// AUTOMATICALLY GENERATED, DO NOT EDIT using System; using System.Runtime.InteropServices; namespace Pkmnlib.Generated { internal static class BattleLibrary { /// BattleLibrary * & /// PokemonLibrary * /// StatCalculator * /// DamageLibrary * /// ExperienceLibrary * /// ScriptResolver * /// MiscLibrary * /// CaptureLibrary * /// unsigned char [DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_BattleLibrary_Construct")] internal static extern byte Construct(ref IntPtr @out, IntPtr staticLib, IntPtr statCalculator, IntPtr damageLibrary, IntPtr experienceLibrary, IntPtr scriptResolver, IntPtr miscLibrary, IntPtr captureLibrary); /// BattleLibrary * /// void [DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_BattleLibrary_Destruct")] internal static extern void Destruct(IntPtr p); } }