// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class PassTurnChoice
{
/// Creature *
/// PassTurnChoice *
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_PassTurnChoice_Construct")]
internal static extern IntPtr Construct(IntPtr user);
}
}