// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelibbattling.Generated { internal static class MiscLibrary { /// MiscLibrary * [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_MiscLibrary_Construct")] internal static extern IntPtr Construct(); /// const MiscLibrary * /// void [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_MiscLibrary_Destruct")] internal static extern void Destruct(IntPtr p); /// bool& /// MiscLibrary * /// ExecutingAttack * /// Creature * /// unsigned char /// unsigned char [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_MiscLibrary_IsCritical")] internal static extern byte IsCritical(ref byte @out, IntPtr p, IntPtr attack, IntPtr target, byte hit); /// bool& /// MiscLibrary * /// FleeTurnChoice * /// unsigned char [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_MiscLibrary_CanFlee")] internal static extern byte CanFlee(ref byte @out, IntPtr p, IntPtr switchChoice); /// BaseTurnChoice *& /// MiscLibrary * /// Creature * /// unsigned char /// unsigned char /// unsigned char [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_MiscLibrary_ReplacementAttack")] internal static extern byte ReplacementAttack(ref IntPtr @out, IntPtr p, IntPtr user, byte sideTarget, byte creatureTarget); } }