PkmnLibAI/test_runner/main.cpp

112 lines
4.6 KiB
C++

#include <PkmnLib/ScriptResolving/AngelScript/AngelScriptResolver.hpp>
#include <filesystem>
#include <iostream>
#include "../extern/args.hpp"
#include "AIResolver.hpp"
#include "BuildData/BuildItems.hpp"
#include "BuildData/BuildMoves.hpp"
#include "BuildData/BuildNatures.hpp"
#include "BuildData/BuildSpecies.hpp"
#include "BuildData/BuildTypes.hpp"
#include "BuildData/GrowthRatesBuilder.hpp"
#include "Runner.hpp"
static const char* ScriptsPath = nullptr;
int main(int argc, char** argv) {
args::ArgumentParser parser("PkmnLib AI Runner.", "");
args::HelpFlag help(parser, "help", "Display this help menu", {'h', "help"});
std::string workingDirectory;
std::string typesFile = "Types.csv";
std::string naturesFile = "Natures.csv";
std::string pokemonFile = "Pokemon.json";
std::string moveFile = "Moves.json";
std::string itemsFile = "Items.json";
std::string growthRatesFile = "GrowthRates.json";
std::string scriptsPath = "Scripts";
args::HelpFlag helpFlag(parser, "help", "Display this help menu", {'h', "help"});
args::ValueFlag<std::string> workingDirFlag(parser, "Working Directory", "Which work directory to use.",
{"workdir"});
args::ValueFlag<size_t> runsFlag(parser, "Runs", "How many battle to runs.", {"runs", 'r'}, 1000);
args::ValueFlag<std::string> ai1Flag(parser, "AI 1", "What AI to use for side 1.", {"ai1", '1'}, "depthsearch");
args::ValueFlag<std::string> ai2Flag(parser, "AI 2", "What AI to use for side 2.", {"ai2", '2'}, "naive");
try {
parser.ParseCLI(argc, argv);
} catch (args::Help) {
std::cout << parser;
return 0;
} catch (args::ParseError e) {
std::cerr << e.what() << std::endl;
std::cerr << parser;
return 1;
} catch (args::ValidationError e) {
std::cerr << e.what() << std::endl;
std::cerr << parser;
return 1;
}
if (workingDirFlag) {
workingDirectory = args::get(workingDirFlag);
}
if (!workingDirectory.empty()) {
chdir(std::filesystem::path(workingDirectory).c_str());
}
auto* typesLibrary = BuildTypes::Build(typesFile);
auto* natureLibrary = BuildNatures::Build(naturesFile);
auto* movesLibrary = BuildMoves::Build(moveFile, typesLibrary);
auto* speciesLibrary = BuildSpecies::BuildLibrary(pokemonFile, typesLibrary, movesLibrary);
auto* itemsLibrary = BuildItems::Build(itemsFile);
auto* growthRates = GrowthRatesBuilder::Build(growthRatesFile);
ScriptsPath = scriptsPath.c_str();
if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr || movesLibrary == nullptr ||
itemsLibrary == nullptr || growthRates == nullptr) {
return 1;
}
auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
auto staticLibrary = new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary,
growthRates, typesLibrary, natureLibrary);
auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
auto battleLib = new PkmnLib::Battling::BattleLibrary(
staticLibrary, new PkmnLib::Battling::StatCalculator(), new PkmnLib::Battling::DamageLibrary(),
new PkmnLib::Battling::ExperienceLibrary(), scriptResolver, new PkmnLib::Battling::MiscLibrary());
scriptResolver->Initialize(battleLib);
auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(ScriptsPath)) {
if (dirEntry.is_directory())
continue;
if (dirEntry.path().parent_path().stem() == "Interfaces")
continue;
if (dirEntry.path().extension() != ".as")
continue;
std::ifstream in(dirEntry.path());
std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
asScriptResolver->CreateScript(dirEntry.path().c_str(), contents.c_str());
}
asScriptResolver->FinalizeModule();
auto ai1 = AIResolver::Resolve(ArbUt::StringView(ai1Flag.Get().c_str(), ai1Flag.Get().size()));
auto ai2 = AIResolver::Resolve(ArbUt::StringView(ai2Flag.Get().c_str(), ai1Flag.Get().size()));
try {
Runner::Run(battleLib, ai1, ai2, runsFlag.Get());
} catch (ArbUt::Exception& e) {
std::cout << std::endl;
std::cout << "Exception with message: " << std::endl << e.what() << std::endl << e.GetStacktrace(10) << std::endl;
return 1;
}
delete battleLib;
delete ai1;
delete ai2;
return 0;
}