// AUTOMATICALLY GENERATED, DO NOT EDIT
using System.Diagnostics.CodeAnalysis;

namespace Creaturelib
{
    [SuppressMessage("ReSharper", "InconsistentNaming")]
    internal enum TurnChoiceKind : byte
    {
        Pass = 0,
        Attack = 1,
        Item = 2,
        Switch = 3,
        Flee = 4,
    }
}
