// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class BaseTurnChoice
{
/// const BaseTurnChoice *
/// TurnChoiceKind
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetKind")]
internal static extern TurnChoiceKind GetKind(IntPtr p);
/// const BaseTurnChoice *
/// Creature *
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetUser")]
internal static extern IntPtr GetUser(IntPtr p);
}
}