PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/ItemUseScript.cs

52 lines
2.6 KiB
C#

// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class ItemUseScript
{
/// <param name="p">ItemUseScript *</param>
/// <returns>void</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="p">ItemUseScript *</param>
/// <param name="out">unsigned char &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_IsItemUsable")]
internal static extern byte IsItemUsable(IntPtr p, ref byte @out);
/// <param name="p">ItemUseScript *</param>
/// <param name="out">unsigned char &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_IsCreatureUseItem")]
internal static extern byte IsCreatureUseItem(IntPtr p, ref byte @out);
/// <param name="p">ItemUseScript *</param>
/// <param name="creature">Creature *</param>
/// <param name="out">unsigned char &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_IsUseValidForCreature")]
internal static extern byte IsUseValidForCreature(IntPtr p, IntPtr creature, ref byte @out);
/// <param name="p">ItemUseScript *</param>
/// <param name="out">unsigned char &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_IsHoldable")]
internal static extern byte IsHoldable(IntPtr p, ref byte @out);
/// <param name="p">ItemUseScript *</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_OnUse")]
internal static extern byte OnUse(IntPtr p);
/// <param name="p">ItemUseScript *</param>
/// <param name="creature">Creature *</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ItemUseScript_OnCreatureUse")]
internal static extern byte OnCreatureUse(IntPtr p, IntPtr creature);
}
}