// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class ChangeSpeciesEvent
{
/// const ChangeSpeciesEvent *
/// const Creature *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_GetCreature")]
internal static extern IntPtr GetCreature(IntPtr p);
/// const ChangeSpeciesEvent *
/// const CreatureSpecies *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_GetNewSpecies")]
internal static extern IntPtr GetNewSpecies(IntPtr p);
/// const ChangeSpeciesEvent *
/// void
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_Destruct")]
internal static extern void Destruct(IntPtr p);
}
}