// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;

namespace Creaturelib.Generated
{
    internal static class BaseTurnChoice
    {
        /// <param name="p">const BaseTurnChoice *</param>
        /// <returns>TurnChoiceKind</returns>
        [DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetKind")]
        internal static extern TurnChoiceKind GetKind(IntPtr p);

        /// <param name="p">const BaseTurnChoice *</param>
        /// <returns>Creature *</returns>
        [DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetUser")]
        internal static extern IntPtr GetUser(IntPtr p);

    }
}
