// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class DisplayTextEvent
{
/// const DisplayTextEvent *
/// const char *
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_DisplayTextEvent_GetText")]
internal static extern IntPtr GetText(IntPtr p);
}
}