namespace PkmnLibSharp.Battling.Events
{
    public enum EventDataKind : byte
    {
        Damage = 0,
        Heal = 1,
        Faint = 2,
        Switch = 3,
        TurnStart = 4,
        TurnEnd = 5,
        ExperienceGain = 6,
        Miss = 7,
        DisplayText = 8,
        ChangeSpecies = 9,
        ChangeVariant = 10,
        AttackUse = 11,
        
        WeatherChange = 128,
        StatusChange = 129,
    }
}