using System;
using System.Runtime.InteropServices;
namespace Creatureliblibrary.Generated
{
internal static class LearnableAttacks
{
/// LearnableAttacks *&
/// long unsigned int
/// unsigned char
[DllImport("CreatureLibLibrary", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LearnableAttacks_Construct")]
internal static extern byte Construct(ref IntPtr @out, ulong levelAttackCapacity);
/// LearnableAttacks *
/// void
[DllImport("CreatureLibLibrary", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LearnableAttacks_Destruct")]
internal static extern void Destruct(IntPtr p);
/// LearnableAttacks *
/// unsigned char
/// const AttackData *
/// void
[DllImport("CreatureLibLibrary", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LearnableAttacks_AddLevelAttack")]
internal static extern void AddLevelAttack(IntPtr p, byte level, IntPtr attack);
/// LearnableAttacks *
/// unsigned char
/// const const AttackData * *
[DllImport("CreatureLibLibrary", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LearnableAttacks_GetAttacksForLevel")]
internal static extern IntPtr GetAttacksForLevel(IntPtr p, byte level);
/// LearnableAttacks *
/// unsigned char
/// long unsigned int
[DllImport("CreatureLibLibrary", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LearnableAttacks_GetAttacksForLevelCount")]
internal static extern ulong GetAttacksForLevelCount(IntPtr p, byte level);
}
}