#include "../Script.hpp" #include "EvaluationException.hpp" #include "Evaluator.hpp" long Evaluator::EvaluateIntegerBinary(BoundBinaryExpression *expression) { long leftValue = this -> EvaluateIntegerExpression(expression->GetLeft()); long rightValue = this -> EvaluateIntegerExpression(expression->GetRight()); switch (expression->GetOperation()){ case BoundBinaryOperation ::Addition: return leftValue + rightValue; case BoundBinaryOperation ::Subtraction: return leftValue - rightValue; case BoundBinaryOperation ::Multiplication: return leftValue * rightValue; case BoundBinaryOperation ::Division: return leftValue / rightValue; default: throw EvaluationException("Can't evaluate operation to integer"); } } double EvaluateBinaryOperation(double l, double r, BoundBinaryOperation op){ switch (op){ case BoundBinaryOperation ::Addition: return l + r; case BoundBinaryOperation ::Subtraction: return l - r; case BoundBinaryOperation ::Multiplication: return l * r; case BoundBinaryOperation ::Division: return l / r; default: throw EvaluationException("Can't evaluate operation to float"); } } double EvaluateBinaryOperation(double l, long r, BoundBinaryOperation op){ switch (op){ case BoundBinaryOperation ::Addition: return l + r; case BoundBinaryOperation ::Subtraction: return l - r; case BoundBinaryOperation ::Multiplication: return l * r; case BoundBinaryOperation ::Division: return l / r; default: throw EvaluationException("Can't evaluate operation to float"); } } double EvaluateBinaryOperation(long l, double r, BoundBinaryOperation op){ switch (op){ case BoundBinaryOperation ::Addition: return l + r; case BoundBinaryOperation ::Subtraction: return l - r; case BoundBinaryOperation ::Multiplication: return l * r; case BoundBinaryOperation ::Division: return l / r; default: throw EvaluationException("Can't evaluate operation to float"); } } double Evaluator::EvaluateFloatBinary(BoundBinaryExpression *expression) { auto left = expression->GetLeft(); auto right = expression->GetRight(); auto leftType = (NumericScriptType*)left->GetType(); auto rightType = (NumericScriptType*)right->GetType(); if (leftType->IsFloat()){ double leftValue = this -> EvaluateFloatExpression(left); if (rightType->IsFloat()){ double rightValue = this -> EvaluateFloatExpression(right); return EvaluateBinaryOperation(leftValue, rightValue, expression->GetOperation()); } else{ long rightValue = this -> EvaluateIntegerExpression(right); return EvaluateBinaryOperation(leftValue, rightValue, expression->GetOperation()); } } else{ long leftValue = this-> EvaluateIntegerExpression(left); // If the left is an integer, we know the right must be a float, otherwise we'd be evaluating as integer; double rightValue = this -> EvaluateFloatExpression(right); return EvaluateBinaryOperation(leftValue, rightValue, expression->GetOperation()); } }