using System;
using System.Runtime.InteropServices;
namespace Creaturelibbattling.Generated
{
internal static class EventData
{
/// const EventData *
/// void
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_EventData_Destruct")]
internal static extern void Destruct(IntPtr p);
/// const EventData *
/// EventDataKind
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_EventData_GetKind")]
internal static extern EventDataKind GetKind(IntPtr p);
}
}