using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class FleeTurnChoice
{
/// Creature *
/// FleeTurnChoice *
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_FleeTurnChoice_Construct")]
internal static extern IntPtr Construct(IntPtr user);
}
}