PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/Talent.cs

34 lines
1.5 KiB
C#

// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class Talent
{
/// <param name="name">const char *</param>
/// <param name="effect">const char *</param>
/// <param name="effectParameters">EffectParameter * *</param>
/// <param name="effectParameterCount">long unsigned int</param>
/// <returns>Talent *</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_Talent_Construct")]
internal static extern IntPtr Construct(IntPtr name, IntPtr effect, IntPtr effectParameters, ulong effectParameterCount);
/// <param name="p">const Talent *</param>
/// <returns>void</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_Talent_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="talent">const Talent *</param>
/// <returns>const char *</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_Talent_GetName")]
internal static extern IntPtr GetName(IntPtr talent);
/// <param name="talent">const Talent *</param>
/// <returns>const char *</returns>
[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_Talent_GetEffect")]
internal static extern IntPtr GetEffect(IntPtr talent);
}
}