// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class ChangeVariantEvent
{
/// const ChangeVariantEvent *
/// const Creature *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_GetCreature")]
internal static extern IntPtr GetCreature(IntPtr p);
/// const ChangeVariantEvent *
/// const SpeciesVariant *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_GetNewVariant")]
internal static extern IntPtr GetNewVariant(IntPtr p);
/// const ChangeVariantEvent *
/// void
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_Destruct")]
internal static extern void Destruct(IntPtr p);
}
}