using System; namespace PkmnLibSharp.Battling.ChoiceTurn { public class SwitchTurnChoice : BaseTurnChoice { public SwitchTurnChoice(Pokemon user, Pokemon newPokemon) : base( Creaturelibbattling.Generated.SwitchTurnChoice.Construct(user.Ptr, newPokemon.Ptr)) { } protected override void DeletePtr() { Creaturelibbattling.Generated.SwitchTurnChoice.Destruct(Ptr); } } }