// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Pkmnlib.Generated
{
internal static class PokemonLibrary
{
/// PokemonLibrary * &
/// LibrarySettings *
/// SpeciesLibrary *
/// MoveLibrary *
/// ItemLibrary *
/// GrowthRateLibrary *
/// TypeLibrary *
/// TalentLibrary *
/// NatureLibrary *
/// unsigned char
[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_PokemonLibrary_Construct")]
internal static extern byte Construct(ref IntPtr @out, IntPtr settings, IntPtr species, IntPtr moves, IntPtr items, IntPtr growthRates, IntPtr typeLibrary, IntPtr talentLibrary, IntPtr natures);
/// const PokemonLibrary *
/// void
[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_PokemonLibrary_Destruct")]
internal static extern void Destruct(IntPtr p);
/// const PokemonLibrary *
/// const NatureLibrary *
[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_PokemonLibrary_GetNatureLibrary")]
internal static extern IntPtr GetNatureLibrary(IntPtr p);
}
}