PkmnLibRSharp/PkmnLibRSharp/StaticData/GrowthRate.cs

172 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using PkmnLibSharp.Utils;
using Interface = PkmnLibSharp.FFI.StaticData.GrowthRate;
namespace PkmnLibSharp.StaticData
{
public abstract class GrowthRate : ExternPointer<object>
{
protected internal GrowthRate()
{
}
protected internal GrowthRate(IntPtr ptr, bool isOwner) : base(ptr, isOwner)
{
}
public LevelInt CalculateLevel(uint experience)
{
return Interface.growth_rate_calculate_level(Ptr, experience);
}
public uint CalculateExperience(LevelInt level)
{
Debug.Assert(level >= 1);
return Interface.growth_rate_calculate_experience(Ptr, level);
}
protected override void Destructor()
{
Interface.growth_rate_lookup_drop(Ptr);
}
}
public class LookupGrowthRate : GrowthRate
{
public LookupGrowthRate(uint[] experienceArray)
{
var arrayPtr = experienceArray.ArrayPtr();
var ptr = Interface.growth_rate_lookup_new(arrayPtr, (ulong)experienceArray.Length);
InitializePointer(ptr, true);
}
protected override object CreateCache()
{
return new object();
}
~LookupGrowthRate()
{
Dispose();
}
}
/// <summary>
/// A collection of the growth rates that have been used since generation 5.
/// </summary>
public static class CommonGrowthRates
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint Power2(uint i)
{
return i * i;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint Power3(uint i)
{
return i * i * i;
}
public static LookupGrowthRate Fast(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
for (uint i = 2; i < maxLevel + 1; i++)
{
arr[i - 1] = 4 * Power3(i) / 5;
}
return new LookupGrowthRate(arr);
}
public static LookupGrowthRate MediumFast(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
for (uint i = 2; i < maxLevel + 1; i++)
{
arr[i - 1] = Power3(i);
}
return new LookupGrowthRate(arr);
}
public static LookupGrowthRate MediumSlow(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
for (uint i = 2; i < maxLevel + 1; i++)
{
arr[i - 1] = 6 * Power3(i) / 5 - 15 * Power2(i) + 100 * i - 140;
}
return new LookupGrowthRate(arr);
}
public static LookupGrowthRate Slow(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
for (uint i = 2; i < maxLevel + 1; i++)
{
arr[i - 1] = 5 * Power3(i) / 4;
}
return new LookupGrowthRate(arr);
}
public static LookupGrowthRate Erratic(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
uint i = 2;
for (; i < 50; i++)
{
arr[i - 1] = Power3(i) * (100 - i) / 50;
}
for (; i < 68; i++)
{
arr[i - 1] = Power3(i) * (150 - i) / 100;
}
for (; i < 98; i++)
{
arr[i - 1] = Power3(i) * (uint)((1911 - 10 * i) / 3.0) / 500;
}
for (; i < maxLevel + 1; i++)
{
arr[i - 1] = Power3(i) * (160 - i) / 100;
}
return new LookupGrowthRate(arr);
}
public static LookupGrowthRate Fluctuating(LevelInt maxLevel)
{
var arr = new uint[maxLevel];
arr[0] = 0;
uint i = 2;
for (; i < 15; i++)
{
arr[i - 1] = Power3(i) * (uint)((Math.Floor((i + 1) / 3.0) + 24) / 50.0);
}
for (; i < 36; i++)
{
arr[i - 1] = Power3(i) * (i + 14) / 50;
}
for (; i < maxLevel + 1; i++)
{
arr[i - 1] = Power3(i) * (i / 2 + 32) / 50;
}
return new LookupGrowthRate(arr);
}
}
}