// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Pkmnlib.Generated
{
internal static class BattleLibrary
{
/// BattleLibrary * &
/// PokemonLibrary *
/// StatCalculator *
/// DamageLibrary *
/// ExperienceLibrary *
/// ScriptResolver *
/// MiscLibrary *
/// CaptureLibrary *
/// unsigned char
[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_BattleLibrary_Construct")]
internal static extern byte Construct(ref IntPtr @out, IntPtr staticLib, IntPtr statCalculator, IntPtr damageLibrary, IntPtr experienceLibrary, IntPtr scriptResolver, IntPtr miscLibrary, IntPtr captureLibrary);
/// BattleLibrary *
/// void
[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_BattleLibrary_Destruct")]
internal static extern void Destruct(IntPtr p);
}
}