using PkmnLibSharp.Utilities; namespace PkmnLibSharp.Battling { public class AngelScriptResolver : ScriptResolver { public AngelScriptResolver() : base(Pkmnlib.Generated.AngelScriptResolver.Construct()) { } public void Initialize(BattleLibrary library) { Pkmnlib.Generated.AngelScriptResolver.Initialize(Ptr, library.Ptr).Assert(); } public void CreateScript(string name, string script) { Pkmnlib.Generated.AngelScriptResolver.CreateScript(Ptr, name.ToPtr(), script.ToPtr()).Assert(); } public void FinalizeModule() { Pkmnlib.Generated.AngelScriptResolver.FinalizeModule(Ptr).Assert(); } protected override void DeletePtr() { Pkmnlib.Generated.AngelScriptResolver.Destruct(Ptr).Assert(); } } }