using System; using PkmnLibSharp.Battling.ChoiceTurn; using PkmnLibSharp.Library.Items; namespace PkmnLibSharp.Battling { public class ItemTurnChoice : BaseTurnChoice { public ItemTurnChoice(Pokemon user, Item item) : base( Creaturelib.Generated.ItemTurnChoice.ConstructWithoutTarget(user.Ptr, item.Ptr)) { } public ItemTurnChoice(Pokemon user, Item item, byte targetSide, byte targetIndex) : base( Creaturelib.Generated.ItemTurnChoice.ConstructWithTarget(user.Ptr, item.Ptr, targetSide, targetIndex)) { } internal ItemTurnChoice(IntPtr ptr) : base(ptr){} private Item? _item; public Item Item { get { if (_item != null) return _item; var ptr = Creaturelib.Generated.ItemTurnChoice.GetItem(Ptr); if (TryResolvePointer(ptr, out _item)) return _item!; _item = new Item(ptr); return _item; } } protected override void DeletePtr() { Creaturelib.Generated.ItemTurnChoice.Destruct(Ptr); } } }