PkmnLibSharp/PkmnLibSharp/Generated/Creaturelibbattling/BaseTurnChoice.cs

41 lines
2.0 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class BaseTurnChoice
{
/// <param name="p">const BaseTurnChoice *</param>
/// <returns>void</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="p">const BaseTurnChoice *</param>
/// <returns>TurnChoiceKind</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetKind")]
internal static extern TurnChoiceKind GetKind(IntPtr p);
/// <param name="p">const BaseTurnChoice *</param>
/// <returns>Creature *</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetUser")]
internal static extern IntPtr GetUser(IntPtr p);
/// <param name="out">signed char&</param>
/// <param name="p">AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetPriority")]
internal static extern byte GetPriority(ref sbyte @out, IntPtr p);
/// <param name="p">const AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetTargetSideIndex")]
internal static extern byte GetTargetSideIndex(IntPtr p);
/// <param name="p">const AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetTargetCreatureIndex")]
internal static extern byte GetTargetCreatureIndex(IntPtr p);
}
}