PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/TalentLibrary.cs

88 lines
4.7 KiB
C#

// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class TalentLibrary
{
/// <param name="library">TalentLibrary * &</param>
/// <param name="initialCapacity">long unsigned int</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_Construct")]
internal static extern byte Construct(ref IntPtr library, ulong initialCapacity);
/// <param name="p">const TalentLibrary *</param>
/// <returns>void</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="p">TalentLibrary *</param>
/// <param name="name">const char *</param>
/// <param name="t">Talent *</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_Insert")]
internal static extern byte Insert(IntPtr p, IntPtr name, IntPtr t);
/// <param name="p">TalentLibrary *</param>
/// <param name="hashedKey">unsigned int</param>
/// <param name="t">Talent *</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_InsertWithHash")]
internal static extern byte InsertWithHash(IntPtr p, uint hashedKey, IntPtr t);
/// <param name="p">TalentLibrary *</param>
/// <param name="name">const char *</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_Delete")]
internal static extern byte Delete(IntPtr p, IntPtr name);
/// <param name="p">TalentLibrary *</param>
/// <param name="hashedKey">unsigned int</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_DeleteWithHash")]
internal static extern byte DeleteWithHash(IntPtr p, uint hashedKey);
/// <param name="p">TalentLibrary *</param>
/// <param name="name">const char *</param>
/// <param name="out">const Talent * &</param>
/// <returns>bool</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_TryGet")]
internal static extern byte TryGet(IntPtr p, IntPtr name, ref IntPtr @out);
/// <param name="p">TalentLibrary *</param>
/// <param name="hashedKey">unsigned int</param>
/// <param name="out">const Talent * &</param>
/// <returns>bool</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_TryGetWithHash")]
internal static extern byte TryGetWithHash(IntPtr p, uint hashedKey, ref IntPtr @out);
/// <param name="p">TalentLibrary *</param>
/// <param name="name">const char *</param>
/// <param name="out">const Talent * &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_Get")]
internal static extern byte Get(IntPtr p, IntPtr name, ref IntPtr @out);
/// <param name="p">TalentLibrary *</param>
/// <param name="hashedKey">unsigned int</param>
/// <param name="out">const Talent * &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_GetWithHash")]
internal static extern byte GetWithHash(IntPtr p, uint hashedKey, ref IntPtr @out);
/// <param name="p">TalentLibrary *</param>
/// <returns>long unsigned int</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_GetCount")]
internal static extern ulong GetCount(IntPtr p);
/// <param name="p">TalentLibrary *</param>
/// <param name="index">long unsigned int</param>
/// <param name="out">const Talent * &</param>
/// <returns>unsigned char</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TalentLibrary_GetAtIndex")]
internal static extern byte GetAtIndex(IntPtr p, ulong index, ref IntPtr @out);
}
}