// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelib.Generated { internal static class AttackUseEvent { /// const AttackUseEvent * /// const ExecutingAttack * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackUseEvent_GetAttack")] internal static extern IntPtr GetAttack(IntPtr p); /// const AttackUseEvent * /// void [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackUseEvent_Destruct")] internal static extern void Destruct(IntPtr p); } }