// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Creaturelibbattling.Generated { internal static class DisplayTextEvent { /// const DisplayTextEvent * /// const char * [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_DisplayTextEvent_GetText")] internal static extern IntPtr GetText(IntPtr p); } }