// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelib.Generated { internal static class ChangeSpeciesEvent { /// const ChangeSpeciesEvent * /// const Creature * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_GetCreature")] internal static extern IntPtr GetCreature(IntPtr p); /// const ChangeSpeciesEvent * /// const CreatureSpecies * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_GetNewSpecies")] internal static extern IntPtr GetNewSpecies(IntPtr p); /// const ChangeSpeciesEvent * /// void [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_ChangeSpeciesEvent_Destruct")] internal static extern void Destruct(IntPtr p); } }