// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class LibrarySettings
{
/// unsigned char
/// unsigned char
/// const LibrarySettings *
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LibrarySettings_Construct")]
internal static extern IntPtr Construct(byte maximalLevel, byte maximalMoves);
/// const LibrarySettings *
/// void
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LibrarySettings_Destruct")]
internal static extern void Destruct(IntPtr p);
/// const LibrarySettings *
/// unsigned char
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LibrarySettings_GetMaximalLevel")]
internal static extern byte GetMaximalLevel(IntPtr p);
/// const LibrarySettings *
/// unsigned char
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_LibrarySettings_GetMaximalMoves")]
internal static extern byte GetMaximalMoves(IntPtr p);
}
}