Added equality operation for eval values
This commit is contained in:
@@ -64,3 +64,17 @@ NumericEvalValue *NumericEvalValue::operator/(NumericEvalValue *b) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool NumericEvalValue::operator==(EvalValue *b) {
|
||||
if (b->GetType()->GetClass() != TypeClass::Number)
|
||||
return false;
|
||||
auto numVal = (NumericEvalValue*)b;
|
||||
if (this->IsFloat() != numVal->IsFloat())
|
||||
return false;
|
||||
|
||||
if (this->IsFloat()){
|
||||
return this->EvaluateFloat() == numVal->EvaluateFloat();
|
||||
} else{
|
||||
return this->EvaluateInteger() == numVal->EvaluateInteger();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user