PkmnLibSharp/PkmnLibSharp/Battling/Pokemon.cs

489 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using PkmnLibSharp.Library;
using PkmnLibSharp.Utilities;
using Item = PkmnLibSharp.Library.Items.Item;
using Nature = PkmnLibSharp.Library.Nature;
namespace PkmnLibSharp.Battling
{
public class Pokemon : PointerWrapper
{
protected internal override void Initialize(IntPtr ptr)
{
base.Initialize(ptr);
if (Library == null)
Library = new BattleLibrary(Creaturelib.Generated.Creature.GetLibrary(ptr));
}
public Pokemon(BattleLibrary library, Species species, Forme forme,
byte level, uint experience, uint uid,
Gender gender, byte coloring, Item? heldItem, string? nickname, bool hiddenAbility,
byte abilityIndex,
IReadOnlyCollection<LearnedMove> moves, StatisticSet<byte> ivs, StatisticSet<byte> evs,
Nature nature)
: base(CreatePtr(library, species, forme, level, experience, uid, gender, coloring, heldItem, nickname,
hiddenAbility, abilityIndex, moves, ivs, evs, nature))
{
Library = library;
Initialize();
}
protected static IntPtr CreatePtr(BattleLibrary library, Species species, Forme forme,
byte level, uint experience, uint uid,
Gender gender, byte coloring, Item? heldItem, string? nickname, bool hiddenAbility,
byte abilityIndex,
IReadOnlyCollection<LearnedMove> moves, StatisticSet<byte> ivs, StatisticSet<byte> evs,
Nature nature)
{
return Pkmnlib.Generated.Pokemon.Construct(library.Ptr, species.Ptr, forme.Ptr, level, experience,
uid, (Pkmnlib.Gender) gender, coloring, heldItem?.Ptr ?? IntPtr.Zero, nickname.ToPtr(),
hiddenAbility.ToNative(), abilityIndex,
moves.Select(x => x?.Ptr ?? IntPtr.Zero).ToArray().ArrayPtr(),
(ulong) moves.Count,
ivs.HP, ivs.Attack, ivs.Defense, ivs.SpecialAttack,
ivs.SpecialDefense, ivs.Speed, evs.HP, evs.Attack, evs.Defense,
evs.SpecialAttack, evs.SpecialDefense, evs.Speed, nature.Ptr);
}
public BattleLibrary Library { get; private set; }
public Species Species
{
get
{
if (_species != null) return _species;
var ptr = Creaturelib.Generated.Creature.GetSpecies(Ptr);
if (TryResolvePointer(ptr, out _species))
return _species!;
_species = Constructor.Active.ConstructSpecies(ptr)!;
return _species;
}
}
public Forme Forme
{
get
{
if (_forme != null) return _forme;
var ptr = Creaturelib.Generated.Creature.GetVariant(Ptr);
if (TryResolvePointer(ptr, out _forme))
return _forme!;
_forme = Constructor.Active.ConstructForme(ptr)!;
return _forme;
}
}
public Species? DisplaySpecies
{
get
{
if (_displaySpecies != null) return _displaySpecies;
var ptr = Creaturelib.Generated.Creature.GetDisplaySpecies(Ptr);
if (TryResolvePointer(ptr, out _displaySpecies))
return _displaySpecies;
_displaySpecies = Constructor.Active.ConstructSpecies(ptr);
return _displaySpecies;
}
set => Creaturelib.Generated.Creature.SetDisplaySpecies(Ptr, value?.Ptr ?? IntPtr.Zero);
}
public Forme? DisplayForme
{
get
{
if (_displayForme != null) return _displayForme;
var ptr = Creaturelib.Generated.Creature.GetDisplayVariant(Ptr);
if (TryResolvePointer(ptr, out _displayForme))
return _displayForme;
_displayForme = Constructor.Active.ConstructForme(ptr)!;
return _displayForme;
}
set => Creaturelib.Generated.Creature.SetDisplayVariant(Ptr, value?.Ptr ?? IntPtr.Zero);
}
public byte Level => Creaturelib.Generated.Creature.GetLevel(Ptr);
public uint Experience => Creaturelib.Generated.Creature.GetExperience(Ptr);
public uint UniqueIdentifier => Creaturelib.Generated.Creature.GetUniqueIdentifier(Ptr);
public Gender Gender => (Gender) Creaturelib.Generated.Creature.GetGender(Ptr);
public byte Coloring => Creaturelib.Generated.Creature.GetColoring(Ptr);
public bool IsShiny => Pkmnlib.Generated.Pokemon.IsShiny(Ptr) == 1;
public uint CurrentHealth => Creaturelib.Generated.Creature.GetCurrentHealth(Ptr);
public uint MaxHealth => Creaturelib.Generated.Creature.GetMaxHealth(Ptr);
public byte Friendship
{
get => Pkmnlib.Generated.Pokemon.GetFriendship(Ptr);
set => Pkmnlib.Generated.Pokemon.SetFriendship(Ptr, value);
}
public bool IsActualAbilityHidden => Creaturelib.Generated.Creature.GetRealTalentIsSecret(Ptr) == 1;
public byte ActualAbilityIndex => Creaturelib.Generated.Creature.GetRealTalentIndex(Ptr);
public string? ActiveAbility
{
get
{
var ptr = IntPtr.Zero;
Creaturelib.Generated.Creature.GetActiveTalent(Ptr, ref ptr).Assert();
return ptr.PtrString();
}
}
public Battle? Battle
{
get
{
var ptr = Creaturelib.Generated.Creature.GetBattle(Ptr);
if (_battle != null && _battle.Ptr == ptr) return _battle;
if (TryResolvePointer(ptr, out _battle))
return _battle;
_battle = Constructor.Active.ConstructBattle(ptr);
return _battle;
}
}
public BattleSide? BattleSide
{
get
{
var ptr = Creaturelib.Generated.Creature.GetBattleSide(Ptr);
if (_battleSide != null && _battleSide.Ptr == ptr) return _battleSide;
if (TryResolvePointer(ptr, out _battleSide))
return _battleSide;
_battleSide = new BattleSide(ptr);
return _battleSide;
}
}
public bool IsOnBattleField => Creaturelib.Generated.Creature.IsOnBattleField(Ptr) == 1;
public Item? HeldItem
{
get
{
var ptr = Creaturelib.Generated.Creature.GetHeldItem(Ptr);
if (ptr == IntPtr.Zero) return null;
if (!TryResolvePointer(ptr, out Item? item))
{
item = Constructor.Active.ConstructItem(ptr);
}
return item;
}
set =>
Creaturelib.Generated.Creature.SetHeldItemFromItem(Ptr,
value?.Ptr ?? IntPtr.Zero);
}
public string? Nickname
{
get
{
if (_nickname != null) return _nickname;
_nickname = Creaturelib.Generated.Creature.GetNickname(Ptr).PtrString();
return _nickname;
}
}
public ReadOnlyNativePtrArray<LearnedMove> Moves
{
get
{
if (_moves != null) return _moves;
var movesLength = Creaturelib.Generated.Creature.GetAttacksCount(Ptr);
var movesPtr = Creaturelib.Generated.Creature.GetAttacks(Ptr);
_moves = new ReadOnlyNativePtrArray<LearnedMove>(movesPtr, (int) movesLength,
Constructor.GenericType.LearnedMove);
return _moves;
}
}
public byte[] Types
{
get
{
var typesLength = Creaturelib.Generated.Creature.GetTypeCount(Ptr);
var typePtr = Creaturelib.Generated.Creature.GetTypes(Ptr);
byte[] managedArray = new byte[typesLength];
Marshal.Copy(typePtr, managedArray, 0, (int) typesLength);
return managedArray;
}
}
public sbyte HpBoost => GetStatBoost(Statistic.Health);
public sbyte AttackBoost => GetStatBoost(Statistic.Attack);
public sbyte DefenseBoost => GetStatBoost(Statistic.Defense);
public sbyte SpecialAttackBoost => GetStatBoost(Statistic.SpecialAttack);
public sbyte SpecialDefenseBoost => GetStatBoost(Statistic.SpecialDefense);
public sbyte SpeedBoost => GetStatBoost(Statistic.Speed);
public uint BaseHp => GetBaseStat(Statistic.Health);
public uint BaseAttack => GetBaseStat(Statistic.Attack);
public uint BaseDefense => GetBaseStat(Statistic.Defense);
public uint BaseSpecialAttack => GetBaseStat(Statistic.SpecialAttack);
public uint BaseSpecialDefense => GetBaseStat(Statistic.SpecialDefense);
public uint BaseSpeed => GetBaseStat(Statistic.Speed);
public uint FlatHp => GetFlatStat(Statistic.Health);
public uint FlatAttack => GetFlatStat(Statistic.Attack);
public uint FlatDefense => GetFlatStat(Statistic.Defense);
public uint FlatSpecialAttack => GetFlatStat(Statistic.SpecialAttack);
public uint FlatSpecialDefense => GetFlatStat(Statistic.SpecialDefense);
public uint FlatSpeed => GetFlatStat(Statistic.Speed);
public uint BoostedHp => GetBoostedStat(Statistic.Health);
public uint BoostedAttack => GetBoostedStat(Statistic.Attack);
public uint BoostedDefense => GetBoostedStat(Statistic.Defense);
public uint BoostedSpecialAttack => GetBoostedStat(Statistic.SpecialAttack);
public uint BoostedSpecialDefense => GetBoostedStat(Statistic.SpecialDefense);
public uint BoostedSpeed => GetBoostedStat(Statistic.Speed);
public byte HpIv
{
get => GetIndividualValue(Statistic.Health);
set => SetEffortValue(Statistic.Health, value);
}
public byte AttackIv{
get => GetIndividualValue(Statistic.Attack);
set => SetEffortValue(Statistic.Attack, value);
}
public byte DefenseIv{
get => GetIndividualValue(Statistic.Defense);
set => SetEffortValue(Statistic.Defense, value);
}
public byte SpecialAttackIv{
get => GetIndividualValue(Statistic.SpecialAttack);
set => SetEffortValue(Statistic.SpecialAttack, value);
}
public byte SpecialDefenseIv{
get => GetIndividualValue(Statistic.SpecialDefense);
set => SetEffortValue(Statistic.SpecialDefense, value);
}
public byte SpeedIv{
get => GetIndividualValue(Statistic.Speed);
set => SetEffortValue(Statistic.Speed, value);
}
public byte HpEv
{
get => GetEffortValue(Statistic.Health);
set => SetEffortValue(Statistic.Health, value);
}
public byte AttackEv
{
get => GetEffortValue(Statistic.Attack);
set => SetEffortValue(Statistic.Attack, value);
}
public byte DefenseEv{
get => GetEffortValue(Statistic.Defense);
set => SetEffortValue(Statistic.Defense, value);
}
public byte SpecialAttackEv{
get => GetEffortValue(Statistic.SpecialAttack);
set => SetEffortValue(Statistic.SpecialAttack, value);
}
public byte SpecialDefenseEv {
get => GetEffortValue(Statistic.SpecialDefense);
set => SetEffortValue(Statistic.SpecialDefense, value);
}
public byte SpeedEv {
get => GetEffortValue(Statistic.Speed);
set => SetEffortValue(Statistic.Speed, value);
}
public Nature Nature
{
get
{
if (_nature != null) return _nature;
var ptr = Pkmnlib.Generated.Pokemon.GetNature(Ptr);
if (TryResolvePointer(ptr, out _nature))
return _nature!;
_nature = new Nature(ptr);
return _nature;
}
}
public string? StatusName => Pkmnlib.Generated.Pokemon.GetStatusName(Ptr).PtrString();
public void Initialize()
{
Creaturelib.Generated.Creature.Initialize(Ptr).Assert();
}
public void ChangeForme(Forme forme)
{
_forme = null;
Creaturelib.Generated.Creature.ChangeVariant(Ptr, forme.Ptr);
}
public bool HasHeldItem(string itemName)
{
return Creaturelib.Generated.Creature.HasHeldItem(Ptr, itemName.ToPtr()) == 1;
}
public void SetHeldItem(string item)
{
if (string.IsNullOrEmpty(item))
Creaturelib.Generated.Creature.SetHeldItemFromItem(Ptr, IntPtr.Zero);
else
Creaturelib.Generated.Creature.SetHeldItem(Ptr, item.ToPtr());
}
public bool HasType(string type)
{
var typeByte = Library.StaticLibrary.TypeLibrary.GetTypeId(type);
return Creaturelib.Generated.Creature.HasType(Ptr, typeByte) == 1;
}
public void ChangeLevelBy(sbyte amount)
{
Creaturelib.Generated.Creature.ChangeLevelBy(Ptr, amount).Assert();
}
public void AddExperience(uint experience)
{
Creaturelib.Generated.Creature.AddExperience(Ptr, experience).Assert();
}
public void Damage(uint damage, DamageSource source)
{
Creaturelib.Generated.Creature.Damage(Ptr, damage, (Creaturelib.DamageSource) source);
}
public void Heal(uint damage, bool canRevive)
{
Creaturelib.Generated.Creature.Heal(Ptr, damage, canRevive.ToNative());
}
public void RestoreAllPP()
{
Creaturelib.Generated.Creature.RestoreAllAttackUses(Ptr);
}
public void OverrideActiveAbility(string ability)
{
Creaturelib.Generated.Creature.OverrideActiveTalent(Ptr, ability.ToPtr()).Assert();
}
public void ClearVolatileScripts()
{
Creaturelib.Generated.Creature.ClearVolatileScripts(Ptr).Assert();
}
public void AddVolatileScript(string scriptName)
{
Creaturelib.Generated.Creature.AddVolatileScriptByName(Ptr, scriptName.ToPtr()).Assert();
}
public void AddVolatileScript(Script script)
{
Creaturelib.Generated.Creature.AddVolatileScript(Ptr, script.Ptr).Assert();
}
public void RemoveVolatileScript(string scriptName)
{
Creaturelib.Generated.Creature.RemoveVolatileScriptByName(Ptr, scriptName.ToPtr()).Assert();
}
public void RemoveVolatileScript(Script script)
{
Creaturelib.Generated.Creature.RemoveVolatileScript(Ptr, script.Ptr).Assert();
}
public bool HasVolatileScript(string scriptName)
{
return Creaturelib.Generated.Creature.HasVolatileScript(Ptr, scriptName.ToPtr()) == 1;
}
public bool HasMove(string moveName)
{
return Creaturelib.Generated.Creature.HasAttack(Ptr, moveName.ToPtr()) == 1;
}
public sbyte GetStatBoost(Statistic stat)
{
return Creaturelib.Generated.Creature.GetStatBoost(Ptr, (Creaturelib.Statistic) stat);
}
public void ChangeStatBoost(Statistic stat, sbyte amount)
{
Creaturelib.Generated.Creature.ChangeStatBoost(Ptr, (Creaturelib.Statistic) stat, amount);
}
public uint GetBaseStat(Statistic stat)
{
return Creaturelib.Generated.Creature.GetBaseStat(Ptr, (Creaturelib.Statistic) stat);
}
public uint GetFlatStat(Statistic stat)
{
return Creaturelib.Generated.Creature.GetFlatStat(Ptr, (Creaturelib.Statistic) stat);
}
public uint GetBoostedStat(Statistic stat)
{
return Creaturelib.Generated.Creature.GetBoostedStat(Ptr, (Creaturelib.Statistic) stat);
}
public byte GetIndividualValue(Statistic stat)
{
return Pkmnlib.Generated.Pokemon.GetIndividualValue(Ptr, (Pkmnlib.Statistic) stat);
}
public void SetIndividualValue(Statistic stat, byte value)
{
Pkmnlib.Generated.Pokemon.SetIndividualValue(Ptr, (Pkmnlib.Statistic) stat, value);
}
public byte GetEffortValue(Statistic stat)
{
return Pkmnlib.Generated.Pokemon.GetEffortValue(Ptr, (Pkmnlib.Statistic) stat);
}
public void SetEffortValue(Statistic stat, byte value)
{
Pkmnlib.Generated.Pokemon.SetEffortValue(Ptr, (Pkmnlib.Statistic) stat, value);
}
public void SetStatus(string name)
{
Pkmnlib.Generated.Pokemon.SetStatus(Ptr, name.ToPtr());
}
public void ClearStatus()
{
Pkmnlib.Generated.Pokemon.ClearStatus(Ptr);
}
public void ChangeFriendship(sbyte amount)
{
Pkmnlib.Generated.Pokemon.ChangeFriendship(Ptr, amount);
}
public byte FirstAvailableMoveSlot()
{
return Creaturelib.Generated.Creature.GetAvailableAttackSlot(Ptr);
}
public void AddMove(LearnedMove move)
{
Creaturelib.Generated.Creature.AddAttack(Ptr, move.Ptr).Assert();
}
public void ReplaceMove(byte index, LearnedMove move)
{
Creaturelib.Generated.Creature.ReplaceAttack(Ptr, index, move.Ptr).Assert();
}
public void SwapMoves(byte a, byte b)
{
Creaturelib.Generated.Creature.SwapAttack(Ptr, a, b).Assert();
}
public void Evolve(Species species, Forme forme)
{
Pkmnlib.Generated.Pokemon.Evolve(Ptr, species.Ptr, forme.Ptr).Assert();
}
private Species? _displaySpecies;
private Forme? _displayForme;
private Species? _species;
private Forme? _forme;
private string? _nickname;
private ReadOnlyNativePtrArray<LearnedMove>? _moves;
private Nature? _nature;
private Battle? _battle;
private BattleSide? _battleSide;
protected override void DeletePtr()
{
Pkmnlib.Generated.Pokemon.Destruct(Ptr);
}
protected internal override void MarkAsDeleted()
{
foreach (var move in Moves)
{
move?.MarkAsDeleted();
}
base.MarkAsDeleted();
}
}
}