using System; namespace PkmnLibSharp.Battling.ChoiceTurn { public class FleeTurnChoice : BaseTurnChoice { public FleeTurnChoice(Pokemon user) : base(Creaturelibbattling.Generated.FleeTurnChoice.Construct(user.Ptr)) { } protected override void DeletePtr() { Creaturelibbattling.Generated.FleeTurnChoice.Destruct(Ptr); } } }