// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelib.Generated { internal static class ChangeVariantEvent { /// const ChangeVariantEvent * /// const Creature * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_GetCreature")] internal static extern IntPtr GetCreature(IntPtr p); /// const ChangeVariantEvent * /// const SpeciesVariant * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_GetNewVariant")] internal static extern IntPtr GetNewVariant(IntPtr p); /// const ChangeVariantEvent * /// void [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeVariantEvent_Destruct")] internal static extern void Destruct(IntPtr p); } }