PkmnLibSharp/PkmnLibSharp/Battling/Battle/ExecutingMove.cs

80 lines
2.5 KiB
C#

using System;
using PkmnLibSharp.Utilities;
namespace PkmnLibSharp.Battling
{
public class ExecutingMove : PointerWrapper
{
internal ExecutingMove(IntPtr ptr) : base(ptr){}
public LearnedMove Move
{
get
{
if (_move != null) return _move;
var ptr = Creaturelib.Generated.ExecutingAttack.GetAttack(Ptr);
if (TryResolvePointer(ptr, out _move))
return _move!;
_move = new LearnedMove(ptr);
return _move;
}
}
public Pokemon User
{
get
{
if (_user != null) return _user;
var ptr = Creaturelib.Generated.ExecutingAttack.GetUser(Ptr);
if (TryResolvePointer(ptr, out _user))
return _user!;
_user = Constructor.Active.ConstructPokemon(ptr)!;
return _user;
}
}
/// <summary>
/// Get the first hit for the first target. Honestly just here so I can quickly read hit info from my debugger.
/// </summary>
public HitData FirstHit => GetHitData(Targets[0]!, 0);
public byte NumberOfHits => Creaturelib.Generated.ExecutingAttack.GetNumberOfHits(Ptr);
public ReadOnlyNativePtrArray<Pokemon> Targets
{
get
{
if (_targets != null) return _targets;
var size = Creaturelib.Generated.ExecutingAttack.GetTargetCount(Ptr);
var ptr = Creaturelib.Generated.ExecutingAttack.GetTargets(Ptr);
_targets = new ReadOnlyNativePtrArray<Pokemon>(ptr, size, Constructor.GenericType.Pokemon);
return _targets;
}
}
public HitData GetHitData(Pokemon target, byte index)
{
var ptr = IntPtr.Zero;
Creaturelib.Generated.ExecutingAttack.GetHitData(ref ptr, Ptr, target.Ptr, index).Assert();
return new HitData(ptr);
}
public bool IsPokemonTarget(Pokemon pokemon)
{
return Creaturelib.Generated.ExecutingAttack.IsCreatureTarget(Ptr, pokemon.Ptr) == 1;
}
private LearnedMove? _move;
private Pokemon? _user;
private ReadOnlyNativePtrArray<Pokemon>? _targets;
public override string ToString()
{
return base.ToString() + $": {Move.Move.Name}";
}
protected override void DeletePtr()
{
}
}
}