// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelibbattling.Generated { internal static class BaseTurnChoice { /// const BaseTurnChoice * /// TurnChoiceKind [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetKind")] internal static extern TurnChoiceKind GetKind(IntPtr p); /// const BaseTurnChoice * /// Creature * [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetUser")] internal static extern IntPtr GetUser(IntPtr p); } }