text editor's options, this property is optional.
*/
lineNumbers?: TextEditorLineNumbersStyle;
}
/**
* Represents a handle to a set of decorations
* sharing the same [styling options](#DecorationRenderOptions) in a [text editor](#TextEditor).
*
* To get an instance of a `TextEditorDecorationType` use
* [createTextEditorDecorationType](#window.createTextEditorDecorationType).
*/
export interface TextEditorDecorationType {
/**
* Internal representation of the handle.
*/
readonly key: string;
/**
* Remove this decoration type and all decorations on all text editors using it.
*/
dispose(): void;
}
/**
* Represents different [reveal](#TextEditor.revealRange) strategies in a text editor.
*/
export enum TextEditorRevealType {
/**
* The range will be revealed with as little scrolling as possible.
*/
Default = 0,
/**
* The range will always be revealed in the center of the viewport.
*/
InCenter = 1,
/**
* If the range is outside the viewport, it will be revealed in the center of the viewport.
* Otherwise, it will be revealed with as little scrolling as possible.
*/
InCenterIfOutsideViewport = 2,
/**
* The range will always be revealed at the top of the viewport.
*/
AtTop = 3
}
/**
* Represents different positions for rendering a decoration in an [overview ruler](#DecorationRenderOptions.overviewRulerLane).
* The overview ruler supports three lanes.
*/
export enum OverviewRulerLane {
Left = 1,
Center = 2,
Right = 4,
Full = 7
}
/**
* Describes the behavior of decorations when typing/editing at their edges.
*/
export enum DecorationRangeBehavior {
/**
* The decoration's range will widen when edits occur at the start or end.
*/
OpenOpen = 0,
/**
* The decoration's range will not widen when edits occur at the start of end.
*/
ClosedClosed = 1,
/**
* The decoration's range will widen when edits occur at the start, but not at the end.
*/
OpenClosed = 2,
/**
* The decoration's range will widen when edits occur at the end, but not at the start.
*/
ClosedOpen = 3
}
/**
* Represents options to configure the behavior of showing a [document](#TextDocument) in an [editor](#TextEditor).
*/
export interface TextDocumentShowOptions {
/**
* An optional view column in which the [editor](#TextEditor) should be shown.
* The default is the [active](#ViewColumn.Active), other values are adjusted to
* be `Min(column, columnCount + 1)`, the [active](#ViewColumn.Active)-column is
* not adjusted. Use [`ViewColumn.Beside`](#ViewColumn.Beside) to open the
* editor to the side of the currently active one.
*/
viewColumn?: ViewColumn;
/**
* An optional flag that when `true` will stop the [editor](#TextEditor) from taking focus.
*/
preserveFocus?: boolean;
/**
* An optional flag that controls if an [editor](#TextEditor)-tab will be replaced
* with the next editor or if it will be kept.
*/
preview?: boolean;
/**
* An optional selection to apply for the document in the [editor](#TextEditor).
*/
selection?: Range;
}
/**
* A reference to one of the workbench colors as defined in https://code.visualstudio.com/docs/getstarted/theme-color-reference.
* Using a theme color is preferred over a custom color as it gives theme authors and users the possibility to change the color.
*/
export class ThemeColor {
/**
* Creates a reference to a theme color.
* @param id of the color. The available colors are listed in https://code.visualstudio.com/docs/getstarted/theme-color-reference.
*/
constructor(id: string);
}
/**
* A reference to a named icon. Currently only [File](#ThemeIcon.File) and [Folder](#ThemeIcon.Folder) are supported.
* Using a theme icon is preferred over a custom icon as it gives theme authors the possibility to change the icons.
*/
export class ThemeIcon {
/**
* Reference to a icon representing a file. The icon is taken from the current file icon theme or a placeholder icon.
*/
static readonly File: ThemeIcon;
/**
* Reference to a icon representing a folder. The icon is taken from the current file icon theme or a placeholder icon.
*/
static readonly Folder: ThemeIcon;
private constructor(id: string);
}
/**
* Represents theme specific rendering styles for a [text editor decoration](#TextEditorDecorationType).
*/
export interface ThemableDecorationRenderOptions {
/**
* Background color of the decoration. Use rgba() and define transparent background colors to play well with other decorations.
* Alternatively a color from the color registry can be [referenced](#ThemeColor).
*/
backgroundColor?: string | ThemeColor;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
outline?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'outline' for setting one or more of the individual outline properties.
*/
outlineColor?: string | ThemeColor;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'outline' for setting one or more of the individual outline properties.
*/
outlineStyle?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'outline' for setting one or more of the individual outline properties.
*/
outlineWidth?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
border?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'border' for setting one or more of the individual border properties.
*/
borderColor?: string | ThemeColor;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'border' for setting one or more of the individual border properties.
*/
borderRadius?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'border' for setting one or more of the individual border properties.
*/
borderSpacing?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'border' for setting one or more of the individual border properties.
*/
borderStyle?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
* Better use 'border' for setting one or more of the individual border properties.
*/
borderWidth?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
fontStyle?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
fontWeight?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
textDecoration?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
cursor?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
color?: string | ThemeColor;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
opacity?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
letterSpacing?: string;
/**
* An **absolute path** or an URI to an image to be rendered in the gutter.
*/
gutterIconPath?: string | Uri;
/**
* Specifies the size of the gutter icon.
* Available values are 'auto', 'contain', 'cover' and any percentage value.
* For further information: https://msdn.microsoft.com/en-us/library/jj127316(v=vs.85).aspx
*/
gutterIconSize?: string;
/**
* The color of the decoration in the overview ruler. Use rgba() and define transparent colors to play well with other decorations.
*/
overviewRulerColor?: string | ThemeColor;
/**
* Defines the rendering options of the attachment that is inserted before the decorated text.
*/
before?: ThemableDecorationAttachmentRenderOptions;
/**
* Defines the rendering options of the attachment that is inserted after the decorated text.
*/
after?: ThemableDecorationAttachmentRenderOptions;
}
export interface ThemableDecorationAttachmentRenderOptions {
/**
* Defines a text content that is shown in the attachment. Either an icon or a text can be shown, but not both.
*/
contentText?: string;
/**
* An **absolute path** or an URI to an image to be rendered in the attachment. Either an icon
* or a text can be shown, but not both.
*/
contentIconPath?: string | Uri;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
border?: string;
/**
* CSS styling property that will be applied to text enclosed by a decoration.
*/
borderColor?: string | ThemeColor;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
fontStyle?: string;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
fontWeight?: string;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
textDecoration?: string;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
color?: string | ThemeColor;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
backgroundColor?: string | ThemeColor;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
margin?: string;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
width?: string;
/**
* CSS styling property that will be applied to the decoration attachment.
*/
height?: string;
}
/**
* Represents rendering styles for a [text editor decoration](#TextEditorDecorationType).
*/
export interface DecorationRenderOptions extends ThemableDecorationRenderOptions {
/**
* Should the decoration be rendered also on the whitespace after the line text.
* Defaults to `false`.
*/
isWholeLine?: boolean;
/**
* Customize the growing behavior of the decoration when edits occur at the edges of the decoration's range.
* Defaults to `DecorationRangeBehavior.OpenOpen`.
*/
rangeBehavior?: DecorationRangeBehavior;
/**
* The position in the overview ruler where the decoration should be rendered.
*/
overviewRulerLane?: OverviewRulerLane;
/**
* Overwrite options for light themes.
*/
light?: ThemableDecorationRenderOptions;
/**
* Overwrite options for dark themes.
*/
dark?: ThemableDecorationRenderOptions;
}
/**
* Represents options for a specific decoration in a [decoration set](#TextEditorDecorationType).
*/
export interface DecorationOptions {
/**
* Range to which this decoration is applied. The range must not be empty.
*/
range: Range;
/**
* A message that should be rendered when hovering over the decoration.
*/
hoverMessage?: MarkedString | MarkedString[];
/**
* Render options applied to the current decoration. For performance reasons, keep the
* number of decoration specific options small, and use decoration types wherever possible.
*/
renderOptions?: DecorationInstanceRenderOptions;
}
export interface ThemableDecorationInstanceRenderOptions {
/**
* Defines the rendering options of the attachment that is inserted before the decorated text.
*/
before?: ThemableDecorationAttachmentRenderOptions;
/**
* Defines the rendering options of the attachment that is inserted after the decorated text.
*/
after?: ThemableDecorationAttachmentRenderOptions;
}
export interface DecorationInstanceRenderOptions extends ThemableDecorationInstanceRenderOptions {
/**
* Overwrite options for light themes.
*/
light?: ThemableDecorationInstanceRenderOptions;
/**
* Overwrite options for dark themes.
*/
dark?: ThemableDecorationInstanceRenderOptions;
}
/**
* Represents an editor that is attached to a [document](#TextDocument).
*/
export interface TextEditor {
/**
* The document associated with this text editor. The document will be the same for the entire lifetime of this text editor.
*/
readonly document: TextDocument;
/**
* The primary selection on this text editor. Shorthand for `TextEditor.selections[0]`.
*/
selection: Selection;
/**
* The selections in this text editor. The primary selection is always at index 0.
*/
selections: Selection[];
/**
* The current visible ranges in the editor (vertically).
* This accounts only for vertical scrolling, and not for horizontal scrolling.
*/
readonly visibleRanges: Range[];
/**
* Text editor options.
*/
options: TextEditorOptions;
/**
* The column in which this editor shows. Will be `undefined` in case this
* isn't one of the main editors, e.g an embedded editor, or when the editor
* column is larger than three.
*/
viewColumn?: ViewColumn;
/**
* Perform an edit on the document associated with this text editor.
*
* The given callback-function is invoked with an [edit-builder](#TextEditorEdit) which must
* be used to make edits. Note that the edit-builder is only valid while the
* callback executes.
*
* @param callback A function which can create edits using an [edit-builder](#TextEditorEdit).
* @param options The undo/redo behavior around this edit. By default, undo stops will be created before and after this edit.
* @return A promise that resolves with a value indicating if the edits could be applied.
*/
edit(callback: (editBuilder: TextEditorEdit) => void, options?: { undoStopBefore: boolean; undoStopAfter: boolean; }): Thenable<boolean>;
/**
* Insert a [snippet](#SnippetString) and put the editor into snippet mode. "Snippet mode"
* means the editor adds placeholders and additional cursors so that the user can complete
* or accept the snippet.
*
* @param snippet The snippet to insert in this edit.
* @param location Position or range at which to insert the snippet, defaults to the current editor selection or selections.
* @param options The undo/redo behavior around this edit. By default, undo stops will be created before and after this edit.
* @return A promise that resolves with a value indicating if the snippet could be inserted. Note that the promise does not signal
* that the snippet is completely filled-in or accepted.
*/
insertSnippet(snippet: SnippetString, location?: Position | Range | Position[] | Range[], options?: { undoStopBefore: boolean; undoStopAfter: boolean; }): Thenable<boolean>;
/**
* Adds a set of decorations to the text editor. If a set of decorations already exists with
* the given [decoration type](#TextEditorDecorationType), they will be replaced.
*
* @see [createTextEditorDecorationType](#window.createTextEditorDecorationType).
*
* @param decorationType A decoration type.
* @param rangesOrOptions Either [ranges](#Range) or more detailed [options](#DecorationOptions).
*/
setDecorations(decorationType: TextEditorDecorationType, rangesOrOptions: Range[] | DecorationOptions[]): void;
/**
* Scroll as indicated by `revealType` in order to reveal the given range.
*
* @param range A range.
* @param revealType The scrolling strategy for revealing `range`.
*/
revealRange(range: Range, revealType?: TextEditorRevealType): void;
/**
* ~~Show the text editor.~~
*
* @deprecated Use [window.showTextDocument](#window.showTextDocument) instead.
*
* @param column The [column](#ViewColumn) in which to show this editor.
* This method shows unexpected behavior and will be removed in the next major update.
*/
show(column?: ViewColumn): void;
/**
* ~~Hide the text editor.~~
*
* @deprecated Use the command `workbench.action.closeActiveEditor` instead.
* This method shows unexpected behavior and will be removed in the next major update.
*/
hide(): void;
}
/**
* Represents an end of line character sequence in a [document](#TextDocument).
*/
export enum EndOfLine {
/**
* The line feed `\n` character.
*/
LF = 1,
/**
* The carriage return line feed `\r\n` sequence.
*/
CRLF = 2
}
/**
* A complex edit that will be applied in one transaction on a TextEditor.
* This holds a description of the edits and if the edits are valid (i.e. no overlapping regions, document was not changed in the meantime, etc.)
* they can be applied on a [document](#TextDocument) associated with a [text editor](#TextEditor).
*
*/
export interface TextEditorEdit {
/**
* Replace a certain text region with a new value.
* You can use \r\n or \n in `value` and they will be normalized to the current [document](#TextDocument).
*
* @param location The range this operation should remove.
* @param value The new text this operation should insert after removing `location`.
*/
replace(location: Position | Range | Selection, value: string): void;
/**
* Insert text at a location.
* You can use \r\n or \n in `value` and they will be normalized to the current [document](#TextDocument).
* Although the equivalent text edit can be made with [replace](#TextEditorEdit.replace), `insert` will produce a different resulting selection (it will get moved).
*
* @param location The position where the new text should be inserted.
* @param value The new text this operation should insert.
*/
insert(location: Position, value: string): void;
/**
* Delete a certain text region.
*
* @param location The range this operation should remove.
*/
delete(location: Range | Selection): void;
/**
* Set the end of line sequence.
*
* @param endOfLine The new end of line for the [document](#TextDocument).
*/
setEndOfLine(endOfLine: EndOfLine): void;
}
/**
* A universal resource identifier representing either a file on disk
* or another resource, like untitled resources.
*/
export class Uri {
/**
* Create an URI from a string, e.g. `http://www.msft.com/some/path`,
* `file:///usr/home`, or `scheme:with/path`.
*
* @see [Uri.toString](#Uri.toString)
* @param value The string value of an Uri.
* @return A new Uri instance.
*/
static parse(value: string): Uri;
/**
* Create an URI from a file system path. The [scheme](#Uri.scheme)
* will be `file`.
*
* The *difference* between `Uri#parse` and `Uri#file` is that the latter treats the argument
* as path, not as stringified-uri. E.g. `Uri.file(path)` is *not* the same as
* `Uri.parse('file://' + path)` because the path might contain characters that are
* interpreted (# and ?). See the following sample:
* ```ts
const good = URI.file('/coding/c#/project1');
good.scheme === 'file';
good.path === '/coding/c#/project1';
good.fragment === '';
const bad = URI.parse('file://' + '/coding/c#/project1');
bad.scheme === 'file';
bad.path === '/coding/c'; // path is now broken
bad.fragment === '/project1';
```
*
* @param path A file system or UNC path.
* @return A new Uri instance.
*/
static file(path: string): Uri;
/**
* Use the `file` and `parse` factory functions to create new `Uri` objects.
*/
private constructor(scheme: string, authority: string, path: string, query: string, fragment: string);
/**
* Scheme is the `http` part of `http://www.msft.com/some/path?query#fragment`.
* The part before the first colon.
*/
readonly scheme: string;
/**
* Authority is the `www.msft.com` part of `http://www.msft.com/some/path?query#fragment`.
* The part between the first double slashes and the next slash.
*/
readonly authority: string;
/**
* Path is the `/some/path` part of `http://www.msft.com/some/path?query#fragment`.
*/
readonly path: string;
/**
* Query is the `query` part of `http://www.msft.com/some/path?query#fragment`.
*/
readonly query: string;
/**
* Fragment is the `fragment` part of `http://www.msft.com/some/path?query#fragment`.
*/
readonly fragment: string;
/**
* The string representing the corresponding file system path of this Uri.
*
* Will handle UNC paths and normalize windows drive letters to lower-case. Also
* uses the platform specific path separator.
*
* * Will *not* validate the path for invalid characters and semantics.
* * Will *not* look at the scheme of this Uri.
* * The resulting string shall *not* be used for display purposes but
* for disk operations, like `readFile` et al.
*
* The *difference* to the [`path`](#Uri.path)-property is the use of the platform specific
* path separator and the handling of UNC paths. The sample below outlines the difference:
* ```ts
const u = URI.parse('file://server/c$/folder/file.txt')
u.authority === 'server'
u.path === '/shares/c$/file.txt'
u.fsPath === '\\server\c$\folder\file.txt'
```
*/
readonly fsPath: string;
/**
* Derive a new Uri from this Uri.
*
* ```ts
* let file = Uri.parse('before:some/file/path');
* let other = file.with({ scheme: 'after' });
* assert.ok(other.toString() === 'after:some/file/path');
* ```
*
* @param change An object that describes a change to this Uri. To unset components use `null` or
* the empty string.
* @return A new Uri that reflects the given change. Will return `this` Uri if the change
* is not changing anything.
*/
with(change: { scheme?: string; authority?: string; path?: string; query?: string; fragment?: string }): Uri;
/**
* Returns a string representation of this Uri. The representation and normalization
* of a URI depends on the scheme.
*
* * The resulting string can be safely used with [Uri.parse](#Uri.parse).
* * The resulting string shall *not* be used for display purposes.
*
* *Note* that the implementation will encode _aggressive_ which often leads to unexpected,
* but not incorrect, results. For instance, colons are encoded to `%3A` which might be unexpected
* in file-uri. Also `&` and `=` will be encoded which might be unexpected for http-uris. For stability
* reasons this cannot be changed anymore. If you suffer from too aggressive encoding you should use
* the `skipEncoding`-argument: `uri.toString(true)`.
*
* @param skipEncoding Do not percentage-encode the result, defaults to `false`. Note that
* the `#` and `?` characters occurring in the path will always be encoded.
* @returns A string representation of this Uri.
*/
toString(skipEncoding?: boolean): string;
/**
* Returns a JSON representation of this Uri.
*
* @return An object.
*/
toJSON(): any;
}
/**
* A cancellation token is passed to an asynchronous or long running
* operation to request cancellation, like cancelling a request
* for completion items because the user continued to type.
*
* To get an instance of a `CancellationToken` use a
* [CancellationTokenSource](#CancellationTokenSource).
*/
export interface CancellationToken {
/**
* Is `true` when the token has been cancelled, `false` otherwise.
*/
isCancellationRequested: boolean;
/**
* An [event](#Event) which fires upon cancellation.
*/
onCancellationRequested: Event<any>;
}
/**
* A cancellation source creates and controls a [cancellation token](#CancellationToken).
*/
export class CancellationTokenSource {
/**
* The cancellation token of this source.
*/
token: CancellationToken;
/**
* Signal cancellation on the token.
*/
cancel(): void;
/**
* Dispose object and free resources.
*/
dispose(): void;
}
/**
* Represents a type which can release resources, such
* as event listening or a timer.
*/
export class Disposable {
/**
* Combine many disposable-likes into one. Use this method
* when having objects with a dispose function which are not
* instances of Disposable.
*
* @param disposableLikes Objects that have at least a `dispose`-function member.
* @return Returns a new disposable which, upon dispose, will
* dispose all provided disposables.
*/
static from(...disposableLikes: { dispose: () => any }[]): Disposable;
/**
* Creates a new Disposable calling the provided function
* on dispose.
* @param callOnDispose Function that disposes something.
*/
constructor(callOnDispose: Function);
/**
* Dispose this object.
*/
dispose(): any;
}
/**
* Represents a typed event.
*
* A function that represents an event to which you subscribe by calling it with
* a listener function as argument.
*
* @sample `item.onDidChange(function(event) { console.log("Event happened: " + event); });`
*/
export interface Event<T> {
/**
* A function that represents an event to which you subscribe by calling it with
* a listener function as argument.
*
* @param listener The listener function will be called when the event happens.
* @param thisArgs The `this`-argument which will be used when calling the event listener.
* @param disposables An array to which a [disposable](#Disposable) will be added.
* @return A disposable which unsubscribes the event listener.
*/
(listener: (e: T) => any, thisArgs?: any, disposables?: Disposable[]): Disposable;
}
/**
* An event emitter can be used to create and manage an [event](#Event) for others
* to subscribe to. One emitter always owns one event.
*
* Use this class if you want to provide event from within your extension, for instance
* inside a [TextDocumentContentProvider](#TextDocumentContentProvider) or when providing
* API to other extensions.
*/
export class EventEmitter<T> {
/**
* The event listeners can subscribe to.
*/
event: Event<T>;
/**
* Notify all subscribers of the [event](#EventEmitter.event). Failure
* of one or more listener will not fail this function call.
*
* @param data The event object.
*/
fire(data?: T): void;
/**
* Dispose this object and free resources.
*/
dispose(): void;
}
/**
* A file system watcher notifies about changes to files and folders
* on disk.
*
* To get an instance of a `FileSystemWatcher` use
* [createFileSystemWatcher](#workspace.createFileSystemWatcher).
*/
export interface FileSystemWatcher extends Disposable {
/**
* true if this file system watcher has been created such that
* it ignores creation file system events.
*/
ignoreCreateEvents: boolean;
/**
* true if this file system watcher has been created such that
* it ignores change file system events.
*/
ignoreChangeEvents: boolean;
/**
* true if this file system watcher has been created such that
* it ignores delete file system events.
*/
ignoreDeleteEvents: boolean;
/**
* An event which fires on file/folder creation.
*/
onDidCreate: Event<Uri>;
/**
* An event which fires on file/folder change.
*/
onDidChange: Event<Uri>;
/**
* An event which fires on file/folder deletion.
*/
onDidDelete: Event<Uri>;
}
/**
* A text document content provider allows to add readonly documents
* to the editor, such as source from a dll or generated html from md.
*
* Content providers are [registered](#workspace.registerTextDocumentContentProvider)
* for a [uri-scheme](#Uri.scheme). When a uri with that scheme is to
* be [loaded](#workspace.openTextDocument) the content provider is
* asked.
*/
export interface TextDocumentContentProvider {
/**
* An event to signal a resource has changed.
*/
onDidChange?: Event<Uri>;
/**
* Provide textual content for a given uri.
*
* The editor will use the returned string-content to create a readonly
* [document](#TextDocument). Resources allocated should be released when
* the corresponding document has been [closed](#workspace.onDidCloseTextDocument).
*
* **Note**: The contents of the created [document](#TextDocument) might not be
* identical to the provided text due to end-of-line-sequence normalization.
*
* @param uri An uri which scheme matches the scheme this provider was [registered](#workspace.registerTextDocumentContentProvider) for.
* @param token A cancellation token.
* @return A string or a thenable that resolves to such.
*/
provideTextDocumentContent(uri: Uri, token: CancellationToken): ProviderResult<string>;
}
/**
* Represents an item that can be selected from
* a list of items.
*/
export interface QuickPickItem {
/**
* A human readable string which is rendered prominent.
*/
label: string;
/**
* A human readable string which is rendered less prominent.
*/
description?: string;
/**
* A human readable string which is rendered less prominent.
*/
detail?: string;
/**
* Optional flag indicating if this item is picked initially.
* (Only honored when the picker allows multiple selections.)
*
* @see [QuickPickOptions.canPickMany](#QuickPickOptions.canPickMany)
*/
picked?: boolean;
/**
* Always show this item.
*/
alwaysShow?: boolean;
}
/**
* Options to configure the behavior of the quick pick UI.
*/
export interface QuickPickOptions {
/**
* An optional flag to include the description when filtering the picks.
*/
matchOnDescription?: boolean;
/**
* An optional flag to include the detail when filtering the picks.
*/
matchOnDetail?: boolean;
/**
* An optional string to show as place holder in the input box to guide the user what to pick on.
*/
placeHolder?: string;
/**
* Set to `true` to keep the picker open when focus moves to another part of the editor or to another window.
*/
ignoreFocusOut?: boolean;
/**
* An optional flag to make the picker accept multiple selections, if true the result is an array of picks.
*/
canPickMany?: boolean;
/**
* An optional function that is invoked whenever an item is selected.
*/
onDidSelectItem?(item: QuickPickItem | string): any;
}
/**
* Options to configure the behaviour of the [workspace folder](#WorkspaceFolder) pick UI.
*/
export interface WorkspaceFolderPickOptions {
/**
* An optional string to show as place holder in the input box to guide the user what to pick on.
*/
placeHolder?: string;
/**
* Set to `true` to keep the picker open when focus moves to another part of the editor or to another window.
*/
ignoreFocusOut?: boolean;
}
/**
* Options to configure the behaviour of a file open dialog.
*
* * Note 1: A dialog can select files, folders, or both. This is not true for Windows
* which enforces to open either files or folder, but *not both*.
* * Note 2: Explicitly setting `canSelectFiles` and `canSelectFolders` to `false` is futile
* and the editor then silently adjusts the options to select files.
*/
export interface OpenDialogOptions {
/**
* The resource the dialog shows when opened.
*/
defaultUri?: Uri;
/**
* A human-readable string for the open button.
*/
openLabel?: string;
/**
* Allow to select files, defaults to `true`.
*/
canSelectFiles?: boolean;
/**
* Allow to select folders, defaults to `false`.
*/
canSelectFolders?: boolean;
/**
* Allow to select many files or folders.
*/
canSelectMany?: boolean;
/**
* A set of file filters that are used by the dialog. Each entry is a human readable label,
* like "TypeScript", and an array of extensions, e.g.
* ```ts
* {
* 'Images': ['png', 'jpg']
* 'TypeScript': ['ts', 'tsx']
* }
* ```
*/
filters?: { [name: string]: string[] };
}
/**
* Options to configure the behaviour of a file save dialog.
*/
export interface SaveDialogOptions {
/**
* The resource the dialog shows when opened.
*/
defaultUri?: Uri;
/**
* A human-readable string for the save button.
*/
saveLabel?: string;
/**
* A set of file filters that are used by the dialog. Each entry is a human readable label,
* like "TypeScript", and an array of extensions, e.g.
* ```ts
* {
* 'Images': ['png', 'jpg']
* 'TypeScript': ['ts', 'tsx']
* }
* ```
*/
filters?: { [name: string]: string[] };
}
/**
* Represents an action that is shown with an information, warning, or
* error message.
*
* @see [showInformationMessage](#window.showInformationMessage)
* @see [showWarningMessage](#window.showWarningMessage)
* @see [showErrorMessage](#window.showErrorMessage)
*/
export interface MessageItem {
/**
* A short title like 'Retry', 'Open Log' etc.
*/
title: string;
/**
* A hint for modal dialogs that the item should be triggered
* when the user cancels the dialog (e.g. by pressing the ESC
* key).
*
* Note: this option is ignored for non-modal messages.
*/
isCloseAffordance?: boolean;
}
/**
* Options to configure the behavior of the message.
*
* @see [showInformationMessage](#window.showInformationMessage)
* @see [showWarningMessage](#window.showWarningMessage)
* @see [showErrorMessage](#window.showErrorMessage)
*/
export interface MessageOptions {
/**
* Indicates that this message should be modal.
*/
modal?: boolean;
}
/**
* Options to configure the behavior of the input box UI.
*/
export interface InputBoxOptions {
/**
* The value to prefill in the input box.
*/
value?: string;
/**
* Selection of the prefilled [`value`](#InputBoxOptions.value). Defined as tuple of two number where the
* first is the inclusive start index and the second the exclusive end index. When `undefined` the whole
* word will be selected, when empty (start equals end) only the cursor will be set,
* otherwise the defined range will be selected.
*/
valueSelection?: [number, number];
/**
* The text to display underneath the input box.
*/
prompt?: string;
/**
* An optional string to show as place holder in the input box to guide the user what to type.
*/
placeHolder?: string;
/**
* Set to `true` to show a password prompt that will not show the typed value.
*/
password?: boolean;
/**
* Set to `true` to keep the input box open when focus moves to another part of the editor or to another window.
*/
ignoreFocusOut?: boolean;
/**
* An optional function that will be called to validate input and to give a hint
* to the user.
*
* @param value The current value of the input box.
* @return A human readable string which is presented as diagnostic message.
* Return `undefined`, `null`, or the empty string when 'value' is valid.
*/
validateInput?(value: string): string | undefined | null | Thenable<string | undefined | null>;
}
/**
* A relative pattern is a helper to construct glob patterns that are matched
* relatively to a base path. The base path can either be an absolute file path
* or a [workspace folder](#WorkspaceFolder).
*/
export class RelativePattern {
/**
* A base file path to which this pattern will be matched against relatively.
*/
base: string;
/**
* A file glob pattern like `*.{ts,js}` that will be matched on file paths
* relative to the base path.
*
* Example: Given a base of `/home/work/folder` and a file path of `/home/work/folder/index.js`,
* the file glob pattern will match on `index.js`.
*/
pattern: string;
/**
* Creates a new relative pattern object with a base path and pattern to match. This pattern
* will be matched on file paths relative to the base path.
*
* @param base A base file path to which this pattern will be matched against relatively.
* @param pattern A file glob pattern like `*.{ts,js}` that will be matched on file paths
* relative to the base path.
*/
constructor(base: WorkspaceFolder | string, pattern: string)
}
/**
* A file glob pattern to match file paths against. This can either be a glob pattern string
* (like `**/*.{ts,js}` or `*.{ts,js}`) or a [relative pattern](#RelativePattern).
*
* Glob patterns can have the following syntax:
* * `*` to match one or more characters in a path segment
* * `?` to match on one character in a path segment
* * `**` to match any number of path segments, including none
* * `{}` to group conditions (e.g. `**/*.{ts,js}` matches all TypeScript and JavaScript files)
* * `[]` to declare a range of characters to match in a path segment (e.g., `example.[0-9]` to match on `example.0`, `example.1`, )
* * `[!...]` to negate a range of characters to match in a path segment (e.g., `example.[!0-9]` to match on `example.a`, `example.b`, but not `example.0`)
*/
export type GlobPattern = string | RelativePattern;
/**
* A document filter denotes a document by different properties like
* the [language](#TextDocument.languageId), the [scheme](#Uri.scheme) of
* its resource, or a glob-pattern that is applied to the [path](#TextDocument.fileName).
*
* @sample A language filter that applies to typescript files on disk: `{ language: 'typescript', scheme: 'file' }`
* @sample A language filter that applies to all package.json paths: `{ language: 'json', scheme: 'untitled', pattern: '**/package.json' }`
*/
export interface DocumentFilter {
/**
* A language id, like `typescript`.
*/
language?: string;
/**
* A Uri [scheme](#Uri.scheme), like `file` or `untitled`.
*/
scheme?: string;
/**
* A [glob pattern](#GlobPattern) that is matched on the absolute path of the document. Use a [relative pattern](#RelativePattern)
* to filter documents to a [workspace folder](#WorkspaceFolder).
*/
pattern?: GlobPattern;
}
/**
* A language selector is the combination of one or many language identifiers
* and [language filters](#DocumentFilter).
*
* *Note* that a document selector that is just a language identifier selects *all*
* documents, even those that are not saved on disk. Only use such selectors when
* a feature works without further context, e.g without the need to resolve related
* 'files'.
*
* @sample `let sel:DocumentSelector = { scheme: 'file', language: 'typescript' }`;
*/
export type DocumentSelector = DocumentFilter | string | Array<DocumentFilter | string>;
/**
* A provider result represents the values a provider, like the [`HoverProvider`](#HoverProvider),
* may return. For once this is the actual result type `T`, like `Hover`, or a thenable that resolves
* to that type `T`. In addition, `null` and `undefined` can be returned - either directly or from a
* thenable.
*
* The snippets below are all valid implementations of the [`HoverProvider`](#HoverProvider):
*
* ```ts
* let a: HoverProvider = {
* provideHover(doc, pos, token): ProviderResult<Hover> {
* return new Hover('Hello World');
* }
* }
*
* let b: HoverProvider = {
* provideHover(doc, pos, token): ProviderResult<Hover> {
* return new Promise(resolve => {
* resolve(new Hover('Hello World'));
* });
* }
* }
*
* let c: HoverProvider = {
* provideHover(doc, pos, token): ProviderResult<Hover> {
* return; // undefined
* }
* }
* ```
*/
export type ProviderResult<T> = T | undefined | null | Thenable<T | undefined | null>;
/**
* Kind of a code action.
*
* Kinds are a hierarchical list of identifiers separated by `.`, e.g. `"refactor.extract.function"`.
*
* Code action kinds are used by VS Code for UI elements such as the refactoring context menu. Users
* can also trigger code actions with a specific kind with the `editor.action.codeAction` command.
*/
export class CodeActionKind {
/**
* Empty kind.
*/
static readonly Empty: CodeActionKind;
/**
* Base kind for quickfix actions: `quickfix`.
*
* Quick fix actions address a problem in the code and are shown in the normal code action context menu.
*/
static readonly QuickFix: CodeActionKind;
/**
* Base kind for refactoring actions: `refactor`
*
* Refactoring actions are shown in the refactoring context menu.
*/
static readonly Refactor: CodeActionKind;
/**
* Base kind for refactoring extraction actions: `refactor.extract`
*
* Example extract actions:
*
* - Extract method
* - Extract function
* - Extract variable
* - Extract interface from class
* - ...
*/
static readonly RefactorExtract: CodeActionKind;
/**
* Base kind for refactoring inline actions: `refactor.inline`
*
* Example inline actions:
*
* - Inline function
* - Inline variable
* - Inline constant
* - ...
*/
static readonly RefactorInline: CodeActionKind;
/**
* Base kind for refactoring rewrite actions: `refactor.rewrite`
*
* Example rewrite actions:
*
* - Convert JavaScript function to class
* - Add or remove parameter
* - Encapsulate field
* - Make method static
* - Move method to base class
* - ...
*/
static readonly RefactorRewrite: CodeActionKind;
/**
* Base kind for source actions: `source`
*
* Source code actions apply to the entire file and can be run on save
* using `editor.codeActionsOnSave`. They also are shown in `source` context menu.
*/
static readonly Source: CodeActionKind;
/**
* Base kind for an organize imports source action: `source.organizeImports`.
*/
static readonly SourceOrganizeImports: CodeActionKind;
private constructor(value: string);
/**
* String value of the kind, e.g. `"refactor.extract.function"`.
*/
readonly value?: string;
/**
* Create a new kind by appending a more specific selector to the current kind.
*
* Does not modify the current kind.
*/
append(parts: string): CodeActionKind;
/**
* Does this kind contain `other`?
*
* The kind `"refactor"` for example contains `"refactor.extract"` and ``"refactor.extract.function"`, but not `"unicorn.refactor.extract"` or `"refactory.extract"`
*
* @param other Kind to check.
*/
contains(other: CodeActionKind): boolean;
}
/**
* Contains additional diagnostic information about the context in which
* a [code action](#CodeActionProvider.provideCodeActions) is run.
*/
export interface CodeActionContext {
/**
* An array of diagnostics.
*/
readonly diagnostics: Diagnostic[];
/**
* Requested kind of actions to return.
*
* Actions not of this kind are filtered out before being shown by the lightbulb.
*/
readonly only?: CodeActionKind;
}
/**
* A code action represents a change that can be performed in code, e.g. to fix a problem or
* to refactor code.
*
* A CodeAction must set either [`edit`](#CodeAction.edit) and/or a [`command`](#CodeAction.command). If both are supplied, the `edit` is applied first, then the command is executed.
*/
export class CodeAction {
/**
* A short, human-readable, title for this code action.
*/
title: string;
/**
* A [workspace edit](#WorkspaceEdit) this code action performs.
*/
edit?: WorkspaceEdit;
/**
* [Diagnostics](#Diagnostic) that this code action resolves.
*/
diagnostics?: Diagnostic[];
/**
* A [command](#Command) this code action executes.
*/
command?: Command;
/**
* [Kind](#CodeActionKind) of the code action.
*
* Used to filter code actions.
*/
kind?: CodeActionKind;
/**
* Creates a new code action.
*
* A code action must have at least a [title](#CodeAction.title) and [edits](#CodeAction.edit)
* and/or a [command](#CodeAction.command).
*
* @param title The title of the code action.
* @param kind The kind of the code action.
*/
constructor(title: string, kind?: CodeActionKind);
}
/**
* The code action interface defines the contract between extensions and
* the [light bulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action) feature.
*
* A code action can be any command that is [known](#commands.getCommands) to the system.
*/
export interface CodeActionProvider {
/**
* Provide commands for the given document and range.
*
* @param document The document in which the command was invoked.
* @param range The selector or range for which the command was invoked. This will always be a selection if
* there is a currently active editor.
* @param context Context carrying additional information.
* @param token A cancellation token.
* @return An array of commands, quick fixes, or refactorings or a thenable of such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideCodeActions(document: TextDocument, range: Range | Selection, context: CodeActionContext, token: CancellationToken): ProviderResult<(Command | CodeAction)[]>;
}
/**
* Metadata about the type of code actions that a [CodeActionProvider](#CodeActionProvider) providers
*/
export interface CodeActionProviderMetadata {
/**
* [CodeActionKinds](#CodeActionKind) that this provider may return.
*
* The list of kinds may be generic, such as `CodeActionKind.Refactor`, or the provider
* may list our every specific kind they provide, such as `CodeActionKind.Refactor.Extract.append('function`)`
*/
readonly providedCodeActionKinds?: ReadonlyArray<CodeActionKind>;
}
/**
* A code lens represents a [command](#Command) that should be shown along with
* source text, like the number of references, a way to run tests, etc.
*
* A code lens is _unresolved_ when no command is associated to it. For performance
* reasons the creation of a code lens and resolving should be done to two stages.
*
* @see [CodeLensProvider.provideCodeLenses](#CodeLensProvider.provideCodeLenses)
* @see [CodeLensProvider.resolveCodeLens](#CodeLensProvider.resolveCodeLens)
*/
export class CodeLens {
/**
* The range in which this code lens is valid. Should only span a single line.
*/
range: Range;
/**
* The command this code lens represents.
*/
command?: Command;
/**
* `true` when there is a command associated.
*/
readonly isResolved: boolean;
/**
* Creates a new code lens object.
*
* @param range The range to which this code lens applies.
* @param command The command associated to this code lens.
*/
constructor(range: Range, command?: Command);
}
/**
* A code lens provider adds [commands](#Command) to source text. The commands will be shown
* as dedicated horizontal lines in between the source text.
*/
export interface CodeLensProvider {
/**
* An optional event to signal that the code lenses from this provider have changed.
*/
onDidChangeCodeLenses?: Event<void>;
/**
* Compute a list of [lenses](#CodeLens). This call should return as fast as possible and if
* computing the commands is expensive implementors should only return code lens objects with the
* range set and implement [resolve](#CodeLensProvider.resolveCodeLens).
*
* @param document The document in which the command was invoked.
* @param token A cancellation token.
* @return An array of code lenses or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideCodeLenses(document: TextDocument, token: CancellationToken): ProviderResult<CodeLens[]>;
/**
* This function will be called for each visible code lens, usually when scrolling and after
* calls to [compute](#CodeLensProvider.provideCodeLenses)-lenses.
*
* @param codeLens code lens that must be resolved.
* @param token A cancellation token.
* @return The given, resolved code lens or thenable that resolves to such.
*/
resolveCodeLens?(codeLens: CodeLens, token: CancellationToken): ProviderResult<CodeLens>;
}
/**
* Information about where a symbol is defined.
*
* Provides additional metadata over normal [location](#Location) definitions, including the range of
* the defining symbol
*/
export interface DefinitionLink {
/**
* Span of the symbol being defined in the source file.
*
* Used as the underlined span for mouse definition hover. Defaults to the word range at
* the definition position.
*/
originSelectionRange?: Range;
/**
* The resource identifier of the definition.
*/
targetUri: Uri;
/**
* The full range of the definition.
*
* For a class definition for example, this would be the entire body of the class definition.
*/
targetRange: Range;
/**
* The span of the symbol definition.
*
* For a class definition, this would be the class name itself in the class definition.
*/
targetSelectionRange?: Range;
}
/**
* The definition of a symbol represented as one or many [locations](#Location).
* For most programming languages there is only one location at which a symbol is
* defined.
*/
export type Definition = Location | Location[];
/**
* The definition provider interface defines the contract between extensions and
* the [go to definition](https://code.visualstudio.com/docs/editor/editingevolved#_go-to-definition)
* and peek definition features.
*/
export interface DefinitionProvider {
/**
* Provide the definition of the symbol at the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return A definition or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideDefinition(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<Definition | DefinitionLink[]>;
}
/**
* The implementation provider interface defines the contract between extensions and
* the go to implementation feature.
*/
export interface ImplementationProvider {
/**
* Provide the implementations of the symbol at the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return A definition or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideImplementation(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<Definition | DefinitionLink[]>;
}
/**
* The type definition provider defines the contract between extensions and
* the go to type definition feature.
*/
export interface TypeDefinitionProvider {
/**
* Provide the type definition of the symbol at the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return A definition or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideTypeDefinition(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<Definition | DefinitionLink[]>;
}
/**
* The MarkdownString represents human readable text that supports formatting via the
* markdown syntax. Standard markdown is supported, also tables, but no embedded html.
*/
export class MarkdownString {
/**
* The markdown string.
*/
value: string;
/**
* Indicates that this markdown string is from a trusted source. Only *trusted*
* markdown supports links that execute commands, e.g. `[Run it](command:myCommandId)`.
*/
isTrusted?: boolean;
/**
* Creates a new markdown string with the given value.
*
* @param value Optional, initial value.
*/
constructor(value?: string);
/**
* Appends and escapes the given string to this markdown string.
* @param value Plain text.
*/
appendText(value: string): MarkdownString;
/**
* Appends the given string 'as is' to this markdown string.
* @param value Markdown string.
*/
appendMarkdown(value: string): MarkdownString;
/**
* Appends the given string as codeblock using the provided language.
* @param value A code snippet.
* @param language An optional [language identifier](#languages.getLanguages).
*/
appendCodeblock(value: string, language?: string): MarkdownString;
}
/**
* ~~MarkedString can be used to render human readable text. It is either a markdown string
* or a code-block that provides a language and a code snippet. Note that
* markdown strings will be sanitized - that means html will be escaped.~~
*
* @deprecated This type is deprecated, please use [`MarkdownString`](#MarkdownString) instead.
*/
export type MarkedString = MarkdownString | string | { language: string; value: string };
/**
* A hover represents additional information for a symbol or word. Hovers are
* rendered in a tooltip-like widget.
*/
export class Hover {
/**
* The contents of this hover.
*/
contents: MarkedString[];
/**
* The range to which this hover applies. When missing, the
* editor will use the range at the current position or the
* current position itself.
*/
range?: Range;
/**
* Creates a new hover object.
*
* @param contents The contents of the hover.
* @param range The range to which the hover applies.
*/
constructor(contents: MarkedString | MarkedString[], range?: Range);
}
/**
* The hover provider interface defines the contract between extensions and
* the [hover](https://code.visualstudio.com/docs/editor/intellisense)-feature.
*/
export interface HoverProvider {
/**
* Provide a hover for the given position and document. Multiple hovers at the same
* position will be merged by the editor. A hover can have a range which defaults
* to the word range at the position when omitted.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return A hover or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideHover(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<Hover>;
}
/**
* A document highlight kind.
*/
export enum DocumentHighlightKind {
/**
* A textual occurrence.
*/
Text = 0,
/**
* Read-access of a symbol, like reading a variable.
*/
Read = 1,
/**
* Write-access of a symbol, like writing to a variable.
*/
Write = 2
}
/**
* A document highlight is a range inside a text document which deserves
* special attention. Usually a document highlight is visualized by changing
* the background color of its range.
*/
export class DocumentHighlight {
/**
* The range this highlight applies to.
*/
range: Range;
/**
* The highlight kind, default is [text](#DocumentHighlightKind.Text).
*/
kind?: DocumentHighlightKind;
/**
* Creates a new document highlight object.
*
* @param range The range the highlight applies to.
* @param kind The highlight kind, default is [text](#DocumentHighlightKind.Text).
*/
constructor(range: Range, kind?: DocumentHighlightKind);
}
/**
* The document highlight provider interface defines the contract between extensions and
* the word-highlight-feature.
*/
export interface DocumentHighlightProvider {
/**
* Provide a set of document highlights, like all occurrences of a variable or
* all exit-points of a function.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return An array of document highlights or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentHighlights(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<DocumentHighlight[]>;
}
/**
* A symbol kind.
*/
export enum SymbolKind {
File = 0,
Module = 1,
Namespace = 2,
Package = 3,
Class = 4,
Method = 5,
Property = 6,
Field = 7,
Constructor = 8,
Enum = 9,
Interface = 10,
Function = 11,
Variable = 12,
Constant = 13,
String = 14,
Number = 15,
Boolean = 16,
Array = 17,
Object = 18,
Key = 19,
Null = 20,
EnumMember = 21,
Struct = 22,
Event = 23,
Operator = 24,
TypeParameter = 25
}
/**
* Represents information about programming constructs like variables, classes,
* interfaces etc.
*/
export class SymbolInformation {
/**
* The name of this symbol.
*/
name: string;
/**
* The name of the symbol containing this symbol.
*/
containerName: string;
/**
* The kind of this symbol.
*/
kind: SymbolKind;
/**
* The location of this symbol.
*/
location: Location;
/**
* Creates a new symbol information object.
*
* @param name The name of the symbol.
* @param kind The kind of the symbol.
* @param containerName The name of the symbol containing the symbol.
* @param location The location of the symbol.
*/
constructor(name: string, kind: SymbolKind, containerName: string, location: Location);
/**
* ~~Creates a new symbol information object.~~
*
* @deprecated Please use the constructor taking a [location](#Location) object.
*
* @param name The name of the symbol.
* @param kind The kind of the symbol.
* @param range The range of the location of the symbol.
* @param uri The resource of the location of symbol, defaults to the current document.
* @param containerName The name of the symbol containing the symbol.
*/
constructor(name: string, kind: SymbolKind, range: Range, uri?: Uri, containerName?: string);
}
/**
* Represents programming constructs like variables, classes, interfaces etc. that appear in a document. Document
* symbols can be hierarchical and they have two ranges: one that encloses its definition and one that points to
* its most interesting range, e.g. the range of an identifier.
*/
export class DocumentSymbol {
/**
* The name of this symbol.
*/
name: string;
/**
* More detail for this symbol, e.g the signature of a function.
*/
detail: string;
/**
* The kind of this symbol.
*/
kind: SymbolKind;
/**
* The range enclosing this symbol not including leading/trailing whitespace but everything else, e.g comments and code.
*/
range: Range;
/**
* The range that should be selected and reveal when this symbol is being picked, e.g the name of a function.
* Must be contained by the [`range`](#DocumentSymbol.range).
*/
selectionRange: Range;
/**
* Children of this symbol, e.g. properties of a class.
*/
children: DocumentSymbol[];
/**
* Creates a new document symbol.
*
* @param name The name of the symbol.
* @param detail Details for the symbol.
* @param kind The kind of the symbol.
* @param range The full range of the symbol.
* @param selectionRange The range that should be reveal.
*/
constructor(name: string, detail: string, kind: SymbolKind, range: Range, selectionRange: Range);
}
/**
* The document symbol provider interface defines the contract between extensions and
* the [go to symbol](https://code.visualstudio.com/docs/editor/editingevolved#_go-to-symbol)-feature.
*/
export interface DocumentSymbolProvider {
/**
* Provide symbol information for the given document.
*
* @param document The document in which the command was invoked.
* @param token A cancellation token.
* @return An array of document highlights or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentSymbols(document: TextDocument, token: CancellationToken): ProviderResult<SymbolInformation[] | DocumentSymbol[]>;
}
/**
* The workspace symbol provider interface defines the contract between extensions and
* the [symbol search](https://code.visualstudio.com/docs/editor/editingevolved#_open-symbol-by-name)-feature.
*/
export interface WorkspaceSymbolProvider {
/**
* Project-wide search for a symbol matching the given query string.
*
* The `query`-parameter should be interpreted in a *relaxed way* as the editor will apply its own highlighting
* and scoring on the results. A good rule of thumb is to match case-insensitive and to simply check that the
* characters of *query* appear in their order in a candidate symbol. Don't use prefix, substring, or similar
* strict matching.
*
* To improve performance implementors can implement `resolveWorkspaceSymbol` and then provide symbols with partial
* [location](#SymbolInformation.location)-objects, without a `range` defined. The editor will then call
* `resolveWorkspaceSymbol` for selected symbols only, e.g. when opening a workspace symbol.
*
* @param query A non-empty query string.
* @param token A cancellation token.
* @return An array of document highlights or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideWorkspaceSymbols(query: string, token: CancellationToken): ProviderResult<SymbolInformation[]>;
/**
* Given a symbol fill in its [location](#SymbolInformation.location). This method is called whenever a symbol
* is selected in the UI. Providers can implement this method and return incomplete symbols from
* [`provideWorkspaceSymbols`](#WorkspaceSymbolProvider.provideWorkspaceSymbols) which often helps to improve
* performance.
*
* @param symbol The symbol that is to be resolved. Guaranteed to be an instance of an object returned from an
* earlier call to `provideWorkspaceSymbols`.
* @param token A cancellation token.
* @return The resolved symbol or a thenable that resolves to that. When no result is returned,
* the given `symbol` is used.
*/
resolveWorkspaceSymbol?(symbol: SymbolInformation, token: CancellationToken): ProviderResult<SymbolInformation>;
}
/**
* Value-object that contains additional information when
* requesting references.
*/
export interface ReferenceContext {
/**
* Include the declaration of the current symbol.
*/
includeDeclaration: boolean;
}
/**
* The reference provider interface defines the contract between extensions and
* the [find references](https://code.visualstudio.com/docs/editor/editingevolved#_peek)-feature.
*/
export interface ReferenceProvider {
/**
* Provide a set of project-wide references for the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param context
* @param token A cancellation token.
* @return An array of locations or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideReferences(document: TextDocument, position: Position, context: ReferenceContext, token: CancellationToken): ProviderResult<Location[]>;
}
/**
* A text edit represents edits that should be applied
* to a document.
*/
export class TextEdit {
/**
* Utility to create a replace edit.
*
* @param range A range.
* @param newText A string.
* @return A new text edit object.
*/
static replace(range: Range, newText: string): TextEdit;
/**
* Utility to create an insert edit.
*
* @param position A position, will become an empty range.
* @param newText A string.
* @return A new text edit object.
*/
static insert(position: Position, newText: string): TextEdit;
/**
* Utility to create a delete edit.
*
* @param range A range.
* @return A new text edit object.
*/
static delete(range: Range): TextEdit;
/**
* Utility to create an eol-edit.
*
* @param eol An eol-sequence
* @return A new text edit object.
*/
static setEndOfLine(eol: EndOfLine): TextEdit;
/**
* The range this edit applies to.
*/
range: Range;
/**
* The string this edit will insert.
*/
newText: string;
/**
* The eol-sequence used in the document.
*
* *Note* that the eol-sequence will be applied to the
* whole document.
*/
newEol: EndOfLine;
/**
* Create a new TextEdit.
*
* @param range A range.
* @param newText A string.
*/
constructor(range: Range, newText: string);
}
/**
* A workspace edit is a collection of textual and files changes for
* multiple resources and documents.
*
* Use the [applyEdit](#workspace.applyEdit)-function to apply a workspace edit.
*/
export class WorkspaceEdit {
/**
* The number of affected resources of textual or resource changes.
*/
readonly size: number;
/**
* Replace the given range with given text for the given resource.
*
* @param uri A resource identifier.
* @param range A range.
* @param newText A string.
*/
replace(uri: Uri, range: Range, newText: string): void;
/**
* Insert the given text at the given position.
*
* @param uri A resource identifier.
* @param position A position.
* @param newText A string.
*/
insert(uri: Uri, position: Position, newText: string): void;
/**
* Delete the text at the given range.
*
* @param uri A resource identifier.
* @param range A range.
*/
delete(uri: Uri, range: Range): void;
/**
* Check if a text edit for a resource exists.
*
* @param uri A resource identifier.
* @return `true` if the given resource will be touched by this edit.
*/
has(uri: Uri): boolean;
/**
* Set (and replace) text edits for a resource.
*
* @param uri A resource identifier.
* @param edits An array of text edits.
*/
set(uri: Uri, edits: TextEdit[]): void;
/**
* Get the text edits for a resource.
*
* @param uri A resource identifier.
* @return An array of text edits.
*/
get(uri: Uri): TextEdit[];
/**
* Create a regular file.
*
* @param uri Uri of the new file..
* @param options Defines if an existing file should be overwritten or be
* ignored. When overwrite and ignoreIfExists are both set overwrite wins.
*/
createFile(uri: Uri, options?: { overwrite?: boolean, ignoreIfExists?: boolean }): void;
/**
* Delete a file or folder.
*
* @param uri The uri of the file that is to be deleted.
*/
deleteFile(uri: Uri, options?: { recursive?: boolean, ignoreIfNotExists?: boolean }): void;
/**
* Rename a file or folder.
*
* @param oldUri The existing file.
* @param newUri The new location.
* @param options Defines if existing files should be overwritten or be
* ignored. When overwrite and ignoreIfExists are both set overwrite wins.
*/
renameFile(oldUri: Uri, newUri: Uri, options?: { overwrite?: boolean, ignoreIfExists?: boolean }): void;
/**
* Get all text edits grouped by resource.
*
* @return A shallow copy of `[Uri, TextEdit[]]`-tuples.
*/
entries(): [Uri, TextEdit[]][];
}
/**
* A snippet string is a template which allows to insert text
* and to control the editor cursor when insertion happens.
*
* A snippet can define tab stops and placeholders with `$1`, `$2`
* and `${3:foo}`. `$0` defines the final tab stop, it defaults to
* the end of the snippet. Variables are defined with `$name` and
* `${name:default value}`. The full snippet syntax is documented
* [here](http://code.visualstudio.com/docs/editor/userdefinedsnippets#_creating-your-own-snippets).
*/
export class SnippetString {
/**
* The snippet string.
*/
value: string;
constructor(value?: string);
/**
* Builder-function that appends the given string to
* the [`value`](#SnippetString.value) of this snippet string.
*
* @param string A value to append 'as given'. The string will be escaped.
* @return This snippet string.
*/
appendText(string: string): SnippetString;
/**
* Builder-function that appends a tabstop (`$1`, `$2` etc) to
* the [`value`](#SnippetString.value) of this snippet string.
*
* @param number The number of this tabstop, defaults to an auto-increment
* value starting at 1.
* @return This snippet string.
*/
appendTabstop(number?: number): SnippetString;
/**
* Builder-function that appends a placeholder (`${1:value}`) to
* the [`value`](#SnippetString.value) of this snippet string.
*
* @param value The value of this placeholder - either a string or a function
* with which a nested snippet can be created.
* @param number The number of this tabstop, defaults to an auto-increment
* value starting at 1.
* @return This snippet string.
*/
appendPlaceholder(value: string | ((snippet: SnippetString) => any), number?: number): SnippetString;
/**
* Builder-function that appends a variable (`${VAR}`) to
* the [`value`](#SnippetString.value) of this snippet string.
*
* @param name The name of the variable - excluding the `$`.
* @param defaultValue The default value which is used when the variable name cannot
* be resolved - either a string or a function with which a nested snippet can be created.
* @return This snippet string.
*/
appendVariable(name: string, defaultValue: string | ((snippet: SnippetString) => any)): SnippetString;
}
/**
* The rename provider interface defines the contract between extensions and
* the [rename](https://code.visualstudio.com/docs/editor/editingevolved#_rename-symbol)-feature.
*/
export interface RenameProvider {
/**
* Provide an edit that describes changes that have to be made to one
* or many resources to rename a symbol to a different name.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param newName The new name of the symbol. If the given name is not valid, the provider must return a rejected promise.
* @param token A cancellation token.
* @return A workspace edit or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideRenameEdits(document: TextDocument, position: Position, newName: string, token: CancellationToken): ProviderResult<WorkspaceEdit>;
/**
* Optional function for resolving and validating a position *before* running rename. The result can
* be a range or a range and a placeholder text. The placeholder text should be the identifier of the symbol
* which is being renamed - when omitted the text in the returned range is used.
*
* @param document The document in which rename will be invoked.
* @param position The position at which rename will be invoked.
* @param token A cancellation token.
* @return The range or range and placeholder text of the identifier that is to be renamed. The lack of a result can signaled by returning `undefined` or `null`.
*/
prepareRename?(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<Range | { range: Range, placeholder: string }>;
}
/**
* Value-object describing what options formatting should use.
*/
export interface FormattingOptions {
/**
* Size of a tab in spaces.
*/
tabSize: number;
/**
* Prefer spaces over tabs.
*/
insertSpaces: boolean;
/**
* Signature for further properties.
*/
[key: string]: boolean | number | string;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface DocumentFormattingEditProvider {
/**
* Provide formatting edits for a whole document.
*
* @param document The document in which the command was invoked.
* @param options Options controlling formatting.
* @param token A cancellation token.
* @return A set of text edits or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentFormattingEdits(document: TextDocument, options: FormattingOptions, token: CancellationToken): ProviderResult<TextEdit[]>;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface DocumentRangeFormattingEditProvider {
/**
* Provide formatting edits for a range in a document.
*
* The given range is a hint and providers can decide to format a smaller
* or larger range. Often this is done by adjusting the start and end
* of the range to full syntax nodes.
*
* @param document The document in which the command was invoked.
* @param range The range which should be formatted.
* @param options Options controlling formatting.
* @param token A cancellation token.
* @return A set of text edits or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentRangeFormattingEdits(document: TextDocument, range: Range, options: FormattingOptions, token: CancellationToken): ProviderResult<TextEdit[]>;
}
/**
* The document formatting provider interface defines the contract between extensions and
* the formatting-feature.
*/
export interface OnTypeFormattingEditProvider {
/**
* Provide formatting edits after a character has been typed.
*
* The given position and character should hint to the provider
* what range the position to expand to, like find the matching `{`
* when `}` has been entered.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param ch The character that has been typed.
* @param options Options controlling formatting.
* @param token A cancellation token.
* @return A set of text edits or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined`, `null`, or an empty array.
*/
provideOnTypeFormattingEdits(document: TextDocument, position: Position, ch: string, options: FormattingOptions, token: CancellationToken): ProviderResult<TextEdit[]>;
}
/**
* Represents a parameter of a callable-signature. A parameter can
* have a label and a doc-comment.
*/
export class ParameterInformation {
/**
* The label of this signature.
*
* Either a string or inclusive start and exclusive end offsets within its containing
* [signature label](#SignatureInformation.label). *Note*: A label of type string must be
* a substring of its containing signature information's [label](#SignatureInformation.label).
*/
label: string | [number, number];
/**
* The human-readable doc-comment of this signature. Will be shown
* in the UI but can be omitted.
*/
documentation?: string | MarkdownString;
/**
* Creates a new parameter information object.
*
* @param label A label string.
* @param documentation A doc string.
*/
constructor(label: string, documentation?: string | MarkdownString);
}
/**
* Represents the signature of something callable. A signature
* can have a label, like a function-name, a doc-comment, and
* a set of parameters.
*/
export class SignatureInformation {
/**
* The label of this signature. Will be shown in
* the UI.
*/
label: string;
/**
* The human-readable doc-comment of this signature. Will be shown
* in the UI but can be omitted.
*/
documentation?: string | MarkdownString;
/**
* The parameters of this signature.
*/
parameters: ParameterInformation[];
/**
* Creates a new signature information object.
*
* @param label A label string.
* @param documentation A doc string.
*/
constructor(label: string, documentation?: string | MarkdownString);
}
/**
* Signature help represents the signature of something
* callable. There can be multiple signatures but only one
* active and only one active parameter.
*/
export class SignatureHelp {
/**
* One or more signatures.
*/
signatures: SignatureInformation[];
/**
* The active signature.
*/
activeSignature: number;
/**
* The active parameter of the active signature.
*/
activeParameter: number;
}
/**
* The signature help provider interface defines the contract between extensions and
* the [parameter hints](https://code.visualstudio.com/docs/editor/intellisense)-feature.
*/
export interface SignatureHelpProvider {
/**
* Provide help for the signature at the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @return Signature help or a thenable that resolves to such. The lack of a result can be
* signaled by returning `undefined` or `null`.
*/
provideSignatureHelp(document: TextDocument, position: Position, token: CancellationToken): ProviderResult<SignatureHelp>;
}
/**
* Completion item kinds.
*/
export enum CompletionItemKind {
Text = 0,
Method = 1,
Function = 2,
Constructor = 3,
Field = 4,
Variable = 5,
Class = 6,
Interface = 7,
Module = 8,
Property = 9,
Unit = 10,
Value = 11,
Enum = 12,
Keyword = 13,
Snippet = 14,
Color = 15,
Reference = 17,
File = 16,
Folder = 18,
EnumMember = 19,
Constant = 20,
Struct = 21,
Event = 22,
Operator = 23,
TypeParameter = 24
}
/**
* A completion item represents a text snippet that is proposed to complete text that is being typed.
*
* It is sufficient to create a completion item from just a [label](#CompletionItem.label). In that
* case the completion item will replace the [word](#TextDocument.getWordRangeAtPosition)
* until the cursor with the given label or [insertText](#CompletionItem.insertText). Otherwise the
* given [edit](#CompletionItem.textEdit) is used.
*
* When selecting a completion item in the editor its defined or synthesized text edit will be applied
* to *all* cursors/selections whereas [additionalTextEdits](#CompletionItem.additionalTextEdits) will be
* applied as provided.
*
* @see [CompletionItemProvider.provideCompletionItems](#CompletionItemProvider.provideCompletionItems)
* @see [CompletionItemProvider.resolveCompletionItem](#CompletionItemProvider.resolveCompletionItem)
*/
export class CompletionItem {
/**
* The label of this completion item. By default
* this is also the text that is inserted when selecting
* this completion.
*/
label: string;
/**
* The kind of this completion item. Based on the kind
* an icon is chosen by the editor.
*/
kind?: CompletionItemKind;
/**
* A human-readable string with additional information
* about this item, like type or symbol information.
*/
detail?: string;
/**
* A human-readable string that represents a doc-comment.
*/
documentation?: string | MarkdownString;
/**
* A string that should be used when comparing this item
* with other items. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
sortText?: string;
/**
* A string that should be used when filtering a set of
* completion items. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
filterText?: string;
/**
* Select this item when showing. *Note* that only one completion item can be selected and
* that the editor decides which item that is. The rule is that the *first* item of those
* that match best is selected.
*/
preselect?: boolean;
/**
* A string or snippet that should be inserted in a document when selecting
* this completion. When `falsy` the [label](#CompletionItem.label)
* is used.
*/
insertText?: string | SnippetString;
/**
* A range of text that should be replaced by this completion item.
*
* Defaults to a range from the start of the [current word](#TextDocument.getWordRangeAtPosition) to the
* current position.
*
* *Note:* The range must be a [single line](#Range.isSingleLine) and it must
* [contain](#Range.contains) the position at which completion has been [requested](#CompletionItemProvider.provideCompletionItems).
*/
range?: Range;
/**
* An optional set of characters that when pressed while this completion is active will accept it first and
* then type that character. *Note* that all commit characters should have `length=1` and that superfluous
* characters will be ignored.
*/
commitCharacters?: string[];
/**
* @deprecated Use `CompletionItem.insertText` and `CompletionItem.range` instead.
*
* ~~An [edit](#TextEdit) which is applied to a document when selecting
* this completion. When an edit is provided the value of
* [insertText](#CompletionItem.insertText) is ignored.~~
*
* ~~The [range](#Range) of the edit must be single-line and on the same
* line completions were [requested](#CompletionItemProvider.provideCompletionItems) at.~~
*/
textEdit?: TextEdit;
/**
* An optional array of additional [text edits](#TextEdit) that are applied when
* selecting this completion. Edits must not overlap with the main [edit](#CompletionItem.textEdit)
* nor with themselves.
*/
additionalTextEdits?: TextEdit[];
/**
* An optional [command](#Command) that is executed *after* inserting this completion. *Note* that
* additional modifications to the current document should be described with the
* [additionalTextEdits](#CompletionItem.additionalTextEdits)-property.
*/
command?: Command;
/**
* Creates a new completion item.
*
* Completion items must have at least a [label](#CompletionItem.label) which then
* will be used as insert text as well as for sorting and filtering.
*
* @param label The label of the completion.
* @param kind The [kind](#CompletionItemKind) of the completion.
*/
constructor(label: string, kind?: CompletionItemKind);
}
/**
* Represents a collection of [completion items](#CompletionItem) to be presented
* in the editor.
*/
export class CompletionList {
/**
* This list is not complete. Further typing should result in recomputing
* this list.
*/
isIncomplete?: boolean;
/**
* The completion items.
*/
items: CompletionItem[];
/**
* Creates a new completion list.
*
* @param items The completion items.
* @param isIncomplete The list is not complete.
*/
constructor(items?: CompletionItem[], isIncomplete?: boolean);
}
/**
* How a [completion provider](#CompletionItemProvider) was triggered
*/
export enum CompletionTriggerKind {
/**
* Completion was triggered normally.
*/
Invoke = 0,
/**
* Completion was triggered by a trigger character.
*/
TriggerCharacter = 1,
/**
* Completion was re-triggered as current completion list is incomplete
*/
TriggerForIncompleteCompletions = 2
}
/**
* Contains additional information about the context in which
* [completion provider](#CompletionItemProvider.provideCompletionItems) is triggered.
*/
export interface CompletionContext {
/**
* How the completion was triggered.
*/
readonly triggerKind: CompletionTriggerKind;
/**
* Character that triggered the completion item provider.
*
* `undefined` if provider was not triggered by a character.
*
* The trigger character is already in the document when the completion provider is triggered.
*/
readonly triggerCharacter?: string;
}
/**
* The completion item provider interface defines the contract between extensions and
* [IntelliSense](https://code.visualstudio.com/docs/editor/intellisense).
*
* Providers can delay the computation of the [`detail`](#CompletionItem.detail)
* and [`documentation`](#CompletionItem.documentation) properties by implementing the
* [`resolveCompletionItem`](#CompletionItemProvider.resolveCompletionItem)-function. However, properties that
* are needed for the initial sorting and filtering, like `sortText`, `filterText`, `insertText`, and `range`, must
* not be changed during resolve.
*
* Providers are asked for completions either explicitly by a user gesture or -depending on the configuration-
* implicitly when typing words or trigger characters.
*/
export interface CompletionItemProvider {
/**
* Provide completion items for the given position and document.
*
* @param document The document in which the command was invoked.
* @param position The position at which the command was invoked.
* @param token A cancellation token.
* @param context How the completion was triggered.
*
* @return An array of completions, a [completion list](#CompletionList), or a thenable that resolves to either.
* The lack of a result can be signaled by returning `undefined`, `null`, or an empty array.
*/
provideCompletionItems(document: TextDocument, position: Position, token: CancellationToken, context: CompletionContext): ProviderResult<CompletionItem[] | CompletionList>;
/**
* Given a completion item fill in more data, like [doc-comment](#CompletionItem.documentation)
* or [details](#CompletionItem.detail).
*
* The editor will only resolve a completion item once.
*
* @param item A completion item currently active in the UI.
* @param token A cancellation token.
* @return The resolved completion item or a thenable that resolves to of such. It is OK to return the given
* `item`. When no result is returned, the given `item` will be used.
*/
resolveCompletionItem?(item: CompletionItem, token: CancellationToken): ProviderResult<CompletionItem>;
}
/**
* A document link is a range in a text document that links to an internal or external resource, like another
* text document or a web site.
*/
export class DocumentLink {
/**
* The range this link applies to.
*/
range: Range;
/**
* The uri this link points to.
*/
target?: Uri;
/**
* Creates a new document link.
*
* @param range The range the document link applies to. Must not be empty.
* @param target The uri the document link points to.
*/
constructor(range: Range, target?: Uri);
}
/**
* The document link provider defines the contract between extensions and feature of showing
* links in the editor.
*/
export interface DocumentLinkProvider {
/**
* Provide links for the given document. Note that the editor ships with a default provider that detects
* `http(s)` and `file` links.
*
* @param document The document in which the command was invoked.
* @param token A cancellation token.
* @return An array of [document links](#DocumentLink) or a thenable that resolves to such. The lack of a result
* can be signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentLinks(document: TextDocument, token: CancellationToken): ProviderResult<DocumentLink[]>;
/**
* Given a link fill in its [target](#DocumentLink.target). This method is called when an incomplete
* link is selected in the UI. Providers can implement this method and return incomplete links
* (without target) from the [`provideDocumentLinks`](#DocumentLinkProvider.provideDocumentLinks) method which
* often helps to improve performance.
*
* @param link The link that is to be resolved.
* @param token A cancellation token.
*/
resolveDocumentLink?(link: DocumentLink, token: CancellationToken): ProviderResult<DocumentLink>;
}
/**
* Represents a color in RGBA space.
*/
export class Color {
/**
* The red component of this color in the range [0-1].
*/
readonly red: number;
/**
* The green component of this color in the range [0-1].
*/
readonly green: number;
/**
* The blue component of this color in the range [0-1].
*/
readonly blue: number;
/**
* The alpha component of this color in the range [0-1].
*/
readonly alpha: number;
/**
* Creates a new color instance.
*
* @param red The red component.
* @param green The green component.
* @param blue The blue component.
* @param alpha The alpha component.
*/
constructor(red: number, green: number, blue: number, alpha: number);
}
/**
* Represents a color range from a document.
*/
export class ColorInformation {
/**
* The range in the document where this color appears.
*/
range: Range;
/**
* The actual color value for this color range.
*/
color: Color;
/**
* Creates a new color range.
*
* @param range The range the color appears in. Must not be empty.
* @param color The value of the color.
* @param format The format in which this color is currently formatted.
*/
constructor(range: Range, color: Color);
}
/**
* A color presentation object describes how a [`color`](#Color) should be represented as text and what
* edits are required to refer to it from source code.
*
* For some languages one color can have multiple presentations, e.g. css can represent the color red with
* the constant `Red`, the hex-value `#ff0000`, or in rgba and hsla forms. In csharp other representations
* apply, e.g `System.Drawing.Color.Red`.
*/
export class ColorPresentation {
/**
* The label of this color presentation. It will be shown on the color
* picker header. By default this is also the text that is inserted when selecting
* this color presentation.
*/
label: string;
/**
* An [edit](#TextEdit) which is applied to a document when selecting
* this presentation for the color. When `falsy` the [label](#ColorPresentation.label)
* is used.
*/
textEdit?: TextEdit;
/**
* An optional array of additional [text edits](#TextEdit) that are applied when
* selecting this color presentation. Edits must not overlap with the main [edit](#ColorPresentation.textEdit) nor with themselves.
*/
additionalTextEdits?: TextEdit[];
/**
* Creates a new color presentation.
*
* @param label The label of this color presentation.
*/
constructor(label: string);
}
/**
* The document color provider defines the contract between extensions and feature of
* picking and modifying colors in the editor.
*/
export interface DocumentColorProvider {
/**
* Provide colors for the given document.
*
* @param document The document in which the command was invoked.
* @param token A cancellation token.
* @return An array of [color information](#ColorInformation) or a thenable that resolves to such. The lack of a result
* can be signaled by returning `undefined`, `null`, or an empty array.
*/
provideDocumentColors(document: TextDocument, token: CancellationToken): ProviderResult<ColorInformation[]>;
/**
* Provide [representations](#ColorPresentation) for a color.
*
* @param color The color to show and insert.
* @param context A context object with additional information
* @param token A cancellation token.
* @return An array of color presentations or a thenable that resolves to such. The lack of a result
* can be signaled by returning `undefined`, `null`, or an empty array.
*/
provideColorPresentations(color: Color, context: { document: TextDocument, range: Range }, token: CancellationToken): ProviderResult<ColorPresentation[]>;
}
/**
* A line based folding range. To be valid, start and end line must a zero or larger and smaller than the number of lines in the document.
* Invalid ranges will be ignored.
*/
export class FoldingRange {
/**
* The zero-based start line of the range to fold. The folded area starts after the line's last character.
* To be valid, the end must be zero or larger and smaller than the number of lines in the document.
*/
start: number;
/**
* The zero-based end line of the range to fold. The folded area ends with the line's last character.
* To be valid, the end must be zero or larger and smaller than the number of lines in the document.
*/
end: number;
/**
* Describes the [Kind](#FoldingRangeKind) of the folding range such as [Comment](#FoldingRangeKind.Comment) or
* [Region](#FoldingRangeKind.Region). The kind is used to categorize folding ranges and used by commands
* like 'Fold all comments'. See
* [FoldingRangeKind](#FoldingRangeKind) for an enumeration of all kinds.
* If not set, the range is originated from a syntax element.
*/
kind?: FoldingRangeKind;
/**
* Creates a new folding range.
*
* @param start The start line of the folded range.
* @param end The end line of the folded range.
* @param kind The kind of the folding range.
*/
constructor(start: number, end: number, kind?: FoldingRangeKind);
}
/**
* An enumeration of specific folding range kinds. The kind is an optional field of a [FoldingRange](#FoldingRange)
* and is used to distinguish specific folding ranges such as ranges originated from comments. The kind is used by commands like
* `Fold all comments` or `Fold all regions`.
* If the kind is not set on the range, the range originated from a syntax element other than comments, imports or region markers.
*/
export enum FoldingRangeKind {
/**
* Kind for folding range representing a comment.
*/
Comment = 1,
/**
* Kind for folding range representing a import.
*/
Imports = 2,
/**
* Kind for folding range representing regions originating from folding markers like `#region` and `#endregion`.
*/
Region = 3
}
/**
* Folding context (for future use)
*/
export interface FoldingContext {
}
/**
* The folding range provider interface defines the contract between extensions and
* [Folding](https://code.visualstudio.com/docs/editor/codebasics#_folding) in the editor.
*/
export interface FoldingRangeProvider {
/**
* Returns a list of folding ranges or null and undefined if the provider
* does not want to participate or was cancelled.
* @param document The document in which the command was invoked.
* @param context Additional context information (for future use)
* @param token A cancellation token.
*/
provideFoldingRanges(document: TextDocument, context: FoldingContext, token: CancellationToken): ProviderResult<FoldingRange[]>;
}
/**
* A tuple of two characters, like a pair of
* opening and closing brackets.
*/
export type CharacterPair = [string, string];
/**
* Describes how comments for a language work.
*/
export interface CommentRule {
/**
* The line comment token, like `// this is a comment`
*/
lineComment?: string;
/**
* The block comment character pair, like `/* block comment *&#47;`
*/
blockComment?: CharacterPair;
}
/**
* Describes indentation rules for a language.
*/
export interface IndentationRule {
/**
* If a line matches this pattern, then all the lines after it should be unindented once (until another rule matches).
*/
decreaseIndentPattern: RegExp;
/**
* If a line matches this pattern, then all the lines after it should be indented once (until another rule matches).
*/
increaseIndentPattern: RegExp;
/**
* If a line matches this pattern, then **only the next line** after it should be indented once.
*/
indentNextLinePattern?: RegExp;
/**
* If a line matches this pattern, then its indentation should not be changed and it should not be evaluated against the other rules.
*/
unIndentedLinePattern?: RegExp;
}
/**
* Describes what to do with the indentation when pressing Enter.
*/
export enum IndentAction {
/**
* Insert new line and copy the previous line's indentation.
*/
None = 0,
/**
* Insert new line and indent once (relative to the previous line's indentation).
*/
Indent = 1,
/**
* Insert two new lines:
* - the first one indented which will hold the cursor
* - the second one at the same indentation level
*/
IndentOutdent = 2,
/**
* Insert new line and outdent once (relative to the previous line's indentation).
*/
Outdent = 3
}
/**
* Describes what to do when pressing Enter.
*/
export interface EnterAction {
/**
* Describe what to do with the indentation.
*/
indentAction: IndentAction;
/**
* Describes text to be appended after the new line and after the indentation.
*/
appendText?: string;
/**
* Describes the number of characters to remove from the new line's indentation.
*/
removeText?: number;
}
/**
* Describes a rule to be evaluated when pressing Enter.
*/
export interface OnEnterRule {
/**
* This rule will only execute if the text before the cursor matches this regular expression.
*/
beforeText: RegExp;
/**
* This rule will only execute if the text after the cursor matches this regular expression.
*/
afterText?: RegExp;
/**
* The action to execute.
*/
action: EnterAction;
}
/**
* The language configuration interfaces defines the contract between extensions
* and various editor features, like automatic bracket insertion, automatic indentation etc.
*/
export interface LanguageConfiguration {
/**
* The language's comment settings.
*/
comments?: CommentRule;
/**
* The language's brackets.
* This configuration implicitly affects pressing Enter around these brackets.
*/
brackets?: CharacterPair[];
/**
* The language's word definition.
* If the language supports Unicode identifiers (e.g. JavaScript), it is preferable
* to provide a word definition that uses exclusion of known separators.
* e.g.: A regex that matches anything except known separators (and dot is allowed to occur in a floating point number):
* /(-?\d*\.\d\w*)|([^\`\~\!\@\#\%\^\&\*\(\)\-\=\+\[\{\]\}\\\|\;\:\'\"\,\.\<\>\/\?\s]+)/g
*/
wordPattern?: RegExp;
/**
* The language's indentation settings.
*/
indentationRules?: IndentationRule;
/**
* The language's rules to be evaluated when pressing Enter.
*/
onEnterRules?: OnEnterRule[];
/**
* **Deprecated** Do not use.
*
* @deprecated Will be replaced by a better API soon.
*/
__electricCharacterSupport?: {
/**
* This property is deprecated and will be **ignored** from
* the editor.
* @deprecated
*/
brackets?: any;
/**
* This property is deprecated and not fully supported anymore by
* the editor (scope and lineStart are ignored).
* Use the autoClosingPairs property in the language configuration file instead.
* @deprecated
*/
docComment?: {
scope: string;
open: string;
lineStart: string;
close?: string;
};
};
/**
* **Deprecated** Do not use.
*
* @deprecated * Use the autoClosingPairs property in the language configuration file instead.
*/
__characterPairSupport?: {
autoClosingPairs: {
open: string;
close: string;
notIn?: string[];
}[];
};
}
/**
* The configuration target
*/
export enum ConfigurationTarget {
/**
* Global configuration
*/
Global = 1,
/**
* Workspace configuration
*/
Workspace = 2,
/**
* Workspace folder configuration
*/
WorkspaceFolder = 3
}
/**
* Represents the configuration. It is a merged view of
*
* - Default configuration
* - Global configuration
* - Workspace configuration (if available)
* - Workspace folder configuration of the requested resource (if available)
*
* *Global configuration* comes from User Settings and shadows Defaults.
*
* *Workspace configuration* comes from Workspace Settings and shadows Global configuration.
*
* *Workspace Folder configuration* comes from `.vscode` folder under one of the [workspace folders](#workspace.workspaceFolders).
*
* *Note:* Workspace and Workspace Folder configurations contains `launch` and `tasks` settings. Their basename will be
* part of the section identifier. The following snippets shows how to retrieve all configurations
* from `launch.json`:
*
* ```ts
* // launch.json configuration
* const config = workspace.getConfiguration('launch', vscode.window.activeTextEditor.document.uri);
*
* // retrieve values
* const values = config.get('configurations');
* ```
*
* Refer to [Settings](https://code.visualstudio.com/docs/getstarted/settings) for more information.
*/
export interface WorkspaceConfiguration {
/**
* Return a value from this configuration.
*
* @param section Configuration name, supports _dotted_ names.
* @return The value `section` denotes or `undefined`.
*/
get<T>(section: string): T | undefined;
/**
* Return a value from this configuration.
*
* @param section Configuration name, supports _dotted_ names.
* @param defaultValue A value should be returned when no value could be found, is `undefined`.
* @return The value `section` denotes or the default.
*/
get<T>(section: string, defaultValue: T): T;
/**
* Check if this configuration has a certain value.
*
* @param section Configuration name, supports _dotted_ names.
* @return `true` if the section doesn't resolve to `undefined`.
*/
has(section: string): boolean;
/**
* Retrieve all information about a configuration setting. A configuration value
* often consists of a *default* value, a global or installation-wide value,
* a workspace-specific value and a folder-specific value.
*
* The *effective* value (returned by [`get`](#WorkspaceConfiguration.get))
* is computed like this: `defaultValue` overwritten by `globalValue`,
* `globalValue` overwritten by `workspaceValue`. `workspaceValue` overwritten by `workspaceFolderValue`.
* Refer to [Settings Inheritance](https://code.visualstudio.com/docs/getstarted/settings)
* for more information.
*
* *Note:* The configuration name must denote a leaf in the configuration tree
* (`editor.fontSize` vs `editor`) otherwise no result is returned.
*
* @param section Configuration name, supports _dotted_ names.
* @return Information about a configuration setting or `undefined`.
*/
inspect<T>(section: string): { key: string; defaultValue?: T; globalValue?: T; workspaceValue?: T, workspaceFolderValue?: T } | undefined;
/**
* Update a configuration value. The updated configuration values are persisted.
*
* A value can be changed in
*
* - [Global configuration](#ConfigurationTarget.Global): Changes the value for all instances of the editor.
* - [Workspace configuration](#ConfigurationTarget.Workspace): Changes the value for current workspace, if available.
* - [Workspace folder configuration](#ConfigurationTarget.WorkspaceFolder): Changes the value for the
* [Workspace folder](#workspace.workspaceFolders) to which the current [configuration](#WorkspaceConfiguration) is scoped to.
*
* *Note 1:* Setting a global value in the presence of a more specific workspace value
* has no observable effect in that workspace, but in others. Setting a workspace value
* in the presence of a more specific folder value has no observable effect for the resources
* under respective [folder](#workspace.workspaceFolders), but in others. Refer to
* [Settings Inheritance](https://code.visualstudio.com/docs/getstarted/settings) for more information.
*
* *Note 2:* To remove a configuration value use `undefined`, like so: `config.update('somekey', undefined)`
*
* Will throw error when
* - Writing a configuration which is not registered.
* - Writing a configuration to workspace or folder target when no workspace is opened
* - Writing a configuration to folder target when there is no folder settings
* - Writing to folder target without passing a resource when getting the configuration (`workspace.getConfiguration(section, resource)`)
* - Writing a window configuration to folder target
*
* @param section Configuration name, supports _dotted_ names.
* @param value The new value.
* @param configurationTarget The [configuration target](#ConfigurationTarget) or a boolean value.
* - If `true` configuration target is `ConfigurationTarget.Global`.
* - If `false` configuration target is `ConfigurationTarget.Workspace`.
* - If `undefined` or `null` configuration target is
* `ConfigurationTarget.WorkspaceFolder` when configuration is resource specific
* `ConfigurationTarget.Workspace` otherwise.
*/
update(section: string, value: any, configurationTarget?: ConfigurationTarget | boolean): Thenable<void>;
/**
* Readable dictionary that backs this configuration.
*/
readonly [key: string]: any;
}
/**
* Represents a location inside a resource, such as a line
* inside a text file.
*/
export class Location {
/**
* The resource identifier of this location.
*/
uri: Uri;
/**
* The document range of this location.
*/
range: Range;
/**
* Creates a new location object.
*
* @param uri The resource identifier.
* @param rangeOrPosition The range or position. Positions will be converted to an empty range.
*/
constructor(uri: Uri, rangeOrPosition: Range | Position);
}
/**
* The event that is fired when diagnostics change.
*/
export interface DiagnosticChangeEvent {
/**
* An array of resources for which diagnostics have changed.
*/
readonly uris: Uri[];
}
/**
* Represents the severity of diagnostics.
*/
export enum DiagnosticSeverity {
/**
* Something not allowed by the rules of a language or other means.
*/
Error = 0,
/**
* Something suspicious but allowed.
*/
Warning = 1,
/**
* Something to inform about but not a problem.
*/
Information = 2,
/**
* Something to hint to a better way of doing it, like proposing
* a refactoring.
*/
Hint = 3
}
/**
* Represents a related message and source code location for a diagnostic. This should be
* used to point to code locations that cause or related to a diagnostics, e.g when duplicating
* a symbol in a scope.
*/
export class DiagnosticRelatedInformation {
/**
* The location of this related diagnostic information.
*/
location: Location;
/**
* The message of this related diagnostic information.
*/
message: string;
/**
* Creates a new related diagnostic information object.
*
* @param location The location.
* @param message The message.
*/
constructor(location: Location, message: string);
}
/**
* Additional metadata about the type of a diagnostic.
*/
export enum DiagnosticTag {
/**
* Unused or unnecessary code.
*
* Diagnostics with this tag are rendered faded out. The amount of fading
* is controlled by the `"editorUnnecessaryCode.opacity"` theme color. For
* example, `"editorUnnecessaryCode.opacity": "#000000c0"` will render the
* code with 75% opacity. For high contrast themes, use the
* `"editorUnnecessaryCode.border"` theme color to underline unnecessary code
* instead of fading it out.
*/
Unnecessary = 1,
}
/**
* Represents a diagnostic, such as a compiler error or warning. Diagnostic objects
* are only valid in the scope of a file.
*/
export class Diagnostic {
/**
* The range to which this diagnostic applies.
*/
range: Range;
/**
* The human-readable message.
*/
message: string;
/**
* The severity, default is [error](#DiagnosticSeverity.Error).
*/
severity: DiagnosticSeverity;
/**
* A human-readable string describing the source of this
* diagnostic, e.g. 'typescript' or 'super lint'.
*/
source?: string;
/**
* A code or identifier for this diagnostic.
* Should be used for later processing, e.g. when providing [code actions](#CodeActionContext).
*/
code?: string | number;
/**
* An array of related diagnostic information, e.g. when symbol-names within
* a scope collide all definitions can be marked via this property.
*/
relatedInformation?: DiagnosticRelatedInformation[];
/**
* Additional metadata about the diagnostic.
*/
tags?: DiagnosticTag[];
/**
* Creates a new diagnostic object.
*
* @param range The range to which this diagnostic applies.
* @param message The human-readable message.
* @param severity The severity, default is [error](#DiagnosticSeverity.Error).
*/
constructor(range: Range, message: string, severity?: DiagnosticSeverity);
}
/**
* A diagnostics collection is a container that manages a set of
* [diagnostics](#Diagnostic). Diagnostics are always scopes to a
* diagnostics collection and a resource.
*
* To get an instance of a `DiagnosticCollection` use
* [createDiagnosticCollection](#languages.createDiagnosticCollection).
*/
export interface DiagnosticCollection {
/**
* The name of this diagnostic collection, for instance `typescript`. Every diagnostic
* from this collection will be associated with this name. Also, the task framework uses this
* name when defining [problem matchers](https://code.visualstudio.com/docs/editor/tasks#_defining-a-problem-matcher).
*/
readonly name: string;
/**
* Assign diagnostics for given resource. Will replace
* existing diagnostics for that resource.
*
* @param uri A resource identifier.
* @param diagnostics Array of diagnostics or `undefined`
*/
set(uri: Uri, diagnostics: Diagnostic[] | undefined): void;
/**
* Replace all entries in this collection.
*
* Diagnostics of multiple tuples of the same uri will be merged, e.g
* `[[file1, [d1]], [file1, [d2]]]` is equivalent to `[[file1, [d1, d2]]]`.
* If a diagnostics item is `undefined` as in `[file1, undefined]`
* all previous but not subsequent diagnostics are removed.
*
* @param entries An array of tuples, like `[[file1, [d1, d2]], [file2, [d3, d4, d5]]]`, or `undefined`.
*/
set(entries: [Uri, Diagnostic[] | undefined][]): void;
/**
* Remove all diagnostics from this collection that belong
* to the provided `uri`. The same as `#set(uri, undefined)`.
*
* @param uri A resource identifier.
*/
delete(uri: Uri): void;
/**
* Remove all diagnostics from this collection. The same
* as calling `#set(undefined)`;
*/
clear(): void;
/**
* Iterate over each entry in this collection.
*
* @param callback Function to execute for each entry.
* @param thisArg The `this` context used when invoking the handler function.
*/
forEach(callback: (uri: Uri, diagnostics: Diagnostic[], collection: DiagnosticCollection) => any, thisArg?: any): void;
/**
* Get the diagnostics for a given resource. *Note* that you cannot
* modify the diagnostics-array returned from this call.
*
* @param uri A resource identifier.
* @returns An immutable array of [diagnostics](#Diagnostic) or `undefined`.
*/
get(uri: Uri): Diagnostic[] | undefined;
/**
* Check if this collection contains diagnostics for a
* given resource.
*
* @param uri A resource identifier.
* @returns `true` if this collection has diagnostic for the given resource.
*/
has(uri: Uri): boolean;
/**
* Dispose and free associated resources. Calls
* [clear](#DiagnosticCollection.clear).
*/
dispose(): void;
}
/**
* Denotes a location of an editor in the window. Editors can be arranged in a grid
* and each column represents one editor location in that grid by counting the editors
* in order of their appearance.
*/
export enum ViewColumn {
/**
* A *symbolic* editor column representing the currently active column. This value
* can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value
* of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Active`.
*/
Active = -1,
/**
* A *symbolic* editor column representing the column to the side of the active one. This value
* can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value
* of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Beside`.
*/
Beside = -2,
/**
* The first editor column.
*/
One = 1,
/**
* The second editor column.
*/
Two = 2,
/**
* The third editor column.
*/
Three = 3,
/**
* The fourth editor column.
*/
Four = 4,
/**
* The fifth editor column.
*/
Five = 5,
/**
* The sixth editor column.
*/
Six = 6,
/**
* The seventh editor column.
*/
Seven = 7,
/**
* The eighth editor column.
*/
Eight = 8,
/**
* The ninth editor column.
*/
Nine = 9
}
/**
* An output channel is a container for readonly textual information.
*
* To get an instance of an `OutputChannel` use
* [createOutputChannel](#window.createOutputChannel).
*/
export interface OutputChannel {
/**
* The human-readable name of this output channel.
*/
readonly name: string;
/**
* Append the given value to the channel.
*
* @param value A string, falsy values will not be printed.
*/
append(value: string): void;
/**
* Append the given value and a line feed character
* to the channel.
*
* @param value A string, falsy values will be printed.
*/
appendLine(value: string): void;
/**
* Removes all output from the channel.
*/
clear(): void;
/**
* Reveal this channel in the UI.
*
* @param preserveFocus When `true` the channel will not take focus.
*/
show(preserveFocus?: boolean): void;
/**
* ~~Reveal this channel in the UI.~~
*
* @deprecated Use the overload with just one parameter (`show(preserveFocus?: boolean): void`).
*
* @param column This argument is **deprecated** and will be ignored.
* @param preserveFocus When `true` the channel will not take focus.
*/
show(column?: ViewColumn, preserveFocus?: boolean): void;
/**
* Hide this channel from the UI.
*/
hide(): void;
/**
* Dispose and free associated resources.
*/
dispose(): void;
}
/**
* Represents the alignment of status bar items.
*/
export enum StatusBarAlignment {
/**
* Aligned to the left side.
*/
Left = 1,
/**
* Aligned to the right side.
*/
Right = 2
}
/**
* A status bar item is a status bar contribution that can
* show text and icons and run a command on click.
*/
export interface StatusBarItem {
/**
* The alignment of this item.
*/
readonly alignment: StatusBarAlignment;
/**
* The priority of this item. Higher value means the item should
* be shown more to the left.
*/
readonly priority: number;
/**
* The text to show for the entry. You can embed icons in the text by leveraging the syntax:
*
* `My text $(icon-name) contains icons like $(icon-name) this one.`
*
* Where the icon-name is taken from the [octicon](https://octicons.github.com) icon set, e.g.
* `light-bulb`, `thumbsup`, `zap` etc.
*/
text: string;
/**
* The tooltip text when you hover over this entry.
*/
tooltip: string | undefined;
/**
* The foreground color for this entry.
*/
color: string | ThemeColor | undefined;
/**
* The identifier of a command to run on click. The command must be
* [known](#commands.getCommands).
*/
command: string | undefined;
/**
* Shows the entry in the status bar.
*/
show(): void;
/**
* Hide the entry in the status bar.
*/
hide(): void;
/**
* Dispose and free associated resources. Call
* [hide](#StatusBarItem.hide).
*/
dispose(): void;
}
/**
* Defines a generalized way of reporting progress updates.
*/
export interface Progress<T> {
/**
* Report a progress update.
* @param value A progress item, like a message and/or an
* report on how much work finished
*/
report(value: T): void;
}
/**
* An individual terminal instance within the integrated terminal.
*/
export interface Terminal {
/**
* The name of the terminal.
*/
readonly name: string;
/**
* The process ID of the shell process.
*/
readonly processId: Thenable<number>;
/**
* Send text to the terminal. The text is written to the stdin of the underlying pty process
* (shell) of the terminal.
*
* @param text The text to send.
* @param addNewLine Whether to add a new line to the text being sent, this is normally
* required to run a command in the terminal. The character(s) added are \n or \r\n
* depending on the platform. This defaults to `true`.
*/
sendText(text: string, addNewLine?: boolean): void;
/**
* Show the terminal panel and reveal this terminal in the UI.
*
* @param preserveFocus When `true` the terminal will not take focus.
*/
show(preserveFocus?: boolean): void;
/**
* Hide the terminal panel if this terminal is currently showing.
*/
hide(): void;
/**
* Dispose and free associated resources.
*/
dispose(): void;
}
/**
* Represents an extension.
*
* To get an instance of an `Extension` use [getExtension](#extensions.getExtension).
*/
export interface Extension<T> {
/**
* The canonical extension identifier in the form of: `publisher.name`.
*/
readonly id: string;
/**
* The absolute file path of the directory containing this extension.
*/
readonly extensionPath: string;
/**
* `true` if the extension has been activated.
*/
readonly isActive: boolean;
/**
* The parsed contents of the extension's package.json.
*/
readonly packageJSON: any;
/**
* The public API exported by this extension. It is an invalid action
* to access this field before this extension has been activated.
*/
readonly exports: T;
/**
* Activates this extension and returns its public API.
*
* @return A promise that will resolve when this extension has been activated.
*/
activate(): Thenable<T>;
}
/**
* An extension context is a collection of utilities private to an
* extension.
*
* An instance of an `ExtensionContext` is provided as the first
* parameter to the `activate`-call of an extension.
*/
export interface ExtensionContext {
/**
* An array to which disposables can be added. When this
* extension is deactivated the disposables will be disposed.
*/
subscriptions: { dispose(): any }[];
/**
* A memento object that stores state in the context
* of the currently opened [workspace](#workspace.workspaceFolders).
*/
workspaceState: Memento;
/**
* A memento object that stores state independent
* of the current opened [workspace](#workspace.workspaceFolders).
*/
globalState: Memento;
/**
* The absolute file path of the directory containing the extension.
*/
extensionPath: string;
/**
* Get the absolute path of a resource contained in the extension.
*
* @param relativePath A relative path to a resource contained in the extension.
* @return The absolute path of the resource.
*/
asAbsolutePath(relativePath: string): string;
/**
* An absolute file path of a workspace specific directory in which the extension
* can store private state. The directory might not exist on disk and creation is
* up to the extension. However, the parent directory is guaranteed to be existent.
*
* Use [`workspaceState`](#ExtensionContext.workspaceState) or
* [`globalState`](#ExtensionContext.globalState) to store key value data.
*/
storagePath: string | undefined;
/**
* An absolute file path of a directory in which the extension can create log files.
* The directory might not exist on disk and creation is up to the extension. However,
* the parent directory is guaranteed to be existent.
*/
logPath: string;
}
/**
* A memento represents a storage utility. It can store and retrieve
* values.
*/
export interface Memento {
/**
* Return a value.
*
* @param key A string.
* @return The stored value or `undefined`.
*/
get<T>(key: string): T | undefined;
/**
* Return a value.
*
* @param key A string.
* @param defaultValue A value that should be returned when there is no
* value (`undefined`) with the given key.
* @return The stored value or the defaultValue.
*/
get<T>(key: string, defaultValue: T): T;
/**
* Store a value. The value must be JSON-stringifyable.
*
* @param key A string.
* @param value A value. MUST not contain cyclic references.
*/
update(key: string, value: any): Thenable<void>;
}
/**
* Controls the behaviour of the terminal's visibility.
*/
export enum TaskRevealKind {
/**
* Always brings the terminal to front if the task is executed.
*/
Always = 1,
/**
* Only brings the terminal to front if a problem is detected executing the task
* (e.g. the task couldn't be started because).
*/
Silent = 2,
/**
* The terminal never comes to front when the task is executed.
*/
Never = 3
}
/**
* Controls how the task channel is used between tasks
*/
export enum TaskPanelKind {
/**
* Shares a panel with other tasks. This is the default.
*/
Shared = 1,
/**
* Uses a dedicated panel for this tasks. The panel is not
* shared with other tasks.
*/
Dedicated = 2,
/**
* Creates a new panel whenever this task is executed.
*/
New = 3
}
/**
* Controls how the task is presented in the UI.
*/
export interface TaskPresentationOptions {
/**
* Controls whether the task output is reveal in the user interface.
* Defaults to `RevealKind.Always`.
*/
reveal?: TaskRevealKind;
/**
* Controls whether the command associated with the task is echoed
* in the user interface.
*/
echo?: boolean;
/**
* Controls whether the panel showing the task output is taking focus.
*/
focus?: boolean;
/**
* Controls if the task panel is used for this task only (dedicated),
* shared between tasks (shared) or if a new panel is created on
* every task execution (new). Defaults to `TaskInstanceKind.Shared`
*/
panel?: TaskPanelKind;
/**
* Controls whether to show the "Terminal will be reused by tasks, press any key to close it" message.
*/
showReuseMessage?: boolean;
}
/**
* A grouping for tasks. The editor by default supports the
* 'Clean', 'Build', 'RebuildAll' and 'Test' group.
*/
export class TaskGroup {
/**
* The clean task group;
*/
static Clean: TaskGroup;
/**
* The build task group;
*/
static Build: TaskGroup;
/**
* The rebuild all task group;
*/
static Rebuild: TaskGroup;
/**
* The test all task group;
*/
static Test: TaskGroup;
private constructor(id: string, label: string);
}
/**
* A structure that defines a task kind in the system.
* The value must be JSON-stringifyable.
*/
export interface TaskDefinition {
/**
* The task definition describing the task provided by an extension.
* Usually a task provider defines more properties to identify
* a task. They need to be defined in the package.json of the
* extension under the 'taskDefinitions' extension point. The npm
* task definition for example looks like this
* ```typescript
* interface NpmTaskDefinition extends TaskDefinition {
* script: string;
* }
* ```
*
* Note that type identifier starting with a '$' are reserved for internal
* usages and shouldn't be used by extensions.
*/
readonly type: string;
/**
* Additional attributes of a concrete task definition.
*/
[name: string]: any;
}
/**
* Options for a process execution
*/
export interface ProcessExecutionOptions {
/**
* The current working directory of the executed program or shell.
* If omitted the tools current workspace root is used.
*/
cwd?: string;
/**
* The additional environment of the executed program or shell. If omitted
* the parent process' environment is used. If provided it is merged with
* the parent process' environment.
*/
env?: { [key: string]: string };
}
/**
* The execution of a task happens as an external process
* without shell interaction.
*/
export class ProcessExecution {
/**
* Creates a process execution.
*
* @param process The process to start.
* @param options Optional options for the started process.
*/
constructor(process: string, options?: ProcessExecutionOptions);
/**
* Creates a process execution.
*
* @param process The process to start.
* @param args Arguments to be passed to the process.
* @param options Optional options for the started process.
*/
constructor(process: string, args: string[], options?: ProcessExecutionOptions);
/**
* The process to be executed.
*/
process: string;
/**
* The arguments passed to the process. Defaults to an empty array.
*/
args: string[];
/**
* The process options used when the process is executed.
* Defaults to undefined.
*/
options?: ProcessExecutionOptions;
}
/**
* The shell quoting options.
*/
export interface ShellQuotingOptions {
/**
* The character used to do character escaping. If a string is provided only spaces
* are escaped. If a `{ escapeChar, charsToEscape }` literal is provide all characters
* in `charsToEscape` are escaped using the `escapeChar`.
*/
escape?: string | {
/**
* The escape character.
*/
escapeChar: string;
/**
* The characters to escape.
*/
charsToEscape: string;
};
/**
* The character used for strong quoting. The string's length must be 1.
*/
strong?: string;
/**
* The character used for weak quoting. The string's length must be 1.
*/
weak?: string;
}
/**
* Options for a shell execution
*/
export interface ShellExecutionOptions {
/**
* The shell executable.
*/
executable?: string;
/**
* The arguments to be passed to the shell executable used to run the task. Most shells
* require special arguments to execute a command. For example `bash` requires the `-c`
* argument to execute a command, `PowerShell` requires `-Command` and `cmd` requires both
* `/d` and `/c`.
*/
shellArgs?: string[];
/**
* The shell quotes supported by this shell.
*/
shellQuoting?: ShellQuotingOptions;
/**
* The current working directory of the executed shell.
* If omitted the tools current workspace root is used.
*/
cwd?: string;
/**
* The additional environment of the executed shell. If omitted
* the parent process' environment is used. If provided it is merged with
* the parent process' environment.
*/
env?: { [key: string]: string };
}
/**
* Defines how an argument should be quoted if it contains
* spaces or unsupported characters.
*/
export enum ShellQuoting {
/**
* Character escaping should be used. This for example
* uses \ on bash and ` on PowerShell.
*/
Escape = 1,
/**
* Strong string quoting should be used. This for example
* uses " for Windows cmd and ' for bash and PowerShell.
* Strong quoting treats arguments as literal strings.
* Under PowerShell echo 'The value is $(2 * 3)' will
* print `The value is $(2 * 3)`
*/
Strong = 2,
/**
* Weak string quoting should be used. This for example
* uses " for Windows cmd, bash and PowerShell. Weak quoting
* still performs some kind of evaluation inside the quoted
* string. Under PowerShell echo "The value is $(2 * 3)"
* will print `The value is 6`
*/
Weak = 3
}
/**
* A string that will be quoted depending on the used shell.
*/
export interface ShellQuotedString {
/**
* The actual string value.
*/
value: string;
/**
* The quoting style to use.
*/
quoting: ShellQuoting;
}
export class ShellExecution {
/**
* Creates a shell execution with a full command line.
*
* @param commandLine The command line to execute.
* @param options Optional options for the started the shell.
*/
constructor(commandLine: string, options?: ShellExecutionOptions);
/**
* Creates a shell execution with a command and arguments. For the real execution VS Code will
* construct a command line from the command and the arguments. This is subject to interpretation
* especially when it comes to quoting. If full control over the command line is needed please
* use the constructor that creates a `ShellExecution` with the full command line.
*
* @param command The command to execute.
* @param args The command arguments.
* @param options Optional options for the started the shell.
*/
constructor(command: string | ShellQuotedString, args: (string | ShellQuotedString)[], options?: ShellExecutionOptions);
/**
* The shell command line. Is `undefined` if created with a command and arguments.
*/
commandLine: string;
/**
* The shell command. Is `undefined` if created with a full command line.
*/
command: string | ShellQuotedString;
/**
* The shell args. Is `undefined` if created with a full command line.
*/
args: (string | ShellQuotedString)[];
/**
* The shell options used when the command line is executed in a shell.
* Defaults to undefined.
*/
options?: ShellExecutionOptions;
}
/**
* The scope of a task.
*/
export enum TaskScope {
/**
* The task is a global task
*/
Global = 1,
/**
* The task is a workspace task
*/
Workspace = 2
}
/**
* A task to execute
*/
export class Task {
/**
* ~~Creates a new task.~~
*
* @deprecated Use the new constructors that allow specifying a target for the task.
*
* @param definition The task definition as defined in the taskDefinitions extension point.
* @param name The task's name. Is presented in the user interface.
* @param source The task's source (e.g. 'gulp', 'npm', ...). Is presented in the user interface.
* @param execution The process or shell execution.
* @param problemMatchers the names of problem matchers to use, like '$tsc'
* or '$eslint'. Problem matchers can be contributed by an extension using
* the `problemMatchers` extension point.
*/
constructor(taskDefinition: TaskDefinition, name: string, source: string, execution?: ProcessExecution | ShellExecution, problemMatchers?: string | string[]);
/**
* Creates a new task.
*
* @param definition The task definition as defined in the taskDefinitions extension point.
* @param target Specifies the task's target. It is either a global or a workspace task or a task for a specific workspace folder.
* @param name The task's name. Is presented in the user interface.
* @param source The task's source (e.g. 'gulp', 'npm', ...). Is presented in the user interface.
* @param execution The process or shell execution.
* @param problemMatchers the names of problem matchers to use, like '$tsc'
* or '$eslint'. Problem matchers can be contributed by an extension using
* the `problemMatchers` extension point.
*/
constructor(taskDefinition: TaskDefinition, target: WorkspaceFolder | TaskScope.Global | TaskScope.Workspace, name: string, source: string, execution?: ProcessExecution | ShellExecution, problemMatchers?: string | string[]);
/**
* The task's definition.
*/
definition: TaskDefinition;
/**
* The task's scope.
*/
scope?: TaskScope.Global | TaskScope.Workspace | WorkspaceFolder;
/**
* The task's name
*/
name: string;
/**
* The task's execution engine
*/
execution: ProcessExecution | ShellExecution;
/**
* Whether the task is a background task or not.
*/
isBackground: boolean;
/**
* A human-readable string describing the source of this
* shell task, e.g. 'gulp' or 'npm'.
*/
source: string;
/**
* The task group this tasks belongs to. See TaskGroup
* for a predefined set of available groups.
* Defaults to undefined meaning that the task doesn't
* belong to any special group.
*/
group?: TaskGroup;
/**
* The presentation options. Defaults to an empty literal.
*/
presentationOptions: TaskPresentationOptions;
/**
* The problem matchers attached to the task. Defaults to an empty
* array.
*/
problemMatchers: string[];
}
/**
* A task provider allows to add tasks to the task service.
* A task provider is registered via #tasks.registerTaskProvider.
*/
export interface TaskProvider {
/**
* Provides tasks.
* @param token A cancellation token.
* @return an array of tasks
*/
provideTasks(token?: CancellationToken): ProviderResult<Task[]>;
/**
* Resolves a task that has no [`execution`](#Task.execution) set. Tasks are
* often created from information found in the `tasks.json`-file. Such tasks miss
* the information on how to execute them and a task provider must fill in
* the missing information in the `resolveTask`-method. This method will not be
* called for tasks returned from the above `provideTasks` method since those
* tasks are always fully resolved. A valid default implementation for the
* `resolveTask` method is to return `undefined`.
*
* @param task The task to resolve.
* @param token A cancellation token.
* @return The resolved task
*/
resolveTask(task: Task, token?: CancellationToken): ProviderResult<Task>;
}
/**
* An object representing an executed Task. It can be used
* to terminate a task.
*
* This interface is not intended to be implemented.
*/
export interface TaskExecution {
/**
* The task that got started.
*/
task: Task;
/**
* Terminates the task execution.
*/
terminate(): void;
}
/**
* An event signaling the start of a task execution.
*
* This interface is not intended to be implemented.
*/
interface TaskStartEvent {
/**
* The task item representing the task that got started.
*/
execution: TaskExecution;
}
/**
* An event signaling the end of an executed task.
*
* This interface is not intended to be implemented.
*/
interface TaskEndEvent {
/**
* The task item representing the task that finished.
*/
execution: TaskExecution;
}
/**
* An event signaling the start of a process execution
* triggered through a task
*/
export interface TaskProcessStartEvent {
/**
* The task execution for which the process got started.
*/
execution: TaskExecution;
/**
* The underlying process id.
*/
processId: number;
}
/**
* An event signaling the end of a process execution
* triggered through a task
*/
export interface TaskProcessEndEvent {
/**
* The task execution for which the process got started.
*/
execution: TaskExecution;
/**
* The process's exit code.
*/
exitCode: number;
}
export interface TaskFilter {
/**
* The task version as used in the tasks.json file.
* The string support the package.json semver notation.
*/
version?: string;
/**
* The task type to return;
*/
type?: string;
}
/**
* Namespace for tasks functionality.
*/
export namespace tasks {
/**
* Register a task provider.
*
* @param type The task kind type this provider is registered for.
* @param provider A task provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerTaskProvider(type: string, provider: TaskProvider): Disposable;
/**
* Fetches all tasks available in the systems. This includes tasks
* from `tasks.json` files as well as tasks from task providers
* contributed through extensions.
*
* @param filter a filter to filter the return tasks.
*/
export function fetchTasks(filter?: TaskFilter): Thenable<Task[]>;
/**
* Executes a task that is managed by VS Code. The returned
* task execution can be used to terminate the task.
*
* @param task the task to execute
*/
export function executeTask(task: Task): Thenable<TaskExecution>;
/**
* The currently active task executions or an empty array.
*
* @readonly
*/
export let taskExecutions: ReadonlyArray<TaskExecution>;
/**
* Fires when a task starts.
*/
export const onDidStartTask: Event<TaskStartEvent>;
/**
* Fires when a task ends.
*/
export const onDidEndTask: Event<TaskEndEvent>;
/**
* Fires when the underlying process has been started.
* This event will not fire for tasks that don't
* execute an underlying process.
*/
export const onDidStartTaskProcess: Event<TaskProcessStartEvent>;
/**
* Fires when the underlying process has ended.
* This event will not fire for tasks that don't
* execute an underlying process.
*/
export const onDidEndTaskProcess: Event<TaskProcessEndEvent>;
}
/**
* Enumeration of file types. The types `File` and `Directory` can also be
* a symbolic links, in that use `FileType.File | FileType.SymbolicLink` and
* `FileType.Directory | FileType.SymbolicLink`.
*/
export enum FileType {
/**
* The file type is unknown.
*/
Unknown = 0,
/**
* A regular file.
*/
File = 1,
/**
* A directory.
*/
Directory = 2,
/**
* A symbolic link to a file.
*/
SymbolicLink = 64
}
/**
* The `FileStat`-type represents metadata about a file
*/
export interface FileStat {
/**
* The type of the file, e.g. is a regular file, a directory, or symbolic link
* to a file.
*/
type: FileType;
/**
* The creation timestamp in milliseconds elapsed since January 1, 1970 00:00:00 UTC.
*/
ctime: number;
/**
* The modification timestamp in milliseconds elapsed since January 1, 1970 00:00:00 UTC.
*/
mtime: number;
/**
* The size in bytes.
*/
size: number;
}
/**
* A type that filesystem providers should use to signal errors.
*
* This class has factory methods for common error-cases, like `EntryNotFound` when
* a file or folder doesn't exist, use them like so: `throw vscode.FileSystemError.EntryNotFound(someUri);`
*/
export class FileSystemError extends Error {
/**
* Create an error to signal that a file or folder wasn't found.
* @param messageOrUri Message or uri.
*/
static FileNotFound(messageOrUri?: string | Uri): FileSystemError;
/**
* Create an error to signal that a file or folder already exists, e.g. when
* creating but not overwriting a file.
* @param messageOrUri Message or uri.
*/
static FileExists(messageOrUri?: string | Uri): FileSystemError;
/**
* Create an error to signal that a file is not a folder.
* @param messageOrUri Message or uri.
*/
static FileNotADirectory(messageOrUri?: string | Uri): FileSystemError;
/**
* Create an error to signal that a file is a folder.
* @param messageOrUri Message or uri.
*/
static FileIsADirectory(messageOrUri?: string | Uri): FileSystemError;
/**
* Create an error to signal that an operation lacks required permissions.
* @param messageOrUri Message or uri.
*/
static NoPermissions(messageOrUri?: string | Uri): FileSystemError;
/**
* Create an error to signal that the file system is unavailable or too busy to
* complete a request.
* @param messageOrUri Message or uri.
*/
static Unavailable(messageOrUri?: string | Uri): FileSystemError;
/**
* Creates a new filesystem error.
*
* @param messageOrUri Message or uri.
*/
constructor(messageOrUri?: string | Uri);
}
/**
* Enumeration of file change types.
*/
export enum FileChangeType {
/**
* The contents or metadata of a file have changed.
*/
Changed = 1,
/**
* A file has been created.
*/
Created = 2,
/**
* A file has been deleted.
*/
Deleted = 3,
}
/**
* The event filesystem providers must use to signal a file change.
*/
export interface FileChangeEvent {
/**
* The type of change.
*/
type: FileChangeType;
/**
* The uri of the file that has changed.
*/
uri: Uri;
}
/**
* The filesystem provider defines what the editor needs to read, write, discover,
* and to manage files and folders. It allows extensions to serve files from remote places,
* like ftp-servers, and to seamlessly integrate those into the editor.
*
* * *Note 1:* The filesystem provider API works with [uris](#Uri) and assumes hierarchical
* paths, e.g. `foo:/my/path` is a child of `foo:/my/` and a parent of `foo:/my/path/deeper`.
* * *Note 2:* There is an activation event `onFileSystem:<scheme>` that fires when a file
* or folder is being accessed.
* * *Note 3:* The word 'file' is often used to denote all [kinds](#FileType) of files, e.g.
* folders, symbolic links, and regular files.
*/
export interface FileSystemProvider {
/**
* An event to signal that a resource has been created, changed, or deleted. This
* event should fire for resources that are being [watched](#FileSystemProvider.watch)
* by clients of this provider.
*/
readonly onDidChangeFile: Event<FileChangeEvent[]>;
/**
* Subscribe to events in the file or folder denoted by `uri`.
*
* The editor will call this function for files and folders. In the latter case, the
* options differ from defaults, e.g. what files/folders to exclude from watching
* and if subfolders, sub-subfolder, etc. should be watched (`recursive`).
*
* @param uri The uri of the file to be watched.
* @param options Configures the watch.
* @returns A disposable that tells the provider to stop watching the `uri`.
*/
watch(uri: Uri, options: { recursive: boolean; excludes: string[] }): Disposable;
/**
* Retrieve metadata about a file.
*
* Note that the metadata for symbolic links should be the metadata of the file they refer to.
* Still, the [SymbolicLink](#FileType.SymbolicLink)-type must be used in addition to the actual type, e.g.
* `FileType.SymbolicLink | FileType.Directory`.
*
* @param uri The uri of the file to retrieve metadata about.
* @return The file metadata about the file.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist.
*/
stat(uri: Uri): FileStat | Thenable<FileStat>;
/**
* Retrieve all entries of a [directory](#FileType.Directory).
*
* @param uri The uri of the folder.
* @return An array of name/type-tuples or a thenable that resolves to such.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist.
*/
readDirectory(uri: Uri): [string, FileType][] | Thenable<[string, FileType][]>;
/**
* Create a new directory (Note, that new files are created via `write`-calls).
*
* @param uri The uri of the new folder.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when the parent of `uri` doesn't exist, e.g. no mkdirp-logic required.
* @throws [`FileExists`](#FileSystemError.FileExists) when `uri` already exists.
* @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient.
*/
createDirectory(uri: Uri): void | Thenable<void>;
/**
* Read the entire contents of a file.
*
* @param uri The uri of the file.
* @return An array of bytes or a thenable that resolves to such.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist.
*/
readFile(uri: Uri): Uint8Array | Thenable<Uint8Array>;
/**
* Write data to a file, replacing its entire contents.
*
* @param uri The uri of the file.
* @param content The new content of the file.
* @param options Defines if missing files should or must be created.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist and `create` is not set.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when the parent of `uri` doesn't exist and `create` is set, e.g. no mkdirp-logic required.
* @throws [`FileExists`](#FileSystemError.FileExists) when `uri` already exists, `create` is set but `overwrite` is not set.
* @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient.
*/
writeFile(uri: Uri, content: Uint8Array, options: { create: boolean, overwrite: boolean }): void | Thenable<void>;
/**
* Delete a file.
*
* @param uri The resource that is to be deleted.
* @param options Defines if deletion of folders is recursive.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist.
* @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient.
*/
delete(uri: Uri, options: { recursive: boolean }): void | Thenable<void>;
/**
* Rename a file or folder.
*
* @param oldUri The existing file.
* @param newUri The new location.
* @param options Defines if existing files should be overwritten.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `oldUri` doesn't exist.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when parent of `newUri` doesn't exist, e.g. no mkdirp-logic required.
* @throws [`FileExists`](#FileSystemError.FileExists) when `newUri` exists and when the `overwrite` option is not `true`.
* @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient.
*/
rename(oldUri: Uri, newUri: Uri, options: { overwrite: boolean }): void | Thenable<void>;
/**
* Copy files or folders. Implementing this function is optional but it will speedup
* the copy operation.
*
* @param source The existing file.
* @param destination The destination location.
* @param options Defines if existing files should be overwriten.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `source` doesn't exist.
* @throws [`FileNotFound`](#FileSystemError.FileNotFound) when parent of `destination` doesn't exist, e.g. no mkdirp-logic required.
* @throws [`FileExists`](#FileSystemError.FileExists) when `destination` exists and when the `overwrite` option is not `true`.
* @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient.
*/
copy?(source: Uri, destination: Uri, options: { overwrite: boolean }): void | Thenable<void>;
}
/**
* Content settings for a webview.
*/
export interface WebviewOptions {
/**
* Controls whether scripts are enabled in the webview content or not.
*
* Defaults to false (scripts-disabled).
*/
readonly enableScripts?: boolean;
/**
* Controls whether command uris are enabled in webview content or not.
*
* Defaults to false.
*/
readonly enableCommandUris?: boolean;
/**
* Root paths from which the webview can load local (filesystem) resources using the `vscode-resource:` scheme.
*
* Default to the root folders of the current workspace plus the extension's install directory.
*
* Pass in an empty array to disallow access to any local resources.
*/
readonly localResourceRoots?: ReadonlyArray<Uri>;
}
/**
* A webview displays html content, like an iframe.
*/
export interface Webview {
/**
* Content settings for the webview.
*/
options: WebviewOptions;
/**
* Contents of the webview.
*
* Should be a complete html document.
*/
html: string;
/**
* Fired when the webview content posts a message.
*/
readonly onDidReceiveMessage: Event<any>;
/**
* Post a message to the webview content.
*
* Messages are only delivered if the webview is visible.
*
* @param message Body of the message.
*/
postMessage(message: any): Thenable<boolean>;
}
/**
* Content settings for a webview panel.
*/
export interface WebviewPanelOptions {
/**
* Controls if the find widget is enabled in the panel.
*
* Defaults to false.
*/
readonly enableFindWidget?: boolean;
/**
* Controls if the webview panel's content (iframe) is kept around even when the panel
* is no longer visible.
*
* Normally the webview panel's html context is created when the panel becomes visible
* and destroyed when it is hidden. Extensions that have complex state
* or UI can set the `retainContextWhenHidden` to make VS Code keep the webview
* context around, even when the webview moves to a background tab. When a webview using
* `retainContextWhenHidden` becomes hidden, its scripts and other dynamic content are suspended.
* When the panel becomes visible again, the context is automatically restored
* in the exact same state it was in originally. You cannot send messages to a
* hidden webview, even with `retainContextWhenHidden` enabled.
*
* `retainContextWhenHidden` has a high memory overhead and should only be used if
* your panel's context cannot be quickly saved and restored.
*/
readonly retainContextWhenHidden?: boolean;
}
/**
* A panel that contains a webview.
*/
interface WebviewPanel {
/**
* Identifies the type of the webview panel, such as `'markdown.preview'`.
*/
readonly viewType: string;
/**
* Title of the panel shown in UI.
*/
title: string;
/**
* Icon for the panel shown in UI.
*/
iconPath?: Uri | { light: Uri; dark: Uri };
/**
* Webview belonging to the panel.
*/
readonly webview: Webview;
/**
* Content settings for the webview panel.
*/
readonly options: WebviewPanelOptions;
/**
* Editor position of the panel. This property is only set if the webview is in
* one of the editor view columns.
*/
readonly viewColumn?: ViewColumn;
/**
* Whether the panel is active (focused by the user).
*/
readonly active: boolean;
/**
* Whether the panel is visible.
*/
readonly visible: boolean;
/**
* Fired when the panel's view state changes.
*/
readonly onDidChangeViewState: Event<WebviewPanelOnDidChangeViewStateEvent>;
/**
* Fired when the panel is disposed.
*
* This may be because the user closed the panel or because `.dispose()` was
* called on it.
*
* Trying to use the panel after it has been disposed throws an exception.
*/
readonly onDidDispose: Event<void>;
/**
* Show the webview panel in a given column.
*
* A webview panel may only show in a single column at a time. If it is already showing, this
* method moves it to a new column.
*
* @param viewColumn View column to show the panel in. Shows in the current `viewColumn` if undefined.
* @param preserveFocus When `true`, the webview will not take focus.
*/
reveal(viewColumn?: ViewColumn, preserveFocus?: boolean): void;
/**
* Dispose of the webview panel.
*
* This closes the panel if it showing and disposes of the resources owned by the webview.
* Webview panels are also disposed when the user closes the webview panel. Both cases
* fire the `onDispose` event.
*/
dispose(): any;
}
/**
* Event fired when a webview panel's view state changes.
*/
export interface WebviewPanelOnDidChangeViewStateEvent {
/**
* Webview panel whose view state changed.
*/
readonly webviewPanel: WebviewPanel;
}
/**
* Restore webview panels that have been persisted when vscode shuts down.
*
* There are two types of webview persistence:
*
* - Persistence within a session.
* - Persistence across sessions (across restarts of VS Code).
*
* A `WebviewPanelSerializer` is only required for the second case: persisting a webview across sessions.
*
* Persistence within a session allows a webview to save its state when it becomes hidden
* and restore its content from this state when it becomes visible again. It is powered entirely
* by the webview content itself. To save off a persisted state, call `acquireVsCodeApi().setState()` with
* any json serializable object. To restore the state again, call `getState()`
*
* ```js
* // Within the webview
* const vscode = acquireVsCodeApi();
*
* // Get existing state
* const oldState = vscode.getState() || { value: 0 };
*
* // Update state
* setState({ value: oldState.value + 1 })
* ```
*
* A `WebviewPanelSerializer` extends this persistence across restarts of VS Code. When the editor is shutdown,
* VS Code will save off the state from `setState` of all webviews that have a serializer. When the
* webview first becomes visible after the restart, this state is passed to `deserializeWebviewPanel`.
* The extension can then restore the old `WebviewPanel` from this state.
*/
interface WebviewPanelSerializer {
/**
* Restore a webview panel from its seriailzed `state`.
*
* Called when a serialized webview first becomes visible.
*
* @param webviewPanel Webview panel to restore. The serializer should take ownership of this panel. The
* serializer must restore the webview's `.html` and hook up all webview events.
* @param state Persisted state from the webview content.
*
* @return Thanble indicating that the webview has been fully restored.
*/
deserializeWebviewPanel(webviewPanel: WebviewPanel, state: any): Thenable<void>;
}
/**
* Namespace describing the environment the editor runs in.
*/
export namespace env {
/**
* The application name of the editor, like 'VS Code'.
*
* @readonly
*/
export let appName: string;
/**
* The application root folder from which the editor is running.
*
* @readonly
*/
export let appRoot: string;
/**
* Represents the preferred user-language, like `de-CH`, `fr`, or `en-US`.
*
* @readonly
*/
export let language: string;
/**
* A unique identifier for the computer.
*
* @readonly
*/
export let machineId: string;
/**
* A unique identifier for the current session.
* Changes each time the editor is started.
*
* @readonly
*/
export let sessionId: string;
}
/**
* Namespace for dealing with commands. In short, a command is a function with a
* unique identifier. The function is sometimes also called _command handler_.
*
* Commands can be added to the editor using the [registerCommand](#commands.registerCommand)
* and [registerTextEditorCommand](#commands.registerTextEditorCommand) functions. Commands
* can be executed [manually](#commands.executeCommand) or from a UI gesture. Those are:
*
* * palette - Use the `commands`-section in `package.json` to make a command show in
* the [command palette](https://code.visualstudio.com/docs/getstarted/userinterface#_command-palette).
* * keybinding - Use the `keybindings`-section in `package.json` to enable
* [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings#_customizing-shortcuts)
* for your extension.
*
* Commands from other extensions and from the editor itself are accessible to an extension. However,
* when invoking an editor command not all argument types are supported.
*
* This is a sample that registers a command handler and adds an entry for that command to the palette. First
* register a command handler with the identifier `extension.sayHello`.
* ```javascript
* commands.registerCommand('extension.sayHello', () => {
* window.showInformationMessage('Hello World!');
* });
* ```
* Second, bind the command identifier to a title under which it will show in the palette (`package.json`).
* ```json
* {
* "contributes": {
* "commands": [{
* "command": "extension.sayHello",
* "title": "Hello World"
* }]
* }
* }
* ```
*/
export namespace commands {
/**
* Registers a command that can be invoked via a keyboard shortcut,
* a menu item, an action, or directly.
*
* Registering a command with an existing command identifier twice
* will cause an error.
*
* @param command A unique identifier for the command.
* @param callback A command handler function.
* @param thisArg The `this` context used when invoking the handler function.
* @return Disposable which unregisters this command on disposal.
*/
export function registerCommand(command: string, callback: (...args: any[]) => any, thisArg?: any): Disposable;
/**
* Registers a text editor command that can be invoked via a keyboard shortcut,
* a menu item, an action, or directly.
*
* Text editor commands are different from ordinary [commands](#commands.registerCommand) as
* they only execute when there is an active editor when the command is called. Also, the
* command handler of an editor command has access to the active editor and to an
* [edit](#TextEditorEdit)-builder.
*
* @param command A unique identifier for the command.
* @param callback A command handler function with access to an [editor](#TextEditor) and an [edit](#TextEditorEdit).
* @param thisArg The `this` context used when invoking the handler function.
* @return Disposable which unregisters this command on disposal.
*/
export function registerTextEditorCommand(command: string, callback: (textEditor: TextEditor, edit: TextEditorEdit, ...args: any[]) => void, thisArg?: any): Disposable;
/**
* Executes the command denoted by the given command identifier.
*
* * *Note 1:* When executing an editor command not all types are allowed to
* be passed as arguments. Allowed are the primitive types `string`, `boolean`,
* `number`, `undefined`, and `null`, as well as [`Position`](#Position), [`Range`](#Range), [`Uri`](#Uri) and [`Location`](#Location).
* * *Note 2:* There are no restrictions when executing commands that have been contributed
* by extensions.
*
* @param command Identifier of the command to execute.
* @param rest Parameters passed to the command function.
* @return A thenable that resolves to the returned value of the given command. `undefined` when
* the command handler function doesn't return anything.
*/
export function executeCommand<T>(command: string, ...rest: any[]): Thenable<T | undefined>;
/**
* Retrieve the list of all available commands. Commands starting an underscore are
* treated as internal commands.
*
* @param filterInternal Set `true` to not see internal commands (starting with an underscore)
* @return Thenable that resolves to a list of command ids.
*/
export function getCommands(filterInternal?: boolean): Thenable<string[]>;
}
/**
* Represents the state of a window.
*/
export interface WindowState {
/**
* Whether the current window is focused.
*/
readonly focused: boolean;
}
/**
* A uri handler is responsible for handling system-wide [uris](#Uri).
*
* @see [window.registerUriHandler](#window.registerUriHandler).
*/
export interface UriHandler {
/**
* Handle the provided system-wide [uri](#Uri).
*
* @see [window.registerUriHandler](#window.registerUriHandler).
*/
handleUri(uri: Uri): ProviderResult<void>;
}
/**
* Namespace for dealing with the current window of the editor. That is visible
* and active editors, as well as, UI elements to show messages, selections, and
* asking for user input.
*/
export namespace window {
/**
* The currently active editor or `undefined`. The active editor is the one
* that currently has focus or, when none has focus, the one that has changed
* input most recently.
*/
export let activeTextEditor: TextEditor | undefined;
/**
* The currently visible editors or an empty array.
*/
export let visibleTextEditors: TextEditor[];
/**
* An [event](#Event) which fires when the [active editor](#window.activeTextEditor)
* has changed. *Note* that the event also fires when the active editor changes
* to `undefined`.
*/
export const onDidChangeActiveTextEditor: Event<TextEditor | undefined>;
/**
* An [event](#Event) which fires when the array of [visible editors](#window.visibleTextEditors)
* has changed.
*/
export const onDidChangeVisibleTextEditors: Event<TextEditor[]>;
/**
* An [event](#Event) which fires when the selection in an editor has changed.
*/
export const onDidChangeTextEditorSelection: Event<TextEditorSelectionChangeEvent>;
/**
* An [event](#Event) which fires when the visible ranges of an editor has changed.
*/
export const onDidChangeTextEditorVisibleRanges: Event<TextEditorVisibleRangesChangeEvent>;
/**
* An [event](#Event) which fires when the options of an editor have changed.
*/
export const onDidChangeTextEditorOptions: Event<TextEditorOptionsChangeEvent>;
/**
* An [event](#Event) which fires when the view column of an editor has changed.
*/
export const onDidChangeTextEditorViewColumn: Event<TextEditorViewColumnChangeEvent>;
/**
* The currently opened terminals or an empty array.
*/
export const terminals: ReadonlyArray<Terminal>;
/**
* The currently active terminal or `undefined`. The active terminal is the one that
* currently has focus or most recently had focus.
*/
export const activeTerminal: Terminal | undefined;
/**
* An [event](#Event) which fires when the [active terminal](#window.activeTerminal)
* has changed. *Note* that the event also fires when the active terminal changes
* to `undefined`.
*/
export const onDidChangeActiveTerminal: Event<Terminal | undefined>;
/**
* An [event](#Event) which fires when a terminal has been created, either through the
* [createTerminal](#window.createTerminal) API or commands.
*/
export const onDidOpenTerminal: Event<Terminal>;
/**
* An [event](#Event) which fires when a terminal is disposed.
*/
export const onDidCloseTerminal: Event<Terminal>;
/**
* Represents the current window's state.
*
* @readonly
*/
export let state: WindowState;
/**
* An [event](#Event) which fires when the focus state of the current window
* changes. The value of the event represents whether the window is focused.
*/
export const onDidChangeWindowState: Event<WindowState>;
/**
* Show the given document in a text editor. A [column](#ViewColumn) can be provided
* to control where the editor is being shown. Might change the [active editor](#window.activeTextEditor).
*
* @param document A text document to be shown.
* @param column A view column in which the [editor](#TextEditor) should be shown. The default is the [active](#ViewColumn.Active), other values
* are adjusted to be `Min(column, columnCount + 1)`, the [active](#ViewColumn.Active)-column is not adjusted. Use [`ViewColumn.Beside`](#ViewColumn.Beside)
* to open the editor to the side of the currently active one.
* @param preserveFocus When `true` the editor will not take focus.
* @return A promise that resolves to an [editor](#TextEditor).
*/
export function showTextDocument(document: TextDocument, column?: ViewColumn, preserveFocus?: boolean): Thenable<TextEditor>;
/**
* Show the given document in a text editor. [Options](#TextDocumentShowOptions) can be provided
* to control options of the editor is being shown. Might change the [active editor](#window.activeTextEditor).
*
* @param document A text document to be shown.
* @param options [Editor options](#TextDocumentShowOptions) to configure the behavior of showing the [editor](#TextEditor).
* @return A promise that resolves to an [editor](#TextEditor).
*/
export function showTextDocument(document: TextDocument, options?: TextDocumentShowOptions): Thenable<TextEditor>;
/**
* A short-hand for `openTextDocument(uri).then(document => showTextDocument(document, options))`.
*
* @see [openTextDocument](#openTextDocument)
*
* @param uri A resource identifier.
* @param options [Editor options](#TextDocumentShowOptions) to configure the behavior of showing the [editor](#TextEditor).
* @return A promise that resolves to an [editor](#TextEditor).
*/
export function showTextDocument(uri: Uri, options?: TextDocumentShowOptions): Thenable<TextEditor>;
/**
* Create a TextEditorDecorationType that can be used to add decorations to text editors.
*
* @param options Rendering options for the decoration type.
* @return A new decoration type instance.
*/
export function createTextEditorDecorationType(options: DecorationRenderOptions): TextEditorDecorationType;
/**
* Show an information message to users. Optionally provide an array of items which will be presented as
* clickable buttons.
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showInformationMessage(message: string, ...items: string[]): Thenable<string | undefined>;
/**
* Show an information message to users. Optionally provide an array of items which will be presented as
* clickable buttons.
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showInformationMessage(message: string, options: MessageOptions, ...items: string[]): Thenable<string | undefined>;
/**
* Show an information message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showInformationMessage<T extends MessageItem>(message: string, ...items: T[]): Thenable<T | undefined>;
/**
* Show an information message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showInformationMessage<T extends MessageItem>(message: string, options: MessageOptions, ...items: T[]): Thenable<T | undefined>;
/**
* Show a warning message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showWarningMessage(message: string, ...items: string[]): Thenable<string | undefined>;
/**
* Show a warning message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showWarningMessage(message: string, options: MessageOptions, ...items: string[]): Thenable<string | undefined>;
/**
* Show a warning message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showWarningMessage<T extends MessageItem>(message: string, ...items: T[]): Thenable<T | undefined>;
/**
* Show a warning message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showWarningMessage<T extends MessageItem>(message: string, options: MessageOptions, ...items: T[]): Thenable<T | undefined>;
/**
* Show an error message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showErrorMessage(message: string, ...items: string[]): Thenable<string | undefined>;
/**
* Show an error message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showErrorMessage(message: string, options: MessageOptions, ...items: string[]): Thenable<string | undefined>;
/**
* Show an error message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showErrorMessage<T extends MessageItem>(message: string, ...items: T[]): Thenable<T | undefined>;
/**
* Show an error message.
*
* @see [showInformationMessage](#window.showInformationMessage)
*
* @param message The message to show.
* @param options Configures the behaviour of the message.
* @param items A set of items that will be rendered as actions in the message.
* @return A thenable that resolves to the selected item or `undefined` when being dismissed.
*/
export function showErrorMessage<T extends MessageItem>(message: string, options: MessageOptions, ...items: T[]): Thenable<T | undefined>;
/**
* Shows a selection list allowing multiple selections.
*
* @param items An array of strings, or a promise that resolves to an array of strings.
* @param options Configures the behavior of the selection list.
* @param token A token that can be used to signal cancellation.
* @return A promise that resolves to the selected items or `undefined`.
*/
export function showQuickPick(items: string[] | Thenable<string[]>, options: QuickPickOptions & { canPickMany: true; }, token?: CancellationToken): Thenable<string[] | undefined>;
/**
* Shows a selection list.
*
* @param items An array of strings, or a promise that resolves to an array of strings.
* @param options Configures the behavior of the selection list.
* @param token A token that can be used to signal cancellation.
* @return A promise that resolves to the selection or `undefined`.
*/
export function showQuickPick(items: string[] | Thenable<string[]>, options?: QuickPickOptions, token?: CancellationToken): Thenable<string | undefined>;
/**
* Shows a selection list allowing multiple selections.
*
* @param items An array of items, or a promise that resolves to an array of items.
* @param options Configures the behavior of the selection list.
* @param token A token that can be used to signal cancellation.
* @return A promise that resolves to the selected items or `undefined`.
*/
export function showQuickPick<T extends QuickPickItem>(items: T[] | Thenable<T[]>, options: QuickPickOptions & { canPickMany: true; }, token?: CancellationToken): Thenable<T[] | undefined>;
/**
* Shows a selection list.
*
* @param items An array of items, or a promise that resolves to an array of items.
* @param options Configures the behavior of the selection list.
* @param token A token that can be used to signal cancellation.
* @return A promise that resolves to the selected item or `undefined`.
*/
export function showQuickPick<T extends QuickPickItem>(items: T[] | Thenable<T[]>, options?: QuickPickOptions, token?: CancellationToken): Thenable<T | undefined>;
/**
* Shows a selection list of [workspace folders](#workspace.workspaceFolders) to pick from.
* Returns `undefined` if no folder is open.
*
* @param options Configures the behavior of the workspace folder list.
* @return A promise that resolves to the workspace folder or `undefined`.
*/
export function showWorkspaceFolderPick(options?: WorkspaceFolderPickOptions): Thenable<WorkspaceFolder | undefined>;
/**
* Shows a file open dialog to the user which allows to select a file
* for opening-purposes.
*
* @param options Options that control the dialog.
* @returns A promise that resolves to the selected resources or `undefined`.
*/
export function showOpenDialog(options: OpenDialogOptions): Thenable<Uri[] | undefined>;
/**
* Shows a file save dialog to the user which allows to select a file
* for saving-purposes.
*
* @param options Options that control the dialog.
* @returns A promise that resolves to the selected resource or `undefined`.
*/
export function showSaveDialog(options: SaveDialogOptions): Thenable<Uri | undefined>;
/**
* Opens an input box to ask the user for input.
*
* The returned value will be `undefined` if the input box was canceled (e.g. pressing ESC). Otherwise the
* returned value will be the string typed by the user or an empty string if the user did not type
* anything but dismissed the input box with OK.
*
* @param options Configures the behavior of the input box.
* @param token A token that can be used to signal cancellation.
* @return A promise that resolves to a string the user provided or to `undefined` in case of dismissal.
*/
export function showInputBox(options?: InputBoxOptions, token?: CancellationToken): Thenable<string | undefined>;
/**
* Creates a [QuickPick](#QuickPick) to let the user pick an item from a list
* of items of type T.
*
* Note that in many cases the more convenient [window.showQuickPick](#window.showQuickPick)
* is easier to use. [window.createQuickPick](#window.createQuickPick) should be used
* when [window.showQuickPick](#window.showQuickPick) does not offer the required flexibility.
*
* @return A new [QuickPick](#QuickPick).
*/
export function createQuickPick<T extends QuickPickItem>(): QuickPick<T>;
/**
* Creates a [InputBox](#InputBox) to let the user enter some text input.
*
* Note that in many cases the more convenient [window.showInputBox](#window.showInputBox)
* is easier to use. [window.createInputBox](#window.createInputBox) should be used
* when [window.showInputBox](#window.showInputBox) does not offer the required flexibility.
*
* @return A new [InputBox](#InputBox).
*/
export function createInputBox(): InputBox;
/**
* Creates a new [output channel](#OutputChannel) with the given name.
*
* @param name Human-readable string which will be used to represent the channel in the UI.
*/
export function createOutputChannel(name: string): OutputChannel;
/**
* Create and show a new webview panel.
*
* @param viewType Identifies the type of the webview panel.
* @param title Title of the panel.
* @param showOptions Where to show the webview in the editor. If preserveFocus is set, the new webview will not take focus.
* @param options Settings for the new panel.
*
* @return New webview panel.
*/
export function createWebviewPanel(viewType: string, title: string, showOptions: ViewColumn | { viewColumn: ViewColumn, preserveFocus?: boolean }, options?: WebviewPanelOptions & WebviewOptions): WebviewPanel;
/**
* Set a message to the status bar. This is a short hand for the more powerful
* status bar [items](#window.createStatusBarItem).
*
* @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text).
* @param hideAfterTimeout Timeout in milliseconds after which the message will be disposed.
* @return A disposable which hides the status bar message.
*/
export function setStatusBarMessage(text: string, hideAfterTimeout: number): Disposable;
/**
* Set a message to the status bar. This is a short hand for the more powerful
* status bar [items](#window.createStatusBarItem).
*
* @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text).
* @param hideWhenDone Thenable on which completion (resolve or reject) the message will be disposed.
* @return A disposable which hides the status bar message.
*/
export function setStatusBarMessage(text: string, hideWhenDone: Thenable<any>): Disposable;
/**
* Set a message to the status bar. This is a short hand for the more powerful
* status bar [items](#window.createStatusBarItem).
*
* *Note* that status bar messages stack and that they must be disposed when no
* longer used.
*
* @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text).
* @return A disposable which hides the status bar message.
*/
export function setStatusBarMessage(text: string): Disposable;
/**
* ~~Show progress in the Source Control viewlet while running the given callback and while
* its returned promise isn't resolve or rejected.~~
*
* @deprecated Use `withProgress` instead.
*
* @param task A callback returning a promise. Progress increments can be reported with
* the provided [progress](#Progress)-object.
* @return The thenable the task did return.
*/
export function withScmProgress<R>(task: (progress: Progress<number>) => Thenable<R>): Thenable<R>;
/**
* Show progress in the editor. Progress is shown while running the given callback
* and while the promise it returned isn't resolved nor rejected. The location at which
* progress should show (and other details) is defined via the passed [`ProgressOptions`](#ProgressOptions).
*
* @param task A callback returning a promise. Progress state can be reported with
* the provided [progress](#Progress)-object.
*
* To report discrete progress, use `increment` to indicate how much work has been completed. Each call with
* a `increment` value will be summed up and reflected as overall progress until 100% is reached (a value of
* e.g. `10` accounts for `10%` of work done).
* Note that currently only `ProgressLocation.Notification` is capable of showing discrete progress.
*
* To monitor if the operation has been cancelled by the user, use the provided [`CancellationToken`](#CancellationToken).
* Note that currently only `ProgressLocation.Notification` is supporting to show a cancel button to cancel the
* long running operation.
*
* @return The thenable the task-callback returned.
*/
export function withProgress<R>(options: ProgressOptions, task: (progress: Progress<{ message?: string; increment?: number }>, token: CancellationToken) => Thenable<R>): Thenable<R>;
/**
* Creates a status bar [item](#StatusBarItem).
*
* @param alignment The alignment of the item.
* @param priority The priority of the item. Higher values mean the item should be shown more to the left.
* @return A new status bar item.
*/
export function createStatusBarItem(alignment?: StatusBarAlignment, priority?: number): StatusBarItem;
/**
* Creates a [Terminal](#Terminal). The cwd of the terminal will be the workspace directory
* if it exists, regardless of whether an explicit customStartPath setting exists.
*
* @param name Optional human-readable string which will be used to represent the terminal in the UI.
* @param shellPath Optional path to a custom shell executable to be used in the terminal.
* @param shellArgs Optional args for the custom shell executable, this does not work on Windows (see #8429)
* @return A new Terminal.
*/
export function createTerminal(name?: string, shellPath?: string, shellArgs?: string[]): Terminal;
/**
* Creates a [Terminal](#Terminal). The cwd of the terminal will be the workspace directory
* if it exists, regardless of whether an explicit customStartPath setting exists.
*
* @param options A TerminalOptions object describing the characteristics of the new terminal.
* @return A new Terminal.
*/
export function createTerminal(options: TerminalOptions): Terminal;
/**
* Register a [TreeDataProvider](#TreeDataProvider) for the view contributed using the extension point `views`.
* This will allow you to contribute data to the [TreeView](#TreeView) and update if the data changes.
*
* **Note:** To get access to the [TreeView](#TreeView) and perform operations on it, use [createTreeView](#window.createTreeView).
*
* @param viewId Id of the view contributed using the extension point `views`.
* @param treeDataProvider A [TreeDataProvider](#TreeDataProvider) that provides tree data for the view
*/
export function registerTreeDataProvider<T>(viewId: string, treeDataProvider: TreeDataProvider<T>): Disposable;
/**
* Create a [TreeView](#TreeView) for the view contributed using the extension point `views`.
* @param viewId Id of the view contributed using the extension point `views`.
* @param options Options object to provide [TreeDataProvider](#TreeDataProvider) for the view.
* @returns a [TreeView](#TreeView).
*/
export function createTreeView<T>(viewId: string, options: { treeDataProvider: TreeDataProvider<T> }): TreeView<T>;
/**
* Registers a [uri handler](#UriHandler) capable of handling system-wide [uris](#Uri).
* In case there are multiple windows open, the topmost window will handle the uri.
* A uri handler is scoped to the extension it is contributed from; it will only
* be able to handle uris which are directed to the extension itself. A uri must respect
* the following rules:
*
* - The uri-scheme must be the product name;
* - The uri-authority must be the extension id (eg. `my.extension`);
* - The uri-path, -query and -fragment parts are arbitrary.
*
* For example, if the `my.extension` extension registers a uri handler, it will only
* be allowed to handle uris with the prefix `product-name://my.extension`.
*
* An extension can only register a single uri handler in its entire activation lifetime.
*
* * *Note:* There is an activation event `onUri` that fires when a uri directed for
* the current extension is about to be handled.
*
* @param handler The uri handler to register for this extension.
*/
export function registerUriHandler(handler: UriHandler): Disposable;
/**
* Registers a webview panel serializer.
*
* Extensions that support reviving should have an `"onWebviewPanel:viewType"` activation event and
* make sure that [registerWebviewPanelSerializer](#registerWebviewPanelSerializer) is called during activation.
*
* Only a single serializer may be registered at a time for a given `viewType`.
*
* @param viewType Type of the webview panel that can be serialized.
* @param serializer Webview serializer.
*/
export function registerWebviewPanelSerializer(viewType: string, serializer: WebviewPanelSerializer): Disposable;
}
/**
* The event that is fired when an element in the [TreeView](#TreeView) is expanded or collapsed
*/
export interface TreeViewExpansionEvent<T> {
/**
* Element that is expanded or collapsed.
*/
readonly element: T;
}
/**
* The event that is fired when there is a change in [tree view's selection](#TreeView.selection)
*/
export interface TreeViewSelectionChangeEvent<T> {
/**
* Selected elements.
*/
readonly selection: T[];
}
/**
* The event that is fired when there is a change in [tree view's visibility](#TreeView.visible)
*/
export interface TreeViewVisibilityChangeEvent {
/**
* `true` if the [tree view](#TreeView) is visible otherwise `false`.
*/
readonly visible: boolean;
}
/**
* Represents a Tree view
*/
export interface TreeView<T> extends Disposable {
/**
* Event that is fired when an element is expanded
*/
readonly onDidExpandElement: Event<TreeViewExpansionEvent<T>>;
/**
* Event that is fired when an element is collapsed
*/
readonly onDidCollapseElement: Event<TreeViewExpansionEvent<T>>;
/**
* Currently selected elements.
*/
readonly selection: T[];
/**
* Event that is fired when the [selection](#TreeView.selection) has changed
*/
readonly onDidChangeSelection: Event<TreeViewSelectionChangeEvent<T>>;
/**
* `true` if the [tree view](#TreeView) is visible otherwise `false`.
*/
readonly visible: boolean;
/**
* Event that is fired when [visibility](#TreeView.visible) has changed
*/
readonly onDidChangeVisibility: Event<TreeViewVisibilityChangeEvent>;
/**
* Reveals the given element in the tree view.
* If the tree view is not visible then the tree view is shown and element is revealed.
*
* By default revealed element is selected.
* In order to not to select, set the option `select` to `false`.
* In order to focus, set the option `focus` to `true`.
* In order to expand the revealed element, set the option `expand` to `true`. To expand recursively set `expand` to the number of levels to expand.
* **NOTE:** You can expand only to 3 levels maximum.
*
* **NOTE:** [TreeDataProvider](#TreeDataProvider) is required to implement [getParent](#TreeDataProvider.getParent) method to access this API.
*/
reveal(element: T, options?: { select?: boolean, focus?: boolean, expand?: boolean | number }): Thenable<void>;
}
/**
* A data provider that provides tree data
*/
export interface TreeDataProvider<T> {
/**
* An optional event to signal that an element or root has changed.
* This will trigger the view to update the changed element/root and its children recursively (if shown).
* To signal that root has changed, do not pass any argument or pass `undefined` or `null`.
*/
onDidChangeTreeData?: Event<T | undefined | null>;
/**
* Get [TreeItem](#TreeItem) representation of the `element`
*
* @param element The element for which [TreeItem](#TreeItem) representation is asked for.
* @return [TreeItem](#TreeItem) representation of the element
*/
getTreeItem(element: T): TreeItem | Thenable<TreeItem>;
/**
* Get the children of `element` or root if no element is passed.
*
* @param element The element from which the provider gets children. Can be `undefined`.
* @return Children of `element` or root if no element is passed.
*/
getChildren(element?: T): ProviderResult<T[]>;
/**
* Optional method to return the parent of `element`.
* Return `null` or `undefined` if `element` is a child of root.
*
* **NOTE:** This method should be implemented in order to access [reveal](#TreeView.reveal) API.
*
* @param element The element for which the parent has to be returned.
* @return Parent of `element`.
*/
getParent?(element: T): ProviderResult<T>;
}
export class TreeItem {
/**
* A human-readable string describing this item. When `falsy`, it is derived from [resourceUri](#TreeItem.resourceUri).
*/
label?: string;
/**
* Optional id for the tree item that has to be unique across tree. The id is used to preserve the selection and expansion state of the tree item.
*
* If not provided, an id is generated using the tree item's label. **Note** that when labels change, ids will change and that selection and expansion state cannot be kept stable anymore.
*/
id?: string;
/**
* The icon path or [ThemeIcon](#ThemeIcon) for the tree item.
* When `falsy`, [Folder Theme Icon](#ThemeIcon.Folder) is assigned, if item is collapsible otherwise [File Theme Icon](#ThemeIcon.File).
* When a [ThemeIcon](#ThemeIcon) is specified, icon is derived from the current file icon theme for the specified theme icon using [resourceUri](#TreeItem.resourceUri) (if provided).
*/
iconPath?: string | Uri | { light: string | Uri; dark: string | Uri } | ThemeIcon;
/**
* The [uri](#Uri) of the resource representing this item.
*
* Will be used to derive the [label](#TreeItem.label), when it is not provided.
* Will be used to derive the icon from current icon theme, when [iconPath](#TreeItem.iconPath) has [ThemeIcon](#ThemeIcon) value.
*/
resourceUri?: Uri;
/**
* The tooltip text when you hover over this item.
*/
tooltip?: string | undefined;
/**
* The [command](#Command) that should be executed when the tree item is selected.
*/
command?: Command;
/**
* [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item.
*/
collapsibleState?: TreeItemCollapsibleState;
/**
* Context value of the tree item. This can be used to contribute item specific actions in the tree.
* For example, a tree item is given a context value as `folder`. When contributing actions to `view/item/context`
* using `menus` extension point, you can specify context value for key `viewItem` in `when` expression like `viewItem == folder`.
* ```
* "contributes": {
* "menus": {
* "view/item/context": [
* {
* "command": "extension.deleteFolder",
* "when": "viewItem == folder"
* }
* ]
* }
* }
* ```
* This will show action `extension.deleteFolder` only for items with `contextValue` is `folder`.
*/
contextValue?: string;
/**
* @param label A human-readable string describing this item
* @param collapsibleState [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item. Default is [TreeItemCollapsibleState.None](#TreeItemCollapsibleState.None)
*/
constructor(label: string, collapsibleState?: TreeItemCollapsibleState);
/**
* @param resourceUri The [uri](#Uri) of the resource representing this item.
* @param collapsibleState [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item. Default is [TreeItemCollapsibleState.None](#TreeItemCollapsibleState.None)
*/
constructor(resourceUri: Uri, collapsibleState?: TreeItemCollapsibleState);
}
/**
* Collapsible state of the tree item
*/
export enum TreeItemCollapsibleState {
/**
* Determines an item can be neither collapsed nor expanded. Implies it has no children.
*/
None = 0,
/**
* Determines an item is collapsed
*/
Collapsed = 1,
/**
* Determines an item is expanded
*/
Expanded = 2
}
/**
* Value-object describing what options a terminal should use.
*/
export interface TerminalOptions {
/**
* A human-readable string which will be used to represent the terminal in the UI.
*/
name?: string;
/**
* A path to a custom shell executable to be used in the terminal.
*/
shellPath?: string;
/**
* Args for the custom shell executable, this does not work on Windows (see #8429)
*/
shellArgs?: string[];
/**
* A path for the current working directory to be used for the terminal.
*/
cwd?: string;
/**
* Object with environment variables that will be added to the VS Code process.
*/
env?: { [key: string]: string | null };
}
/**
* A location in the editor at which progress information can be shown. It depends on the
* location how progress is visually represented.
*/
export enum ProgressLocation {
/**
* Show progress for the source control viewlet, as overlay for the icon and as progress bar
* inside the viewlet (when visible). Neither supports cancellation nor discrete progress.
*/
SourceControl = 1,
/**
* Show progress in the status bar of the editor. Neither supports cancellation nor discrete progress.
*/
Window = 10,
/**
* Show progress as notification with an optional cancel button. Supports to show infinite and discrete progress.
*/
Notification = 15
}
/**
* Value-object describing where and how progress should show.
*/
export interface ProgressOptions {
/**
* The location at which progress should show.
*/
location: ProgressLocation;
/**
* A human-readable string which will be used to describe the
* operation.
*/
title?: string;
/**
* Controls if a cancel button should show to allow the user to
* cancel the long running operation. Note that currently only
* `ProgressLocation.Notification` is supporting to show a cancel
* button.
*/
cancellable?: boolean;
}
/**
* A light-weight user input UI that is intially not visible. After
* configuring it through its properties the extension can make it
* visible by calling [QuickInput.show](#QuickInput.show).
*
* There are several reasons why this UI might have to be hidden and
* the extension will be notified through [QuickInput.onDidHide](#QuickInput.onDidHide).
* (Examples include: an explict call to [QuickInput.hide](#QuickInput.hide),
* the user pressing Esc, some other input UI opening, etc.)
*
* A user pressing Enter or some other gesture implying acceptance
* of the current state does not automatically hide this UI component.
* It is up to the extension to decide whether to accept the user's input
* and if the UI should indeed be hidden through a call to [QuickInput.hide](#QuickInput.hide).
*
* When the extension no longer needs this input UI, it should
* [QuickInput.dispose](#QuickInput.dispose) it to allow for freeing up
* any resources associated with it.
*
* See [QuickPick](#QuickPick) and [InputBox](#InputBox) for concrete UIs.
*/
export interface QuickInput {
/**
* An optional title.
*/
title: string | undefined;
/**
* An optional current step count.
*/
step: number | undefined;
/**
* An optional total step count.
*/
totalSteps: number | undefined;
/**
* If the UI should allow for user input. Defaults to true.
*
* Change this to false, e.g., while validating user input or
* loading data for the next step in user input.
*/
enabled: boolean;
/**
* If the UI should show a progress indicator. Defaults to false.
*
* Change this to true, e.g., while loading more data or validating
* user input.
*/
busy: boolean;
/**
* If the UI should stay open even when loosing UI focus. Defaults to false.
*/
ignoreFocusOut: boolean;
/**
* Makes the input UI visible in its current configuration. Any other input
* UI will first fire an [QuickInput.onDidHide](#QuickInput.onDidHide) event.
*/
show(): void;
/**
* Hides this input UI. This will also fire an [QuickInput.onDidHide](#QuickInput.onDidHide)
* event.
*/
hide(): void;
/**
* An event signaling when this input UI is hidden.
*
* There are several reasons why this UI might have to be hidden and
* the extension will be notified through [QuickInput.onDidHide](#QuickInput.onDidHide).
* (Examples include: an explict call to [QuickInput.hide](#QuickInput.hide),
* the user pressing Esc, some other input UI opening, etc.)
*/
onDidHide: Event<void>;
/**
* Dispose of this input UI and any associated resources. If it is still
* visible, it is first hidden. After this call the input UI is no longer
* functional and no additional methods or properties on it should be
* accessed. Instead a new input UI should be created.
*/
dispose(): void;
}
/**
* A concrete [QuickInput](#QuickInput) to let the user pick an item from a
* list of items of type T. The items can be filtered through a filter text field and
* there is an option [canSelectMany](#QuickPick.canSelectMany) to allow for
* selecting multiple items.
*
* Note that in many cases the more convenient [window.showQuickPick](#window.showQuickPick)
* is easier to use. [window.createQuickPick](#window.createQuickPick) should be used
* when [window.showQuickPick](#window.showQuickPick) does not offer the required flexibility.
*/
export interface QuickPick<T extends QuickPickItem> extends QuickInput {
/**
* Current value of the filter text.
*/
value: string;
/**
* Optional placeholder in the filter text.
*/
placeholder: string | undefined;
/**
* An event signaling when the value of the filter text has changed.
*/
readonly onDidChangeValue: Event<string>;
/**
* An event signaling when the user indicated acceptance of the selected item(s).
*/
readonly onDidAccept: Event<void>;
/**
* Buttons for actions in the UI.
*/
buttons: ReadonlyArray<QuickInputButton>;
/**
* An event signaling when a button was triggered.
*/
readonly onDidTriggerButton: Event<QuickInputButton>;
/**
* Items to pick from.
*/
items: ReadonlyArray<T>;
/**
* If multiple items can be selected at the same time. Defaults to false.
*/
canSelectMany: boolean;
/**
* If the filter text should also be matched against the description of the items. Defaults to false.
*/
matchOnDescription: boolean;
/**
* If the filter text should also be matched against the detail of the items. Defaults to false.
*/
matchOnDetail: boolean;
/**
* Active items. This can be read and updated by the extension.
*/
activeItems: ReadonlyArray<T>;
/**
* An event signaling when the active items have changed.
*/
readonly onDidChangeActive: Event<T[]>;
/**
* Selected items. This can be read and updated by the extension.
*/
selectedItems: ReadonlyArray<T>;
/**
* An event signaling when the selected items have changed.
*/
readonly onDidChangeSelection: Event<T[]>;
}
/**
* A concrete [QuickInput](#QuickInput) to let the user input a text value.
*
* Note that in many cases the more convenient [window.showInputBox](#window.showInputBox)
* is easier to use. [window.createInputBox](#window.createInputBox) should be used
* when [window.showInputBox](#window.showInputBox) does not offer the required flexibility.
*/
export interface InputBox extends QuickInput {
/**
* Current input value.
*/
value: string;
/**
* Optional placeholder in the filter text.
*/
placeholder: string | undefined;
/**
* If the input value should be hidden. Defaults to false.
*/
password: boolean;
/**
* An event signaling when the value has changed.
*/
readonly onDidChangeValue: Event<string>;
/**
* An event signaling when the user indicated acceptance of the input value.
*/
readonly onDidAccept: Event<void>;
/**
* Buttons for actions in the UI.
*/
buttons: ReadonlyArray<QuickInputButton>;
/**
* An event signaling when a button was triggered.
*/
readonly onDidTriggerButton: Event<QuickInputButton>;
/**
* An optional prompt text providing some ask or explanation to the user.
*/
prompt: string | undefined;
/**
* An optional validation message indicating a problem with the current input value.
*/
validationMessage: string | undefined;
}
/**
* Button for an action in a [QuickPick](#QuickPick) or [InputBox](#InputBox).
*/
export interface QuickInputButton {
/**
* Icon for the button.
*/
readonly iconPath: Uri | { light: Uri; dark: Uri } | ThemeIcon;
/**
* An optional tooltip.
*/
readonly tooltip?: string | undefined;
}
/**
* Predefined buttons for [QuickPick](#QuickPick) and [InputBox](#InputBox).
*/
export class QuickInputButtons {
/**
* A back button for [QuickPick](#QuickPick) and [InputBox](#InputBox).
*
* When a navigation 'back' button is needed this one should be used for consistency.
* It comes with a predefined icon, tooltip and location.
*/
static readonly Back: QuickInputButton;
/**
* @hidden
*/
private constructor();
}
/**
* An event describing an individual change in the text of a [document](#TextDocument).
*/
export interface TextDocumentContentChangeEvent {
/**
* The range that got replaced.
*/
range: Range;
/**
* The offset of the range that got replaced.
*/
rangeOffset: number;
/**
* The length of the range that got replaced.
*/
rangeLength: number;
/**
* The new text for the range.
*/
text: string;
}
/**
* An event describing a transactional [document](#TextDocument) change.
*/
export interface TextDocumentChangeEvent {
/**
* The affected document.
*/
document: TextDocument;
/**
* An array of content changes.
*/
contentChanges: TextDocumentContentChangeEvent[];
}
/**
* Represents reasons why a text document is saved.
*/
export enum TextDocumentSaveReason {
/**
* Manually triggered, e.g. by the user pressing save, by starting debugging,
* or by an API call.
*/
Manual = 1,
/**
* Automatic after a delay.
*/
AfterDelay = 2,
/**
* When the editor lost focus.
*/
FocusOut = 3
}
/**
* An event that is fired when a [document](#TextDocument) will be saved.
*
* To make modifications to the document before it is being saved, call the
* [`waitUntil`](#TextDocumentWillSaveEvent.waitUntil)-function with a thenable
* that resolves to an array of [text edits](#TextEdit).
*/
export interface TextDocumentWillSaveEvent {
/**
* The document that will be saved.
*/
document: TextDocument;
/**
* The reason why save was triggered.
*/
reason: TextDocumentSaveReason;
/**
* Allows to pause the event loop and to apply [pre-save-edits](#TextEdit).
* Edits of subsequent calls to this function will be applied in order. The
* edits will be *ignored* if concurrent modifications of the document happened.
*
* *Note:* This function can only be called during event dispatch and not
* in an asynchronous manner:
*
* ```ts
* workspace.onWillSaveTextDocument(event => {
* // async, will *throw* an error
* setTimeout(() => event.waitUntil(promise));
*
* // sync, OK
* event.waitUntil(promise);
* })
* ```
*
* @param thenable A thenable that resolves to [pre-save-edits](#TextEdit).
*/
waitUntil(thenable: Thenable<TextEdit[]>): void;
/**
* Allows to pause the event loop until the provided thenable resolved.
*
* *Note:* This function can only be called during event dispatch.
*
* @param thenable A thenable that delays saving.
*/
waitUntil(thenable: Thenable<any>): void;
}
/**
* An event describing a change to the set of [workspace folders](#workspace.workspaceFolders).
*/
export interface WorkspaceFoldersChangeEvent {
/**
* Added workspace folders.
*/
readonly added: WorkspaceFolder[];
/**
* Removed workspace folders.
*/
readonly removed: WorkspaceFolder[];
}
/**
* A workspace folder is one of potentially many roots opened by the editor. All workspace folders
* are equal which means there is no notion of an active or master workspace folder.
*/
export interface WorkspaceFolder {
/**
* The associated uri for this workspace folder.
*
* *Note:* The [Uri](#Uri)-type was intentionally chosen such that future releases of the editor can support
* workspace folders that are not stored on the local disk, e.g. `ftp://server/workspaces/foo`.
*/
readonly uri: Uri;
/**
* The name of this workspace folder. Defaults to
* the basename of its [uri-path](#Uri.path)
*/
readonly name: string;
/**
* The ordinal number of this workspace folder.
*/
readonly index: number;
}
/**
* Namespace for dealing with the current workspace. A workspace is the representation
* of the folder that has been opened. There is no workspace when just a file but not a
* folder has been opened.
*
* The workspace offers support for [listening](#workspace.createFileSystemWatcher) to fs
* events and for [finding](#workspace.findFiles) files. Both perform well and run _outside_
* the editor-process so that they should be always used instead of nodejs-equivalents.
*/
export namespace workspace {
/**
* ~~The folder that is open in the editor. `undefined` when no folder
* has been opened.~~
*
* @deprecated Use [`workspaceFolders`](#workspace.workspaceFolders) instead.
*
* @readonly
*/
export let rootPath: string | undefined;
/**
* List of workspace folders or `undefined` when no folder is open.
* *Note* that the first entry corresponds to the value of `rootPath`.
*
* @readonly
*/
export let workspaceFolders: WorkspaceFolder[] | undefined;
/**
* The name of the workspace. `undefined` when no folder
* has been opened.
*
* @readonly
*/
export let name: string | undefined;
/**
* An event that is emitted when a workspace folder is added or removed.
*/
export const onDidChangeWorkspaceFolders: Event<WorkspaceFoldersChangeEvent>;
/**
* Returns the [workspace folder](#WorkspaceFolder) that contains a given uri.
* * returns `undefined` when the given uri doesn't match any workspace folder
* * returns the *input* when the given uri is a workspace folder itself
*
* @param uri An uri.
* @return A workspace folder or `undefined`
*/
export function getWorkspaceFolder(uri: Uri): WorkspaceFolder | undefined;
/**
* Returns a path that is relative to the workspace folder or folders.
*
* When there are no [workspace folders](#workspace.workspaceFolders) or when the path
* is not contained in them, the input is returned.
*
* @param pathOrUri A path or uri. When a uri is given its [fsPath](#Uri.fsPath) is used.
* @param includeWorkspaceFolder When `true` and when the given path is contained inside a
* workspace folder the name of the workspace is prepended. Defaults to `true` when there are
* multiple workspace folders and `false` otherwise.
* @return A path relative to the root or the input.
*/
export function asRelativePath(pathOrUri: string | Uri, includeWorkspaceFolder?: boolean): string;
/**
* This method replaces `deleteCount` [workspace folders](#workspace.workspaceFolders) starting at index `start`
* by an optional set of `workspaceFoldersToAdd` on the `vscode.workspace.workspaceFolders` array. This "splice"
* behavior can be used to add, remove and change workspace folders in a single operation.
*
* If the first workspace folder is added, removed or changed, the currently executing extensions (including the
* one that called this method) will be terminated and restarted so that the (deprecated) `rootPath` property is
* updated to point to the first workspace folder.
*
* Use the [`onDidChangeWorkspaceFolders()`](#onDidChangeWorkspaceFolders) event to get notified when the
* workspace folders have been updated.
*
* **Example:** adding a new workspace folder at the end of workspace folders
* ```typescript
* workspace.updateWorkspaceFolders(workspace.workspaceFolders ? workspace.workspaceFolders.length : 0, null, { uri: ...});
* ```
*
* **Example:** removing the first workspace folder
* ```typescript
* workspace.updateWorkspaceFolders(0, 1);
* ```
*
* **Example:** replacing an existing workspace folder with a new one
* ```typescript
* workspace.updateWorkspaceFolders(0, 1, { uri: ...});
* ```
*
* It is valid to remove an existing workspace folder and add it again with a different name
* to rename that folder.
*
* **Note:** it is not valid to call [updateWorkspaceFolders()](#updateWorkspaceFolders) multiple times
* without waiting for the [`onDidChangeWorkspaceFolders()`](#onDidChangeWorkspaceFolders) to fire.
*
* @param start the zero-based location in the list of currently opened [workspace folders](#WorkspaceFolder)
* from which to start deleting workspace folders.
* @param deleteCount the optional number of workspace folders to remove.
* @param workspaceFoldersToAdd the optional variable set of workspace folders to add in place of the deleted ones.
* Each workspace is identified with a mandatory URI and an optional name.
* @return true if the operation was successfully started and false otherwise if arguments were used that would result
* in invalid workspace folder state (e.g. 2 folders with the same URI).
*/
export function updateWorkspaceFolders(start: number, deleteCount: number | undefined | null, ...workspaceFoldersToAdd: { uri: Uri, name?: string }[]): boolean;
/**
* Creates a file system watcher.
*
* A glob pattern that filters the file events on their absolute path must be provided. Optionally,
* flags to ignore certain kinds of events can be provided. To stop listening to events the watcher must be disposed.
*
* *Note* that only files within the current [workspace folders](#workspace.workspaceFolders) can be watched.
*
* @param globPattern A [glob pattern](#GlobPattern) that is applied to the absolute paths of created, changed,
* and deleted files. Use a [relative pattern](#RelativePattern) to limit events to a certain [workspace folder](#WorkspaceFolder).
* @param ignoreCreateEvents Ignore when files have been created.
* @param ignoreChangeEvents Ignore when files have been changed.
* @param ignoreDeleteEvents Ignore when files have been deleted.
* @return A new file system watcher instance.
*/
export function createFileSystemWatcher(globPattern: GlobPattern, ignoreCreateEvents?: boolean, ignoreChangeEvents?: boolean, ignoreDeleteEvents?: boolean): FileSystemWatcher;
/**
* Find files across all [workspace folders](#workspace.workspaceFolders) in the workspace.
*
* @sample `findFiles('**/*.js', '**/node_modules/**', 10)`
* @param include A [glob pattern](#GlobPattern) that defines the files to search for. The glob pattern
* will be matched against the file paths of resulting matches relative to their workspace. Use a [relative pattern](#RelativePattern)
* to restrict the search results to a [workspace folder](#WorkspaceFolder).
* @param exclude A [glob pattern](#GlobPattern) that defines files and folders to exclude. The glob pattern
* will be matched against the file paths of resulting matches relative to their workspace. When `undefined` only default excludes will
* apply, when `null` no excludes will apply.
* @param maxResults An upper-bound for the result.
* @param token A token that can be used to signal cancellation to the underlying search engine.
* @return A thenable that resolves to an array of resource identifiers. Will return no results if no
* [workspace folders](#workspace.workspaceFolders) are opened.
*/
export function findFiles(include: GlobPattern, exclude?: GlobPattern | null, maxResults?: number, token?: CancellationToken): Thenable<Uri[]>;
/**
* Save all dirty files.
*
* @param includeUntitled Also save files that have been created during this session.
* @return A thenable that resolves when the files have been saved.
*/
export function saveAll(includeUntitled?: boolean): Thenable<boolean>;
/**
* Make changes to one or many resources or create, delete, and rename resources as defined by the given
* [workspace edit](#WorkspaceEdit).
*
* All changes of a workspace edit are applied in the same order in which they have been added. If
* multiple textual inserts are made at the same position, these strings appear in the resulting text
* in the order the 'inserts' were made. Invalid sequences like 'delete file a' -> 'insert text in file a'
* cause failure of the operation.
*
* When applying a workspace edit that consists only of text edits an 'all-or-nothing'-strategy is used.
* A workspace edit with resource creations or deletions aborts the operation, e.g. consective edits will
* not be attempted, when a single edit fails.
*
* @param edit A workspace edit.
* @return A thenable that resolves when the edit could be applied.
*/
export function applyEdit(edit: WorkspaceEdit): Thenable<boolean>;
/**
* All text documents currently known to the system.
*
* @readonly
*/
export let textDocuments: TextDocument[];
/**
* Opens a document. Will return early if this document is already open. Otherwise
* the document is loaded and the [didOpen](#workspace.onDidOpenTextDocument)-event fires.
*
* The document is denoted by an [uri](#Uri). Depending on the [scheme](#Uri.scheme) the
* following rules apply:
* * `file`-scheme: Open a file on disk, will be rejected if the file does not exist or cannot be loaded.
* * `untitled`-scheme: A new file that should be saved on disk, e.g. `untitled:c:\frodo\new.js`. The language
* will be derived from the file name.
* * For all other schemes the registered text document content [providers](#TextDocumentContentProvider) are consulted.
*
* *Note* that the lifecycle of the returned document is owned by the editor and not by the extension. That means an
* [`onDidClose`](#workspace.onDidCloseTextDocument)-event can occur at any time after opening it.
*
* @param uri Identifies the resource to open.
* @return A promise that resolves to a [document](#TextDocument).
*/
export function openTextDocument(uri: Uri): Thenable<TextDocument>;
/**
* A short-hand for `openTextDocument(Uri.file(fileName))`.
*
* @see [openTextDocument](#openTextDocument)
* @param fileName A name of a file on disk.
* @return A promise that resolves to a [document](#TextDocument).
*/
export function openTextDocument(fileName: string): Thenable<TextDocument>;
/**
* Opens an untitled text document. The editor will prompt the user for a file
* path when the document is to be saved. The `options` parameter allows to
* specify the *language* and/or the *content* of the document.
*
* @param options Options to control how the document will be created.
* @return A promise that resolves to a [document](#TextDocument).
*/
export function openTextDocument(options?: { language?: string; content?: string; }): Thenable<TextDocument>;
/**
* Register a text document content provider.
*
* Only one provider can be registered per scheme.
*
* @param scheme The uri-scheme to register for.
* @param provider A content provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerTextDocumentContentProvider(scheme: string, provider: TextDocumentContentProvider): Disposable;
/**
* An event that is emitted when a [text document](#TextDocument) is opened or when the language id
* of a text document [has been changed](#languages.setTextDocumentLanguage).
*
* To add an event listener when a visible text document is opened, use the [TextEditor](#TextEditor) events in the
* [window](#window) namespace. Note that:
*
* - The event is emitted before the [document](#TextDocument) is updated in the
* [active text editor](#window.activeTextEditor)
* - When a [text document](#TextDocument) is already open (e.g.: open in another [visible text editor](#window.visibleTextEditors)) this event is not emitted
*
*/
export const onDidOpenTextDocument: Event<TextDocument>;
/**
* An event that is emitted when a [text document](#TextDocument) is disposed or when the language id
* of a text document [has been changed](#languages.setTextDocumentLanguage).
*
* To add an event listener when a visible text document is closed, use the [TextEditor](#TextEditor) events in the
* [window](#window) namespace. Note that this event is not emitted when a [TextEditor](#TextEditor) is closed
* but the document remains open in another [visible text editor](#window.visibleTextEditors).
*/
export const onDidCloseTextDocument: Event<TextDocument>;
/**
* An event that is emitted when a [text document](#TextDocument) is changed. This usually happens
* when the [contents](#TextDocument.getText) changes but also when other things like the
* [dirty](#TextDocument.isDirty)-state changes.
*/
export const onDidChangeTextDocument: Event<TextDocumentChangeEvent>;
/**
* An event that is emitted when a [text document](#TextDocument) will be saved to disk.
*
* *Note 1:* Subscribers can delay saving by registering asynchronous work. For the sake of data integrity the editor
* might save without firing this event. For instance when shutting down with dirty files.
*
* *Note 2:* Subscribers are called sequentially and they can [delay](#TextDocumentWillSaveEvent.waitUntil) saving
* by registering asynchronous work. Protection against misbehaving listeners is implemented as such:
* * there is an overall time budget that all listeners share and if that is exhausted no further listener is called
* * listeners that take a long time or produce errors frequently will not be called anymore
*
* The current thresholds are 1.5 seconds as overall time budget and a listener can misbehave 3 times before being ignored.
*/
export const onWillSaveTextDocument: Event<TextDocumentWillSaveEvent>;
/**
* An event that is emitted when a [text document](#TextDocument) is saved to disk.
*/
export const onDidSaveTextDocument: Event<TextDocument>;
/**
* Get a workspace configuration object.
*
* When a section-identifier is provided only that part of the configuration
* is returned. Dots in the section-identifier are interpreted as child-access,
* like `{ myExt: { setting: { doIt: true }}}` and `getConfiguration('myExt.setting').get('doIt') === true`.
*
* When a resource is provided, configuration scoped to that resource is returned.
*
* @param section A dot-separated identifier.
* @param resource A resource for which the configuration is asked for
* @return The full configuration or a subset.
*/
export function getConfiguration(section?: string, resource?: Uri | null): WorkspaceConfiguration;
/**
* An event that is emitted when the [configuration](#WorkspaceConfiguration) changed.
*/
export const onDidChangeConfiguration: Event<ConfigurationChangeEvent>;
/**
* ~~Register a task provider.~~
*
* @deprecated Use the corresponding function on the `tasks` namespace instead
*
* @param type The task kind type this provider is registered for.
* @param provider A task provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerTaskProvider(type: string, provider: TaskProvider): Disposable;
/**
* Register a filesystem provider for a given scheme, e.g. `ftp`.
*
* There can only be one provider per scheme and an error is being thrown when a scheme
* has been claimed by another provider or when it is reserved.
*
* @param scheme The uri-[scheme](#Uri.scheme) the provider registers for.
* @param provider The filesystem provider.
* @param options Immutable metadata about the provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerFileSystemProvider(scheme: string, provider: FileSystemProvider, options?: { isCaseSensitive?: boolean, isReadonly?: boolean }): Disposable;
}
/**
* An event describing the change in Configuration
*/
export interface ConfigurationChangeEvent {
/**
* Returns `true` if the given section for the given resource (if provided) is affected.
*
* @param section Configuration name, supports _dotted_ names.
* @param resource A resource Uri.
* @return `true` if the given section for the given resource (if provided) is affected.
*/
affectsConfiguration(section: string, resource?: Uri): boolean;
}
/**
* Namespace for participating in language-specific editor [features](https://code.visualstudio.com/docs/editor/editingevolved),
* like IntelliSense, code actions, diagnostics etc.
*
* Many programming languages exist and there is huge variety in syntaxes, semantics, and paradigms. Despite that, features
* like automatic word-completion, code navigation, or code checking have become popular across different tools for different
* programming languages.
*
* The editor provides an API that makes it simple to provide such common features by having all UI and actions already in place and
* by allowing you to participate by providing data only. For instance, to contribute a hover all you have to do is provide a function
* that can be called with a [TextDocument](#TextDocument) and a [Position](#Position) returning hover info. The rest, like tracking the
* mouse, positioning the hover, keeping the hover stable etc. is taken care of by the editor.
*
* ```javascript
* languages.registerHoverProvider('javascript', {
* provideHover(document, position, token) {
* return new Hover('I am a hover!');
* }
* });
* ```
*
* Registration is done using a [document selector](#DocumentSelector) which is either a language id, like `javascript` or
* a more complex [filter](#DocumentFilter) like `{ language: 'typescript', scheme: 'file' }`. Matching a document against such
* a selector will result in a [score](#languages.match) that is used to determine if and how a provider shall be used. When
* scores are equal the provider that came last wins. For features that allow full arity, like [hover](#languages.registerHoverProvider),
* the score is only checked to be `>0`, for other features, like [IntelliSense](#languages.registerCompletionItemProvider) the
* score is used for determining the order in which providers are asked to participate.
*/
export namespace languages {
/**
* Return the identifiers of all known languages.
* @return Promise resolving to an array of identifier strings.
*/
export function getLanguages(): Thenable<string[]>;
/**
* Set (and change) the [language](#TextDocument.languageId) that is associated
* with the given document.
*
* *Note* that calling this function will trigger the [`onDidCloseTextDocument`](#workspace.onDidCloseTextDocument) event
* followed by the [`onDidOpenTextDocument`](#workspace.onDidOpenTextDocument) event.
*
* @param document The document which language is to be changed
* @param languageId The new language identifier.
* @returns A thenable that resolves with the updated document.
*/
export function setTextDocumentLanguage(document: TextDocument, languageId: string): Thenable<TextDocument>;
/**
* Compute the match between a document [selector](#DocumentSelector) and a document. Values
* greater than zero mean the selector matches the document.
*
* A match is computed according to these rules:
* 1. When [`DocumentSelector`](#DocumentSelector) is an array, compute the match for each contained `DocumentFilter` or language identifier and take the maximum value.
* 2. A string will be desugared to become the `language`-part of a [`DocumentFilter`](#DocumentFilter), so `"fooLang"` is like `{ language: "fooLang" }`.
* 3. A [`DocumentFilter`](#DocumentFilter) will be matched against the document by comparing its parts with the document. The following rules apply:
* 1. When the `DocumentFilter` is empty (`{}`) the result is `0`
* 2. When `scheme`, `language`, or `pattern` are defined but one doesnt match, the result is `0`
* 3. Matching against `*` gives a score of `5`, matching via equality or via a glob-pattern gives a score of `10`
* 4. The result is the maximum value of each match
*
* Samples:
* ```js
* // default document from disk (file-scheme)
* doc.uri; //'file:///my/file.js'
* doc.languageId; // 'javascript'
* match('javascript', doc); // 10;
* match({language: 'javascript'}, doc); // 10;
* match({language: 'javascript', scheme: 'file'}, doc); // 10;
* match('*', doc); // 5
* match('fooLang', doc); // 0
* match(['fooLang', '*'], doc); // 5
*
* // virtual document, e.g. from git-index
* doc.uri; // 'git:/my/file.js'
* doc.languageId; // 'javascript'
* match('javascript', doc); // 10;
* match({language: 'javascript', scheme: 'git'}, doc); // 10;
* match('*', doc); // 5
* ```
*
* @param selector A document selector.
* @param document A text document.
* @return A number `>0` when the selector matches and `0` when the selector does not match.
*/
export function match(selector: DocumentSelector, document: TextDocument): number;
/**
* An [event](#Event) which fires when the global set of diagnostics changes. This is
* newly added and removed diagnostics.
*/
export const onDidChangeDiagnostics: Event<DiagnosticChangeEvent>;
/**
* Get all diagnostics for a given resource. *Note* that this includes diagnostics from
* all extensions but *not yet* from the task framework.
*
* @param resource A resource
* @returns An array of [diagnostics](#Diagnostic) objects or an empty array.
*/
export function getDiagnostics(resource: Uri): Diagnostic[];
/**
* Get all diagnostics. *Note* that this includes diagnostics from
* all extensions but *not yet* from the task framework.
*
* @returns An array of uri-diagnostics tuples or an empty array.
*/
export function getDiagnostics(): [Uri, Diagnostic[]][];
/**
* Create a diagnostics collection.
*
* @param name The [name](#DiagnosticCollection.name) of the collection.
* @return A new diagnostic collection.
*/
export function createDiagnosticCollection(name?: string): DiagnosticCollection;
/**
* Register a completion provider.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and groups of equal score are sequentially asked for
* completion items. The process stops when one or many providers of a group return a
* result. A failing provider (rejected promise or exception) will not fail the whole
* operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A completion provider.
* @param triggerCharacters Trigger completion when the user types one of the characters, like `.` or `:`.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerCompletionItemProvider(selector: DocumentSelector, provider: CompletionItemProvider, ...triggerCharacters: string[]): Disposable;
/**
* Register a code action provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A code action provider.
* @param metadata Metadata about the kind of code actions the provider providers.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerCodeActionsProvider(selector: DocumentSelector, provider: CodeActionProvider, metadata?: CodeActionProviderMetadata): Disposable;
/**
* Register a code lens provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A code lens provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerCodeLensProvider(selector: DocumentSelector, provider: CodeLensProvider): Disposable;
/**
* Register a definition provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A definition provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDefinitionProvider(selector: DocumentSelector, provider: DefinitionProvider): Disposable;
/**
* Register an implementation provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider An implementation provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerImplementationProvider(selector: DocumentSelector, provider: ImplementationProvider): Disposable;
/**
* Register a type definition provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A type definition provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerTypeDefinitionProvider(selector: DocumentSelector, provider: TypeDefinitionProvider): Disposable;
/**
* Register a hover provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A hover provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerHoverProvider(selector: DocumentSelector, provider: HoverProvider): Disposable;
/**
* Register a document highlight provider.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and groups sequentially asked for document highlights.
* The process stops when a provider returns a `non-falsy` or `non-failure` result.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A document highlight provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDocumentHighlightProvider(selector: DocumentSelector, provider: DocumentHighlightProvider): Disposable;
/**
* Register a document symbol provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A document symbol provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDocumentSymbolProvider(selector: DocumentSelector, provider: DocumentSymbolProvider): Disposable;
/**
* Register a workspace symbol provider.
*
* Multiple providers can be registered. In that case providers are asked in parallel and
* the results are merged. A failing provider (rejected promise or exception) will not cause
* a failure of the whole operation.
*
* @param provider A workspace symbol provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerWorkspaceSymbolProvider(provider: WorkspaceSymbolProvider): Disposable;
/**
* Register a reference provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A reference provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerReferenceProvider(selector: DocumentSelector, provider: ReferenceProvider): Disposable;
/**
* Register a reference provider.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and the best-matching provider is used. Failure
* of the selected provider will cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A rename provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerRenameProvider(selector: DocumentSelector, provider: RenameProvider): Disposable;
/**
* Register a formatting provider for a document.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and the best-matching provider is used. Failure
* of the selected provider will cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A document formatting edit provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDocumentFormattingEditProvider(selector: DocumentSelector, provider: DocumentFormattingEditProvider): Disposable;
/**
* Register a formatting provider for a document range.
*
* *Note:* A document range provider is also a [document formatter](#DocumentFormattingEditProvider)
* which means there is no need to [register](#languages.registerDocumentFormattingEditProvider) a document
* formatter when also registering a range provider.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and the best-matching provider is used. Failure
* of the selected provider will cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A document range formatting edit provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDocumentRangeFormattingEditProvider(selector: DocumentSelector, provider: DocumentRangeFormattingEditProvider): Disposable;
/**
* Register a formatting provider that works on type. The provider is active when the user enables the setting `editor.formatOnType`.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and the best-matching provider is used. Failure
* of the selected provider will cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider An on type formatting edit provider.
* @param firstTriggerCharacter A character on which formatting should be triggered, like `}`.
* @param moreTriggerCharacter More trigger characters.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerOnTypeFormattingEditProvider(selector: DocumentSelector, provider: OnTypeFormattingEditProvider, firstTriggerCharacter: string, ...moreTriggerCharacter: string[]): Disposable;
/**
* Register a signature help provider.
*
* Multiple providers can be registered for a language. In that case providers are sorted
* by their [score](#languages.match) and called sequentially until a provider returns a
* valid result.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A signature help provider.
* @param triggerCharacters Trigger signature help when the user types one of the characters, like `,` or `(`.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerSignatureHelpProvider(selector: DocumentSelector, provider: SignatureHelpProvider, ...triggerCharacters: string[]): Disposable;
/**
* Register a document link provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A document link provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDocumentLinkProvider(selector: DocumentSelector, provider: DocumentLinkProvider): Disposable;
/**
* Register a color provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged. A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A color provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerColorProvider(selector: DocumentSelector, provider: DocumentColorProvider): Disposable;
/**
* Register a folding range provider.
*
* Multiple providers can be registered for a language. In that case providers are asked in
* parallel and the results are merged.
* If multiple folding ranges start at the same position, only the range of the first registered provider is used.
* If a folding range overlaps with an other range that has a smaller position, it is also ignored.
*
* A failing provider (rejected promise or exception) will
* not cause a failure of the whole operation.
*
* @param selector A selector that defines the documents this provider is applicable to.
* @param provider A folding range provider.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerFoldingRangeProvider(selector: DocumentSelector, provider: FoldingRangeProvider): Disposable;
/**
* Set a [language configuration](#LanguageConfiguration) for a language.
*
* @param language A language identifier like `typescript`.
* @param configuration Language configuration.
* @return A [disposable](#Disposable) that unsets this configuration.
*/
export function setLanguageConfiguration(language: string, configuration: LanguageConfiguration): Disposable;
}
/**
* Represents the input box in the Source Control viewlet.
*/
export interface SourceControlInputBox {
/**
* Setter and getter for the contents of the input box.
*/
value: string;
/**
* A string to show as place holder in the input box to guide the user.
*/
placeholder: string;
}
interface QuickDiffProvider {
/**
* Provide a [uri](#Uri) to the original resource of any given resource uri.
*
* @param uri The uri of the resource open in a text editor.
* @param token A cancellation token.
* @return A thenable that resolves to uri of the matching original resource.
*/
provideOriginalResource?(uri: Uri, token: CancellationToken): ProviderResult<Uri>;
}
/**
* The theme-aware decorations for a
* [source control resource state](#SourceControlResourceState).
*/
export interface SourceControlResourceThemableDecorations {
/**
* The icon path for a specific
* [source control resource state](#SourceControlResourceState).
*/
readonly iconPath?: string | Uri;
}
/**
* The decorations for a [source control resource state](#SourceControlResourceState).
* Can be independently specified for light and dark themes.
*/
export interface SourceControlResourceDecorations extends SourceControlResourceThemableDecorations {
/**
* Whether the [source control resource state](#SourceControlResourceState) should
* be striked-through in the UI.
*/
readonly strikeThrough?: boolean;
/**
* Whether the [source control resource state](#SourceControlResourceState) should
* be faded in the UI.
*/
readonly faded?: boolean;
/**
* The title for a specific
* [source control resource state](#SourceControlResourceState).
*/
readonly tooltip?: string;
/**
* The light theme decorations.
*/
readonly light?: SourceControlResourceThemableDecorations;
/**
* The dark theme decorations.
*/
readonly dark?: SourceControlResourceThemableDecorations;
}
/**
* An source control resource state represents the state of an underlying workspace
* resource within a certain [source control group](#SourceControlResourceGroup).
*/
export interface SourceControlResourceState {
/**
* The [uri](#Uri) of the underlying resource inside the workspace.
*/
readonly resourceUri: Uri;
/**
* The [command](#Command) which should be run when the resource
* state is open in the Source Control viewlet.
*/
readonly command?: Command;
/**
* The [decorations](#SourceControlResourceDecorations) for this source control
* resource state.
*/
readonly decorations?: SourceControlResourceDecorations;
}
/**
* A source control resource group is a collection of
* [source control resource states](#SourceControlResourceState).
*/
export interface SourceControlResourceGroup {
/**
* The id of this source control resource group.
*/
readonly id: string;
/**
* The label of this source control resource group.
*/
label: string;
/**
* Whether this source control resource group is hidden when it contains
* no [source control resource states](#SourceControlResourceState).
*/
hideWhenEmpty?: boolean;
/**
* This group's collection of
* [source control resource states](#SourceControlResourceState).
*/
resourceStates: SourceControlResourceState[];
/**
* Dispose this source control resource group.
*/
dispose(): void;
}
/**
* An source control is able to provide [resource states](#SourceControlResourceState)
* to the editor and interact with the editor in several source control related ways.
*/
export interface SourceControl {
/**
* The id of this source control.
*/
readonly id: string;
/**
* The human-readable label of this source control.
*/
readonly label: string;
/**
* The (optional) Uri of the root of this source control.
*/
readonly rootUri: Uri | undefined;
/**
* The [input box](#SourceControlInputBox) for this source control.
*/
readonly inputBox: SourceControlInputBox;
/**
* The UI-visible count of [resource states](#SourceControlResourceState) of
* this source control.
*
* Equals to the total number of [resource state](#SourceControlResourceState)
* of this source control, if undefined.
*/
count?: number;
/**
* An optional [quick diff provider](#QuickDiffProvider).
*/
quickDiffProvider?: QuickDiffProvider;
/**
* Optional commit template string.
*
* The Source Control viewlet will populate the Source Control
* input with this value when appropriate.
*/
commitTemplate?: string;
/**
* Optional accept input command.
*
* This command will be invoked when the user accepts the value
* in the Source Control input.
*/
acceptInputCommand?: Command;
/**
* Optional status bar commands.
*
* These commands will be displayed in the editor's status bar.
*/
statusBarCommands?: Command[];
/**
* Create a new [resource group](#SourceControlResourceGroup).
*/
createResourceGroup(id: string, label: string): SourceControlResourceGroup;
/**
* Dispose this source control.
*/
dispose(): void;
}
export namespace scm {
/**
* ~~The [input box](#SourceControlInputBox) for the last source control
* created by the extension.~~
*
* @deprecated Use SourceControl.inputBox instead
*/
export const inputBox: SourceControlInputBox;
/**
* Creates a new [source control](#SourceControl) instance.
*
* @param id An `id` for the source control. Something short, eg: `git`.
* @param label A human-readable string for the source control. Eg: `Git`.
* @param rootUri An optional Uri of the root of the source control. Eg: `Uri.parse(workspaceRoot)`.
* @return An instance of [source control](#SourceControl).
*/
export function createSourceControl(id: string, label: string, rootUri?: Uri): SourceControl;
}
/**
* Configuration for a debug session.
*/
export interface DebugConfiguration {
/**
* The type of the debug session.
*/
type: string;
/**
* The name of the debug session.
*/
name: string;
/**
* The request type of the debug session.
*/
request: string;
/**
* Additional debug type specific properties.
*/
[key: string]: any;
}
/**
* A debug session.
*/
export interface DebugSession {
/**
* The unique ID of this debug session.
*/
readonly id: string;
/**
* The debug session's type from the [debug configuration](#DebugConfiguration).
*/
readonly type: string;
/**
* The debug session's name from the [debug configuration](#DebugConfiguration).
*/
readonly name: string;
/**
* Send a custom request to the debug adapter.
*/
customRequest(command: string, args?: any): Thenable<any>;
}
/**
* A custom Debug Adapter Protocol event received from a [debug session](#DebugSession).
*/
export interface DebugSessionCustomEvent {
/**
* The [debug session](#DebugSession) for which the custom event was received.
*/
session: DebugSession;
/**
* Type of event.
*/
event: string;
/**
* Event specific information.
*/
body?: any;
}
/**
* A debug configuration provider allows to add the initial debug configurations to a newly created launch.json
* and to resolve a launch configuration before it is used to start a new debug session.
* A debug configuration provider is registered via #debug.registerDebugConfigurationProvider.
*/
export interface DebugConfigurationProvider {
/**
* Provides initial [debug configuration](#DebugConfiguration). If more than one debug configuration provider is
* registered for the same type, debug configurations are concatenated in arbitrary order.
*
* @param folder The workspace folder for which the configurations are used or undefined for a folderless setup.
* @param token A cancellation token.
* @return An array of [debug configurations](#DebugConfiguration).
*/
provideDebugConfigurations?(folder: WorkspaceFolder | undefined, token?: CancellationToken): ProviderResult<DebugConfiguration[]>;
/**
* Resolves a [debug configuration](#DebugConfiguration) by filling in missing values or by adding/changing/removing attributes.
* If more than one debug configuration provider is registered for the same type, the resolveDebugConfiguration calls are chained
* in arbitrary order and the initial debug configuration is piped through the chain.
* Returning the value 'undefined' prevents the debug session from starting.
* Returning the value 'null' prevents the debug session from starting and opens the underlying debug configuration instead.
*
* @param folder The workspace folder from which the configuration originates from or undefined for a folderless setup.
* @param debugConfiguration The [debug configuration](#DebugConfiguration) to resolve.
* @param token A cancellation token.
* @return The resolved debug configuration or undefined or null.
*/
resolveDebugConfiguration?(folder: WorkspaceFolder | undefined, debugConfiguration: DebugConfiguration, token?: CancellationToken): ProviderResult<DebugConfiguration>;
}
/**
* Represents the debug console.
*/
export interface DebugConsole {
/**
* Append the given value to the debug console.
*
* @param value A string, falsy values will not be printed.
*/
append(value: string): void;
/**
* Append the given value and a line feed character
* to the debug console.
*
* @param value A string, falsy values will be printed.
*/
appendLine(value: string): void;
}
/**
* An event describing the changes to the set of [breakpoints](#Breakpoint).
*/
export interface BreakpointsChangeEvent {
/**
* Added breakpoints.
*/
readonly added: Breakpoint[];
/**
* Removed breakpoints.
*/
readonly removed: Breakpoint[];
/**
* Changed breakpoints.
*/
readonly changed: Breakpoint[];
}
/**
* The base class of all breakpoint types.
*/
export class Breakpoint {
/**
* Is breakpoint enabled.
*/
readonly enabled: boolean;
/**
* An optional expression for conditional breakpoints.
*/
readonly condition?: string;
/**
* An optional expression that controls how many hits of the breakpoint are ignored.
*/
readonly hitCondition?: string;
/**
* An optional message that gets logged when this breakpoint is hit. Embedded expressions within {} are interpolated by the debug adapter.
*/
readonly logMessage?: string;
protected constructor(enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string);
}
/**
* A breakpoint specified by a source location.
*/
export class SourceBreakpoint extends Breakpoint {
/**
* The source and line position of this breakpoint.
*/
readonly location: Location;
/**
* Create a new breakpoint for a source location.
*/
constructor(location: Location, enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string);
}
/**
* A breakpoint specified by a function name.
*/
export class FunctionBreakpoint extends Breakpoint {
/**
* The name of the function to which this breakpoint is attached.
*/
readonly functionName: string;
/**
* Create a new function breakpoint.
*/
constructor(functionName: string, enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string);
}
/**
* Namespace for debug functionality.
*/
export namespace debug {
/**
* The currently active [debug session](#DebugSession) or `undefined`. The active debug session is the one
* represented by the debug action floating window or the one currently shown in the drop down menu of the debug action floating window.
* If no debug session is active, the value is `undefined`.
*/
export let activeDebugSession: DebugSession | undefined;
/**
* The currently active [debug console](#DebugConsole).
*/
export let activeDebugConsole: DebugConsole;
/**
* List of breakpoints.
*/
export let breakpoints: Breakpoint[];
/**
* An [event](#Event) which fires when the [active debug session](#debug.activeDebugSession)
* has changed. *Note* that the event also fires when the active debug session changes
* to `undefined`.
*/
export const onDidChangeActiveDebugSession: Event<DebugSession | undefined>;
/**
* An [event](#Event) which fires when a new [debug session](#DebugSession) has been started.
*/
export const onDidStartDebugSession: Event<DebugSession>;
/**
* An [event](#Event) which fires when a custom DAP event is received from the [debug session](#DebugSession).
*/
export const onDidReceiveDebugSessionCustomEvent: Event<DebugSessionCustomEvent>;
/**
* An [event](#Event) which fires when a [debug session](#DebugSession) has terminated.
*/
export const onDidTerminateDebugSession: Event<DebugSession>;
/**
* An [event](#Event) that is emitted when the set of breakpoints is added, removed, or changed.
*/
export const onDidChangeBreakpoints: Event<BreakpointsChangeEvent>;
/**
* Register a [debug configuration provider](#DebugConfigurationProvider) for a specific debug type.
* More than one provider can be registered for the same type.
*
* @param type The debug type for which the provider is registered.
* @param provider The [debug configuration provider](#DebugConfigurationProvider) to register.
* @return A [disposable](#Disposable) that unregisters this provider when being disposed.
*/
export function registerDebugConfigurationProvider(debugType: string, provider: DebugConfigurationProvider): Disposable;
/**
* Start debugging by using either a named launch or named compound configuration,
* or by directly passing a [DebugConfiguration](#DebugConfiguration).
* The named configurations are looked up in '.vscode/launch.json' found in the given folder.
* Before debugging starts, all unsaved files are saved and the launch configurations are brought up-to-date.
* Folder specific variables used in the configuration (e.g. '${workspaceFolder}') are resolved against the given folder.
* @param folder The [workspace folder](#WorkspaceFolder) for looking up named configurations and resolving variables or `undefined` for a non-folder setup.
* @param nameOrConfiguration Either the name of a debug or compound configuration or a [DebugConfiguration](#DebugConfiguration) object.
* @return A thenable that resolves when debugging could be successfully started.
*/
export function startDebugging(folder: WorkspaceFolder | undefined, nameOrConfiguration: string | DebugConfiguration): Thenable<boolean>;
/**
* Add breakpoints.
* @param breakpoints The breakpoints to add.
*/
export function addBreakpoints(breakpoints: Breakpoint[]): void;
/**
* Remove breakpoints.
* @param breakpoints The breakpoints to remove.
*/
export function removeBreakpoints(breakpoints: Breakpoint[]): void;
}
/**
* Namespace for dealing with installed extensions. Extensions are represented
* by an [extension](#Extension)-interface which enables reflection on them.
*
* Extension writers can provide APIs to other extensions by returning their API public
* surface from the `activate`-call.
*
* ```javascript
* export function activate(context: vscode.ExtensionContext) {
* let api = {
* sum(a, b) {
* return a + b;
* },
* mul(a, b) {
* return a * b;
* }
* };
* // 'export' public api-surface
* return api;
* }
* ```
* When depending on the API of another extension add an `extensionDependency`-entry
* to `package.json`, and use the [getExtension](#extensions.getExtension)-function
* and the [exports](#Extension.exports)-property, like below:
*
* ```javascript
* let mathExt = extensions.getExtension('genius.math');
* let importedApi = mathExt.exports;
*
* console.log(importedApi.mul(42, 1));
* ```
*/
export namespace extensions {
/**
* Get an extension by its full identifier in the form of: `publisher.name`.
*
* @param extensionId An extension identifier.
* @return An extension or `undefined`.
*/
export function getExtension(extensionId: string): Extension<any> | undefined;
/**
* Get an extension its full identifier in the form of: `publisher.name`.
*
* @param extensionId An extension identifier.
* @return An extension or `undefined`.
*/
export function getExtension<T>(extensionId: string): Extension<T> | undefined;
/**
* All extensions currently known to the system.
*/
export let all: Extension<any>[];
}
}
/**
* Thenable is a common denominator between ES6 promises, Q, jquery.Deferred, WinJS.Promise,
* and others. This API makes no assumption about what promise library is being used which
* enables reusing existing code without migrating to a specific promise implementation. Still,
* we recommend the use of native promises which are available in this editor.
*/
interface Thenable<T> {
/**
* Attaches callbacks for the resolution and/or rejection of the Promise.
* @param onfulfilled The callback to execute when the Promise is resolved.
* @param onrejected The callback to execute when the Promise is rejected.
* @returns A Promise for the completion of which ever callback is executed.
*/
then<TResult>(onfulfilled?: (value: T) => TResult | Thenable<TResult>, onrejected?: (reason: any) => TResult | Thenable<TResult>): Thenable<TResult>;
then<TResult>(onfulfilled?: (value: T) => TResult | Thenable<TResult>, onrejected?: (reason: any) => void): Thenable<TResult>;
}