using System.Diagnostics.CodeAnalysis; namespace Creaturelibbattling { [SuppressMessage("ReSharper", "InconsistentNaming")] public enum AttackTarget : byte { Adjacent = 0, AdjacentAlly = 1, RandomOpponent = 10, Self = 11, AdjacentAllySelf = 2, AdjacentOpponent = 3, All = 4, AllAdjacent = 5, AllAdjacentOpponent = 6, AllAlly = 7, AllOpponent = 8, Any = 9, } }