Deal with setting targets
This commit is contained in:
parent
c9b8e663f8
commit
47a27960a2
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@ -32,9 +32,6 @@ endif (WINDOWS)
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SET(_LINKS Arbutils CreatureLib pkmnLib -lpthread)
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if (NOT WINDOWS)
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SET(_LINKS ${LINKS} -lbfd -ldl)
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endif()
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target_link_libraries(pkmnlib_ai PUBLIC ${_LINKS})
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target_compile_options(pkmnlib_ai PRIVATE -Wall -Wextra -Werror)
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@ -43,5 +40,5 @@ if (AIRUNNER)
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file(GLOB_RECURSE RUNNER_SRC_FILES test_runner/*.cpp test_runner/*.hpp)
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add_executable(pkmnlib_ai_runner ${RUNNER_SRC_FILES})
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target_compile_options(pkmnlib_ai_runner PRIVATE -Wall -Wextra -Werror)
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target_link_libraries(pkmnlib_ai_runner PUBLIC pkmnlib_ai)
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target_link_libraries(pkmnlib_ai_runner PUBLIC pkmnlib_ai -lpthread)
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endif()
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@ -17,6 +17,27 @@ namespace PkmnLibAI {
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NaiveAI _naive;
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private:
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class SimulatedResult {
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public:
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std::optional<float> Score;
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CreatureLib::Battling::CreatureIndex Target;
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SimulatedResult(std::optional<float> score, CreatureLib::Battling::CreatureIndex target)
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: Score(score), Target(target) {}
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SimulatedResult() {}
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};
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class ScoredOption {
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public:
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u8 OptionIndex;
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std::optional<float> Score;
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CreatureLib::Battling::CreatureIndex Target;
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ScoredOption(u8 optionIndex, SimulatedResult result)
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: OptionIndex(optionIndex), Score(result.Score), Target(result.Target) {}
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ScoredOption() {}
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};
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float ScoreBattle(PkmnLib::Battling::Battle* battle, PkmnLib::Battling::Pokemon* user) {
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auto side = user->GetBattleSide().GetValue();
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if (battle->HasEnded()) {
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@ -62,9 +83,9 @@ namespace PkmnLibAI {
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}
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};
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std::vector<std::tuple<u8, float>> ScoreChoicesThreaded(PkmnLib::Battling::Battle* battle,
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std::vector<ScoredOption> ScoreChoicesThreaded(PkmnLib::Battling::Battle* battle,
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PkmnLib::Battling::Pokemon* user, uint8_t depth) {
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std::vector<std::future<std::tuple<u8, float>>> threadPool;
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std::vector<std::future<ScoredOption>> threadPool;
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auto side = user->GetBattleSide().GetValue();
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for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) {
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auto move = user->GetMoves()[moveIndex];
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@ -75,7 +96,7 @@ namespace PkmnLibAI {
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continue;
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}
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threadPool.push_back(std::async([this, battle, side, moveIndex, depth] {
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auto v = std::tuple(moveIndex, SimulateTurn(battle, side->GetSideIndex(), 0, moveIndex, depth));
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auto v = ScoredOption(moveIndex, SimulateTurn(battle, side->GetSideIndex(), 0, moveIndex, depth));
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asThreadCleanup();
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return v;
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}));
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@ -90,21 +111,21 @@ namespace PkmnLibAI {
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continue;
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}
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threadPool.push_back(std::async([this, battle, side, i, depth] {
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auto v = std::tuple((u8)(i + 4), SimulateTurn(battle, side->GetSideIndex(), 0, i + 4, depth));
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auto v = ScoredOption((u8)(i + 4), SimulateTurn(battle, side->GetSideIndex(), 0, i + 4, depth));
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asThreadCleanup();
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return v;
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}));
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}
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std::vector<std::tuple<u8, float>> results(threadPool.size());
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std::vector<ScoredOption> results(threadPool.size());
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for (size_t i = 0; i < threadPool.size(); ++i) {
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results[i] = threadPool[i].get();
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}
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return results;
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}
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std::vector<std::tuple<int, float>> ScoreChoices(PkmnLib::Battling::Battle* battle,
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PkmnLib::Battling::Pokemon* user, uint8_t depth) {
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std::vector<std::tuple<int, float>> scoredMoves;
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std::vector<ScoredOption> ScoreChoices(PkmnLib::Battling::Battle* battle, PkmnLib::Battling::Pokemon* user,
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uint8_t depth) {
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std::vector<ScoredOption> scoredMoves;
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auto side = user->GetBattleSide().GetValue();
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for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) {
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auto move = user->GetMoves()[moveIndex];
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@ -133,32 +154,60 @@ namespace PkmnLibAI {
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return scoredMoves;
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}
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float SimulateTurn(PkmnLib::Battling::Battle* originalBattle, u8 sideIndex, u8 pokemonIndex, u8 index,
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std::optional<CreatureLib::Battling::CreatureIndex>
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GetTarget(PkmnLib::Battling::Pokemon* user, ArbUt::BorrowedPtr<const CreatureLib::Library::AttackData> move) {
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switch (move->GetTarget()) {
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case CreatureLib::Library::AttackTarget::Adjacent: return {};
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case CreatureLib::Library::AttackTarget::AdjacentAlly: return {};
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case CreatureLib::Library::AttackTarget::AdjacentAllySelf: return user->GetBattleIndex();
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case CreatureLib::Library::AttackTarget::AdjacentOpponent: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::All: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::AllAdjacent: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::AllAdjacentOpponent: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::AllAlly: return user->GetBattleIndex();
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case CreatureLib::Library::AttackTarget::AllOpponent: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::Any: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::RandomOpponent: return GetOppositeIndex(user);
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case CreatureLib::Library::AttackTarget::Self: return user->GetBattleIndex();
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}
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}
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SimulatedResult SimulateTurn(PkmnLib::Battling::Battle* originalBattle, u8 sideIndex, u8 pokemonIndex, u8 index,
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u8 depth) {
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auto battle = BattlePointerWrapper(originalBattle->Clone());
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auto user =
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dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(sideIndex, pokemonIndex).GetValue());
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auto target = GetOppositeIndex(user);
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CreatureLib::Battling::CreatureIndex target;
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if (index < 4) {
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auto move = user->GetMoves()[index];
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if (!move.HasValue()) {
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return std::numeric_limits<float>::min();
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return {};
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}
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if (move.GetValue()->GetRemainingUses() <= 0) {
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return {};
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}
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auto targetOption = GetTarget(user, move.GetValue()->GetAttack());
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if (!targetOption.has_value()) {
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return {};
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}
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target = targetOption.value();
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auto choice = new CreatureLib::Battling::AttackTurnChoice(user, move.GetValue(), target);
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if (!battle->TrySetChoice(choice)) {
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delete choice;
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return std::numeric_limits<float>::min();
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return {};
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}
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} else {
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auto mon = battle->GetParties()[sideIndex]->GetParty()->GetParty().At(index - 4);
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auto choice = new CreatureLib::Battling::SwitchTurnChoice(user, mon);
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if (!battle->TrySetChoice(choice)) {
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delete choice;
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return std::numeric_limits<float>::min();
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return {};
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}
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}
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battle->TrySetChoice(_naive.GetChoice(
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battle.Battle, dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(target).GetValue())));
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battle.Battle,
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dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(GetOppositeIndex(user)).GetValue())));
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float score;
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if (depth <= 1) {
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@ -168,16 +217,20 @@ namespace PkmnLibAI {
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float summedScore = 0;
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size_t amount = 0;
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for (auto& option : scoredChoices) {
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summedScore += std::get<1>(option);
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auto v = option.Score;
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if (!v.has_value()) {
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continue;
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}
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summedScore += v.value();
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amount++;
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}
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if (amount == 0) {
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return std::numeric_limits<float>::min();
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return {};
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}
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score = summedScore / amount;
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}
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return score;
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return SimulatedResult(score, target);
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}
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public:
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@ -189,25 +242,32 @@ namespace PkmnLibAI {
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auto side = user->GetBattleSide().GetValue();
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auto& party = battle->GetParties()[side->GetSideIndex()]->GetParty()->GetParty();
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auto target = GetOppositeIndex(user);
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if (scoredChoices.empty()) {
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return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, target);
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return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, GetOppositeIndex(user));
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}
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i32 highest = -1;
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float highestScore = -std::numeric_limits<float>::infinity();
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CreatureLib::Battling::CreatureIndex highestTarget;
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for (auto& option : scoredChoices) {
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if (std::get<1>(option) > highestScore) {
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highestScore = std::get<1>(option);
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highest = std::get<0>(option);
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auto v = option.Score;
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if (!v.has_value()) {
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continue;
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}
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if (v.value() > highestScore) {
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highestScore = v.value();
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highest = option.OptionIndex;
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highestTarget = option.Target;
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}
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}
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if (highest == -1) {
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return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, target);
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return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, GetOppositeIndex(user));
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}
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if (highest < 4) {
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return new CreatureLib::Battling::AttackTurnChoice(user, user->GetMoves()[highest].GetValue(), target);
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return new CreatureLib::Battling::AttackTurnChoice(user, user->GetMoves()[highest].GetValue(),
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highestTarget);
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} else {
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return new CreatureLib::Battling::SwitchTurnChoice(user, party.At(highest - 4));
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}
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@ -0,0 +1,61 @@
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#ifndef PKMNLIB_AI_BUILDLIBRARY_HPP
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#define PKMNLIB_AI_BUILDLIBRARY_HPP
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#include <PkmnLib/Battling/Library/BattleLibrary.hpp>
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#include <filesystem>
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#include "BuildMoves.hpp"
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#include "BuildNatures.hpp"
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#include "BuildSpecies.hpp"
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#include "BuildTypes.hpp"
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#include "GrowthRatesBuilder.hpp"
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class BuildLibrary {
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static PkmnLib::Library::TimeOfDay GetTime() { return PkmnLib::Library::TimeOfDay::Morning; }
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public:
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static PkmnLib::Battling::BattleLibrary* Build(const std::string& pathString) {
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auto path = std::filesystem::path(pathString);
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auto* typesLibrary = BuildTypes::Build(path / "Types.csv");
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auto* natureLibrary = BuildNatures::Build(path / "Natures.csv");
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auto* movesLibrary = BuildMoves::Build(path / "Moves.json", typesLibrary);
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auto* speciesLibrary = BuildSpecies::BuildLibrary(path / "Pokemon.json", typesLibrary, movesLibrary);
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auto* itemsLibrary = BuildItems::Build(path / "Items.json");
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auto* growthRates = GrowthRatesBuilder::Build(path / "GrowthRates.json");
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auto scriptsPath = path / "Scripts";
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if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr ||
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movesLibrary == nullptr || itemsLibrary == nullptr || growthRates == nullptr) {
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return nullptr;
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}
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auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
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auto staticLibrary = new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary,
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growthRates, typesLibrary, natureLibrary);
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auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
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auto battleLib = new PkmnLib::Battling::BattleLibrary(
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staticLibrary, new PkmnLib::Battling::StatCalculator(), new PkmnLib::Battling::DamageLibrary(),
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new PkmnLib::Battling::ExperienceLibrary(), scriptResolver, new PkmnLib::Battling::MiscLibrary(GetTime));
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scriptResolver->Initialize(battleLib);
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auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
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for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(scriptsPath)) {
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if (dirEntry.is_directory())
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continue;
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if (dirEntry.path().parent_path().stem() == "Interfaces")
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continue;
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if (dirEntry.path().extension() != ".as")
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continue;
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std::ifstream in(dirEntry.path());
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std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
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asScriptResolver->CreateScript(dirEntry.path().c_str(), contents.c_str());
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}
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asScriptResolver->FinalizeModule();
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return battleLib;
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}
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};
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#endif // PKMNLIB_AI_BUILDLIBRARY_HPP
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@ -70,7 +70,17 @@ u8 RunBattle(ArbUt::Random& rand, const PkmnLib::Battling::BattleLibrary* librar
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aiTwo->GetChoice(battle, static_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(1, 0).GetValue()));
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EnsureNotNull(c1);
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EnsureNotNull(c2);
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Ensure(battle->TrySetChoice(c1));
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if (!battle->TrySetChoice(c1)) {
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if (c1->GetKind() == CreatureLib::Battling::TurnChoiceKind::Attack) {
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auto a = (CreatureLib::Battling::AttackTurnChoice*)c1;
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THROW("Failed to set move choice of move: '"
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<< a->GetAttack()->GetAttack()->GetName() << "' targeting side "
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<< (i32)a->GetTarget().GetSideIndex() << " and index " << (i32)a->GetTarget().GetCreatureIndex());
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} else {
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THROW("Failed to set choice of kind: "
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<< CreatureLib::Battling::TurnChoiceKindHelper::ToString(c1->GetKind()));
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}
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}
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Ensure(battle->TrySetChoice(c2));
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if (battle->GetCurrentTurn() >= 2000) {
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std::cout << ((CreatureLib::Battling::AttackTurnChoice*)c1)->GetAttack()->GetAttack()->GetName()
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@ -4,6 +4,7 @@
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#include "../extern/args.hpp"
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#include "AIResolver.hpp"
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#include "BuildData/BuildItems.hpp"
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#include "BuildData/BuildLibrary.hpp"
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#include "BuildData/BuildMoves.hpp"
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#include "BuildData/BuildNatures.hpp"
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#include "BuildData/BuildSpecies.hpp"
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#include "BuildData/GrowthRatesBuilder.hpp"
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#include "Runner.hpp"
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static const char* ScriptsPath = nullptr;
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int main(int argc, char** argv) {
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args::ArgumentParser parser("PkmnLib AI Runner.", "");
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args::HelpFlag help(parser, "help", "Display this help menu", {'h', "help"});
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std::string workingDirectory;
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std::string typesFile = "Types.csv";
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std::string naturesFile = "Natures.csv";
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std::string pokemonFile = "Pokemon.json";
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std::string moveFile = "Moves.json";
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std::string itemsFile = "Items.json";
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std::string growthRatesFile = "GrowthRates.json";
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std::string scriptsPath = "Scripts";
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args::HelpFlag helpFlag(parser, "help", "Display this help menu", {'h', "help"});
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args::ValueFlag<std::string> workingDirFlag(parser, "Working Directory", "Which work directory to use.",
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@ -52,47 +44,11 @@ int main(int argc, char** argv) {
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if (!workingDirectory.empty()) {
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chdir(std::filesystem::path(workingDirectory).c_str());
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}
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auto* typesLibrary = BuildTypes::Build(typesFile);
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auto* natureLibrary = BuildNatures::Build(naturesFile);
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auto* movesLibrary = BuildMoves::Build(moveFile, typesLibrary);
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auto* speciesLibrary = BuildSpecies::BuildLibrary(pokemonFile, typesLibrary, movesLibrary);
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auto* itemsLibrary = BuildItems::Build(itemsFile);
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auto* growthRates = GrowthRatesBuilder::Build(growthRatesFile);
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ScriptsPath = scriptsPath.c_str();
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if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr || movesLibrary == nullptr ||
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itemsLibrary == nullptr || growthRates == nullptr) {
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auto battleLib = BuildLibrary::Build("");
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if (battleLib == nullptr) {
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return 1;
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}
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auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
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auto staticLibrary = new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary,
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growthRates, typesLibrary, natureLibrary);
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auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
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auto battleLib = new PkmnLib::Battling::BattleLibrary(
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staticLibrary, new PkmnLib::Battling::StatCalculator(), new PkmnLib::Battling::DamageLibrary(),
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new PkmnLib::Battling::ExperienceLibrary(), scriptResolver, new PkmnLib::Battling::MiscLibrary());
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scriptResolver->Initialize(battleLib);
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auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
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for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(ScriptsPath)) {
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if (dirEntry.is_directory())
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continue;
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if (dirEntry.path().parent_path().stem() == "Interfaces")
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continue;
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if (dirEntry.path().extension() != ".as")
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continue;
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std::ifstream in(dirEntry.path());
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std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
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asScriptResolver->CreateScript(dirEntry.path().c_str(), contents.c_str());
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}
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asScriptResolver->FinalizeModule();
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auto ai1 = AIResolver::Resolve(ArbUt::StringView(ai1Flag.Get().c_str(), ai1Flag.Get().size()));
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auto ai2 = AIResolver::Resolve(ArbUt::StringView(ai2Flag.Get().c_str(), ai1Flag.Get().size()));
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@ -100,7 +56,9 @@ int main(int argc, char** argv) {
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Runner::Run(battleLib, ai1, ai2, runsFlag.Get());
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} catch (ArbUt::Exception& e) {
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std::cout << std::endl;
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std::cout << "Exception with message: " << std::endl << e.what() << std::endl << e.GetStacktrace(10) << std::endl;
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std::cout << "Exception with message: " << std::endl
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<< e.what() << std::endl
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<< e.GetStacktrace(10) << std::endl;
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return 1;
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}
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Reference in New Issue