use crate::defines::{LevelInt, MAX_MOVES}; use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary; use crate::dynamic_data::models::battle::Battle; use crate::dynamic_data::models::learned_move::LearnedMove; use crate::dynamic_data::script_handling::script::Script; use crate::dynamic_data::script_handling::script_set::ScriptSet; use crate::dynamic_data::script_handling::ScriptSource; use crate::static_data::items::item::Item; use crate::static_data::species_data::ability_index::AbilityIndex; use crate::static_data::species_data::form::Form; use crate::static_data::species_data::gender::Gender; use crate::static_data::species_data::species::Species; use crate::static_data::statistic_set::StatisticSet; use crate::static_data::statistics::Statistic; use crate::utils::random::Random; use derive_getters::Getters; use std::collections::HashSet; use std::sync::{RwLock, Weak}; #[derive(Debug)] pub struct PokemonBattleData<'a> { battle: Weak>>, battle_side_index: u8, index: u8, on_battle_field: bool, seen_opponents: HashSet, } impl<'a> PokemonBattleData<'a> { pub fn battle(&'a mut self) -> &'a mut Weak>> { &mut self.battle } pub fn battle_side_index(&self) -> u8 { self.battle_side_index } pub fn on_battle_field(&'a mut self) -> &mut bool { &mut self.on_battle_field } pub fn seen_opponents(&'a mut self) -> &'a mut HashSet { &mut self.seen_opponents } } #[derive(Getters, Debug)] pub struct Pokemon<'a> { library: &'a DynamicLibrary<'a>, species: &'a Species<'a>, form: &'a Form<'a>, display_species: Option<&'a Species<'a>>, display_form: Option<&'a Form<'a>>, level: LevelInt, experience: u32, unique_identifier: u32, gender: Gender, coloring: u8, held_item: Option<&'a Item>, health: u32, weight: f32, height: f32, stat_boost: StatisticSet, flat_stats: StatisticSet, boosted_stats: StatisticSet, nickname: Option, ability_index: AbilityIndex, is_ability_overridden: bool, overridden_ability_name: String, battle_data: Option>, moves: [Option; MAX_MOVES], allowed_experience: bool, types: Vec, ability_script: Option>, status_script: Option>, volatile: ScriptSet, } impl<'a> Pokemon<'a> { pub fn new( library: &'a DynamicLibrary, species: &'a Species, form: &'a Form, ability: AbilityIndex, level: LevelInt, unique_identifier: u32, gender: Gender, coloring: u8, ) -> Pokemon<'a> { // Calculate experience from the level for the specified growth rate. let experience = library .static_data() .growth_rates() .calculate_experience(species.growth_rate(), level); let health = form.get_base_stat(Statistic::HP) as u32; let weight = *form.weight(); let height = *form.height(); Pokemon { library, species, form, display_species: None, display_form: None, level, experience, unique_identifier, gender, coloring, held_item: None, health, weight, height, stat_boost: Default::default(), flat_stats: *form.base_stats(), boosted_stats: *form.base_stats(), nickname: None, ability_index: ability, is_ability_overridden: false, overridden_ability_name: "".to_string(), battle_data: None, moves: [None, None, None, None], allowed_experience: false, types: form.types().to_vec(), ability_script: None, status_script: None, volatile: ScriptSet {}, } } pub fn change_species(&mut self, species: &'a Species, form: &'a Form) { self.species = species; self.form = form; // If the pokemon is genderless, but it's new species is not, we want to set its gender if self.gender != Gender::Genderless && *species.gender_rate() < 0.0 { if self.battle_data.is_some() { let battle_data = self.battle_data.as_mut().unwrap(); self.gender = species.get_random_gender( &mut battle_data .battle .upgrade() .unwrap() .read() .unwrap() .random() .get_rng() .lock() .unwrap(), ); } else { self.gender = species.get_random_gender(&mut Random::default()); } } // Else if the new species is genderless, but the pokemon has a gender, make the creature genderless. else if *species.gender_rate() < 0.0 && self.gender != Gender::Genderless { self.gender = Gender::Genderless; } // TODO: Battle Event trigger } pub fn is_usable(&self) -> bool { todo!() } pub fn set_battle_data(&mut self, battle: Weak>>, battle_side_index: u8) { if let Some(battle_data) = &mut self.battle_data { battle_data.battle = battle; battle_data.battle_side_index = battle_side_index; } else { self.battle_data = Some(PokemonBattleData { battle, battle_side_index, index: 0, on_battle_field: false, seen_opponents: Default::default(), }) } } pub fn set_on_battlefield(&mut self, value: bool) { if let Some(data) = &mut self.battle_data { data.on_battle_field = value; if !value { self.reset_active_scripts(); self.weight = *self.form.weight(); self.height = *self.form.height(); } } } pub fn set_battle_index(&mut self, index: u8) { if let Some(data) = &mut self.battle_data { data.index = index; } } pub fn mark_opponent_as_seen(&mut self, unique_identifier: u32) { if let Some(battle_data) = &mut self.battle_data { battle_data.seen_opponents.insert(unique_identifier); } } pub fn reset_active_scripts(&mut self) { todo!() } } impl<'a> ScriptSource for Pokemon<'a> { fn get_script_count(&self) { todo!() } } #[cfg(test)] pub mod test { use crate::dynamic_data::libraries::dynamic_library; use crate::dynamic_data::models::pokemon::Pokemon; use crate::static_data::libraries::data_library::DataLibrary; use crate::static_data::species_data::ability_index::AbilityIndex; use crate::static_data::species_data::gender::Gender; #[test] fn construct_pokemon() { let lib = dynamic_library::test::build(); let species = lib.static_data().species().get("foo").unwrap(); let form = species.get_form("default").unwrap(); let pokemon = Pokemon::new( &lib, species, form, AbilityIndex { hidden: false, index: 0, }, 10, 0, Gender::Male, 0, ); assert_eq!(pokemon.species.name(), "foo"); assert_eq!(pokemon.form.name(), "default"); } }