// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class AttackUseHistory
{
/// const AttackUseHistory *
/// const ExecutingAttack *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackUseHistory_GetAttack")]
internal static extern IntPtr GetAttack(IntPtr p);
}
}