using System; using System.Runtime.InteropServices; namespace Creaturelibbattling.Generated { internal static class EventData { /// const EventData * /// void [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_EventData_Destruct")] internal static extern void Destruct(IntPtr p); /// const EventData * /// EventDataKind [DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_EventData_GetKind")] internal static extern EventDataKind GetKind(IntPtr p); } }