// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;

namespace Creaturelib.Generated
{
    internal static class HistoryHandler
    {
        /// <param name="p">const HistoryHolder *</param>
        /// <returns>const HistoryElement *</returns>
        [DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_HistoryHandler_GetTopElement")]
        internal static extern IntPtr GetTopElement(IntPtr p);

        /// <param name="p">const HistoryHolder *</param>
        /// <returns>const HistoryElement *</returns>
        [DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_HistoryHandler_GetLastUsedAttack")]
        internal static extern IntPtr GetLastUsedAttack(IntPtr p);

    }
}
