PkmnLibRSharp/PkmnLibRSharp/StaticData/Statistic.cs

38 lines
1.1 KiB
C#

namespace PkmnLibSharp.StaticData
{
/// <summary>
/// Stats are numerical values on Pokemon that are used in battle.
/// </summary>
public enum Statistic : byte
{
/// <summary>
/// Health Points determine how much damage a Pokemon can receive before fainting.
/// </summary>
HP = 0,
/// <summary>
/// Attack determines how much damage a Pokemon deals when using a physical attack.
/// </summary>
Attack = 1,
/// <summary>
/// Defense determines how much damage a Pokemon receives when it is hit by a physical attack.
/// </summary>
Defense = 2,
/// <summary>
/// Special Attack determines how much damage a Pokemon deals when using a special attack.
/// </summary>
SpecialAttack = 3,
/// <summary>
/// Special Defense determines how much damage a Pokemon receives when it is hit by a special attack.
/// </summary>
SpecialDefense = 4,
/// <summary>
/// Speed determines the order that a Pokemon can act in battle.
/// </summary>
Speed = 5,
}
}