PkmnLibSharp/PkmnLibSharp/Generated/Creaturelibbattling/BattleParty.cs

36 lines
1.8 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class BattleParty
{
/// <param name="out">BattleParty *&</param>
/// <param name="p">CreatureParty *</param>
/// <param name="creatureIndices">unsigned char *</param>
/// <param name="numberOfIndices">long unsigned int</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleParty_Construct")]
internal static extern byte Construct(ref IntPtr @out, IntPtr p, IntPtr creatureIndices, ulong numberOfIndices);
/// <param name="p">const BattleParty *</param>
/// <returns>void</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleParty_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="out">bool&</param>
/// <param name="p">const BattleParty *</param>
/// <param name="side">unsigned char</param>
/// <param name="creature">unsigned char</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleParty_IsResponsibleForIndex")]
internal static extern byte IsResponsibleForIndex(ref bool @out, IntPtr p, byte side, byte creature);
/// <param name="p">const BattleParty *</param>
/// <returns>bool</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleParty_HasCreaturesNotInField")]
internal static extern bool HasCreaturesNotInField(IntPtr p);
}
}