// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelib.Generated { internal static class AttackUseHistory { /// const AttackUseHistory * /// const ExecutingAttack * [DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackUseHistory_GetAttack")] internal static extern IntPtr GetAttack(IntPtr p); } }