PkmnLibRSharp/PkmnLibRSharp/DynamicData/DamageSource.cs

20 lines
433 B
C#

namespace PkmnLibSharp.DynamicData
{
public enum DamageSource : byte
{
/// <summary>
/// The damage is done by a move.
/// </summary>
MoveDamage = 0,
/// <summary>
/// The damage is done by something else.
/// </summary>
Misc = 1,
/// <summary>
/// The damage is done because of struggling.
/// </summary>
Struggle = 2,
}
}