// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelib.Generated { internal static class TurnStartEvent { /// const TurnStartEvent * /// void [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TurnStartEvent_Destruct")] internal static extern void Destruct(IntPtr p); } }