Deal with setting targets

This commit is contained in:
Deukhoofd 2021-08-22 12:06:11 +02:00
parent c9b8e663f8
commit 47a27960a2
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
5 changed files with 165 additions and 79 deletions

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@ -32,9 +32,6 @@ endif (WINDOWS)
SET(_LINKS Arbutils CreatureLib pkmnLib -lpthread) SET(_LINKS Arbutils CreatureLib pkmnLib -lpthread)
if (NOT WINDOWS)
SET(_LINKS ${LINKS} -lbfd -ldl)
endif()
target_link_libraries(pkmnlib_ai PUBLIC ${_LINKS}) target_link_libraries(pkmnlib_ai PUBLIC ${_LINKS})
target_compile_options(pkmnlib_ai PRIVATE -Wall -Wextra -Werror) target_compile_options(pkmnlib_ai PRIVATE -Wall -Wextra -Werror)
@ -43,5 +40,5 @@ if (AIRUNNER)
file(GLOB_RECURSE RUNNER_SRC_FILES test_runner/*.cpp test_runner/*.hpp) file(GLOB_RECURSE RUNNER_SRC_FILES test_runner/*.cpp test_runner/*.hpp)
add_executable(pkmnlib_ai_runner ${RUNNER_SRC_FILES}) add_executable(pkmnlib_ai_runner ${RUNNER_SRC_FILES})
target_compile_options(pkmnlib_ai_runner PRIVATE -Wall -Wextra -Werror) target_compile_options(pkmnlib_ai_runner PRIVATE -Wall -Wextra -Werror)
target_link_libraries(pkmnlib_ai_runner PUBLIC pkmnlib_ai) target_link_libraries(pkmnlib_ai_runner PUBLIC pkmnlib_ai -lpthread)
endif() endif()

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@ -17,6 +17,27 @@ namespace PkmnLibAI {
NaiveAI _naive; NaiveAI _naive;
private: private:
class SimulatedResult {
public:
std::optional<float> Score;
CreatureLib::Battling::CreatureIndex Target;
SimulatedResult(std::optional<float> score, CreatureLib::Battling::CreatureIndex target)
: Score(score), Target(target) {}
SimulatedResult() {}
};
class ScoredOption {
public:
u8 OptionIndex;
std::optional<float> Score;
CreatureLib::Battling::CreatureIndex Target;
ScoredOption(u8 optionIndex, SimulatedResult result)
: OptionIndex(optionIndex), Score(result.Score), Target(result.Target) {}
ScoredOption() {}
};
float ScoreBattle(PkmnLib::Battling::Battle* battle, PkmnLib::Battling::Pokemon* user) { float ScoreBattle(PkmnLib::Battling::Battle* battle, PkmnLib::Battling::Pokemon* user) {
auto side = user->GetBattleSide().GetValue(); auto side = user->GetBattleSide().GetValue();
if (battle->HasEnded()) { if (battle->HasEnded()) {
@ -62,9 +83,9 @@ namespace PkmnLibAI {
} }
}; };
std::vector<std::tuple<u8, float>> ScoreChoicesThreaded(PkmnLib::Battling::Battle* battle, std::vector<ScoredOption> ScoreChoicesThreaded(PkmnLib::Battling::Battle* battle,
PkmnLib::Battling::Pokemon* user, uint8_t depth) { PkmnLib::Battling::Pokemon* user, uint8_t depth) {
std::vector<std::future<std::tuple<u8, float>>> threadPool; std::vector<std::future<ScoredOption>> threadPool;
auto side = user->GetBattleSide().GetValue(); auto side = user->GetBattleSide().GetValue();
for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) { for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) {
auto move = user->GetMoves()[moveIndex]; auto move = user->GetMoves()[moveIndex];
@ -75,7 +96,7 @@ namespace PkmnLibAI {
continue; continue;
} }
threadPool.push_back(std::async([this, battle, side, moveIndex, depth] { threadPool.push_back(std::async([this, battle, side, moveIndex, depth] {
auto v = std::tuple(moveIndex, SimulateTurn(battle, side->GetSideIndex(), 0, moveIndex, depth)); auto v = ScoredOption(moveIndex, SimulateTurn(battle, side->GetSideIndex(), 0, moveIndex, depth));
asThreadCleanup(); asThreadCleanup();
return v; return v;
})); }));
@ -90,21 +111,21 @@ namespace PkmnLibAI {
continue; continue;
} }
threadPool.push_back(std::async([this, battle, side, i, depth] { threadPool.push_back(std::async([this, battle, side, i, depth] {
auto v = std::tuple((u8)(i + 4), SimulateTurn(battle, side->GetSideIndex(), 0, i + 4, depth)); auto v = ScoredOption((u8)(i + 4), SimulateTurn(battle, side->GetSideIndex(), 0, i + 4, depth));
asThreadCleanup(); asThreadCleanup();
return v; return v;
})); }));
} }
std::vector<std::tuple<u8, float>> results(threadPool.size()); std::vector<ScoredOption> results(threadPool.size());
for (size_t i = 0; i < threadPool.size(); ++i) { for (size_t i = 0; i < threadPool.size(); ++i) {
results[i] = threadPool[i].get(); results[i] = threadPool[i].get();
} }
return results; return results;
} }
std::vector<std::tuple<int, float>> ScoreChoices(PkmnLib::Battling::Battle* battle, std::vector<ScoredOption> ScoreChoices(PkmnLib::Battling::Battle* battle, PkmnLib::Battling::Pokemon* user,
PkmnLib::Battling::Pokemon* user, uint8_t depth) { uint8_t depth) {
std::vector<std::tuple<int, float>> scoredMoves; std::vector<ScoredOption> scoredMoves;
auto side = user->GetBattleSide().GetValue(); auto side = user->GetBattleSide().GetValue();
for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) { for (u8 moveIndex = 0; moveIndex < (u8)user->GetMoves().Count(); ++moveIndex) {
auto move = user->GetMoves()[moveIndex]; auto move = user->GetMoves()[moveIndex];
@ -133,32 +154,60 @@ namespace PkmnLibAI {
return scoredMoves; return scoredMoves;
} }
float SimulateTurn(PkmnLib::Battling::Battle* originalBattle, u8 sideIndex, u8 pokemonIndex, u8 index, std::optional<CreatureLib::Battling::CreatureIndex>
GetTarget(PkmnLib::Battling::Pokemon* user, ArbUt::BorrowedPtr<const CreatureLib::Library::AttackData> move) {
switch (move->GetTarget()) {
case CreatureLib::Library::AttackTarget::Adjacent: return {};
case CreatureLib::Library::AttackTarget::AdjacentAlly: return {};
case CreatureLib::Library::AttackTarget::AdjacentAllySelf: return user->GetBattleIndex();
case CreatureLib::Library::AttackTarget::AdjacentOpponent: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::All: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::AllAdjacent: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::AllAdjacentOpponent: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::AllAlly: return user->GetBattleIndex();
case CreatureLib::Library::AttackTarget::AllOpponent: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::Any: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::RandomOpponent: return GetOppositeIndex(user);
case CreatureLib::Library::AttackTarget::Self: return user->GetBattleIndex();
}
}
SimulatedResult SimulateTurn(PkmnLib::Battling::Battle* originalBattle, u8 sideIndex, u8 pokemonIndex, u8 index,
u8 depth) { u8 depth) {
auto battle = BattlePointerWrapper(originalBattle->Clone()); auto battle = BattlePointerWrapper(originalBattle->Clone());
auto user = auto user =
dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(sideIndex, pokemonIndex).GetValue()); dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(sideIndex, pokemonIndex).GetValue());
auto target = GetOppositeIndex(user); CreatureLib::Battling::CreatureIndex target;
if (index < 4) { if (index < 4) {
auto move = user->GetMoves()[index]; auto move = user->GetMoves()[index];
if (!move.HasValue()) { if (!move.HasValue()) {
return std::numeric_limits<float>::min(); return {};
} }
if (move.GetValue()->GetRemainingUses() <= 0) {
return {};
}
auto targetOption = GetTarget(user, move.GetValue()->GetAttack());
if (!targetOption.has_value()) {
return {};
}
target = targetOption.value();
auto choice = new CreatureLib::Battling::AttackTurnChoice(user, move.GetValue(), target); auto choice = new CreatureLib::Battling::AttackTurnChoice(user, move.GetValue(), target);
if (!battle->TrySetChoice(choice)) { if (!battle->TrySetChoice(choice)) {
delete choice; delete choice;
return std::numeric_limits<float>::min(); return {};
} }
} else { } else {
auto mon = battle->GetParties()[sideIndex]->GetParty()->GetParty().At(index - 4); auto mon = battle->GetParties()[sideIndex]->GetParty()->GetParty().At(index - 4);
auto choice = new CreatureLib::Battling::SwitchTurnChoice(user, mon); auto choice = new CreatureLib::Battling::SwitchTurnChoice(user, mon);
if (!battle->TrySetChoice(choice)) { if (!battle->TrySetChoice(choice)) {
delete choice; delete choice;
return std::numeric_limits<float>::min(); return {};
} }
} }
battle->TrySetChoice(_naive.GetChoice( battle->TrySetChoice(_naive.GetChoice(
battle.Battle, dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(target).GetValue()))); battle.Battle,
dynamic_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(GetOppositeIndex(user)).GetValue())));
float score; float score;
if (depth <= 1) { if (depth <= 1) {
@ -168,16 +217,20 @@ namespace PkmnLibAI {
float summedScore = 0; float summedScore = 0;
size_t amount = 0; size_t amount = 0;
for (auto& option : scoredChoices) { for (auto& option : scoredChoices) {
summedScore += std::get<1>(option); auto v = option.Score;
if (!v.has_value()) {
continue;
}
summedScore += v.value();
amount++; amount++;
} }
if (amount == 0) { if (amount == 0) {
return std::numeric_limits<float>::min(); return {};
} }
score = summedScore / amount; score = summedScore / amount;
} }
return score; return SimulatedResult(score, target);
} }
public: public:
@ -189,25 +242,32 @@ namespace PkmnLibAI {
auto side = user->GetBattleSide().GetValue(); auto side = user->GetBattleSide().GetValue();
auto& party = battle->GetParties()[side->GetSideIndex()]->GetParty()->GetParty(); auto& party = battle->GetParties()[side->GetSideIndex()]->GetParty()->GetParty();
auto target = GetOppositeIndex(user);
if (scoredChoices.empty()) { if (scoredChoices.empty()) {
return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, target); return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, GetOppositeIndex(user));
} }
i32 highest = -1; i32 highest = -1;
float highestScore = -std::numeric_limits<float>::infinity(); float highestScore = -std::numeric_limits<float>::infinity();
CreatureLib::Battling::CreatureIndex highestTarget;
for (auto& option : scoredChoices) { for (auto& option : scoredChoices) {
if (std::get<1>(option) > highestScore) { auto v = option.Score;
highestScore = std::get<1>(option); if (!v.has_value()) {
highest = std::get<0>(option); continue;
}
if (v.value() > highestScore) {
highestScore = v.value();
highest = option.OptionIndex;
highestTarget = option.Target;
} }
} }
if (highest == -1) { if (highest == -1) {
return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, target); return battle->GetLibrary()->GetMiscLibrary()->ReplacementAttack(user, GetOppositeIndex(user));
} }
if (highest < 4) { if (highest < 4) {
return new CreatureLib::Battling::AttackTurnChoice(user, user->GetMoves()[highest].GetValue(), target); return new CreatureLib::Battling::AttackTurnChoice(user, user->GetMoves()[highest].GetValue(),
highestTarget);
} else { } else {
return new CreatureLib::Battling::SwitchTurnChoice(user, party.At(highest - 4)); return new CreatureLib::Battling::SwitchTurnChoice(user, party.At(highest - 4));
} }

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@ -0,0 +1,61 @@
#ifndef PKMNLIB_AI_BUILDLIBRARY_HPP
#define PKMNLIB_AI_BUILDLIBRARY_HPP
#include <PkmnLib/Battling/Library/BattleLibrary.hpp>
#include <filesystem>
#include "BuildMoves.hpp"
#include "BuildNatures.hpp"
#include "BuildSpecies.hpp"
#include "BuildTypes.hpp"
#include "GrowthRatesBuilder.hpp"
class BuildLibrary {
static PkmnLib::Library::TimeOfDay GetTime() { return PkmnLib::Library::TimeOfDay::Morning; }
public:
static PkmnLib::Battling::BattleLibrary* Build(const std::string& pathString) {
auto path = std::filesystem::path(pathString);
auto* typesLibrary = BuildTypes::Build(path / "Types.csv");
auto* natureLibrary = BuildNatures::Build(path / "Natures.csv");
auto* movesLibrary = BuildMoves::Build(path / "Moves.json", typesLibrary);
auto* speciesLibrary = BuildSpecies::BuildLibrary(path / "Pokemon.json", typesLibrary, movesLibrary);
auto* itemsLibrary = BuildItems::Build(path / "Items.json");
auto* growthRates = GrowthRatesBuilder::Build(path / "GrowthRates.json");
auto scriptsPath = path / "Scripts";
if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr ||
movesLibrary == nullptr || itemsLibrary == nullptr || growthRates == nullptr) {
return nullptr;
}
auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
auto staticLibrary = new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary,
growthRates, typesLibrary, natureLibrary);
auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
auto battleLib = new PkmnLib::Battling::BattleLibrary(
staticLibrary, new PkmnLib::Battling::StatCalculator(), new PkmnLib::Battling::DamageLibrary(),
new PkmnLib::Battling::ExperienceLibrary(), scriptResolver, new PkmnLib::Battling::MiscLibrary(GetTime));
scriptResolver->Initialize(battleLib);
auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(scriptsPath)) {
if (dirEntry.is_directory())
continue;
if (dirEntry.path().parent_path().stem() == "Interfaces")
continue;
if (dirEntry.path().extension() != ".as")
continue;
std::ifstream in(dirEntry.path());
std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
asScriptResolver->CreateScript(dirEntry.path().c_str(), contents.c_str());
}
asScriptResolver->FinalizeModule();
return battleLib;
}
};
#endif // PKMNLIB_AI_BUILDLIBRARY_HPP

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@ -70,7 +70,17 @@ u8 RunBattle(ArbUt::Random& rand, const PkmnLib::Battling::BattleLibrary* librar
aiTwo->GetChoice(battle, static_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(1, 0).GetValue())); aiTwo->GetChoice(battle, static_cast<PkmnLib::Battling::Pokemon*>(battle->GetCreature(1, 0).GetValue()));
EnsureNotNull(c1); EnsureNotNull(c1);
EnsureNotNull(c2); EnsureNotNull(c2);
Ensure(battle->TrySetChoice(c1)); if (!battle->TrySetChoice(c1)) {
if (c1->GetKind() == CreatureLib::Battling::TurnChoiceKind::Attack) {
auto a = (CreatureLib::Battling::AttackTurnChoice*)c1;
THROW("Failed to set move choice of move: '"
<< a->GetAttack()->GetAttack()->GetName() << "' targeting side "
<< (i32)a->GetTarget().GetSideIndex() << " and index " << (i32)a->GetTarget().GetCreatureIndex());
} else {
THROW("Failed to set choice of kind: "
<< CreatureLib::Battling::TurnChoiceKindHelper::ToString(c1->GetKind()));
}
}
Ensure(battle->TrySetChoice(c2)); Ensure(battle->TrySetChoice(c2));
if (battle->GetCurrentTurn() >= 2000) { if (battle->GetCurrentTurn() >= 2000) {
std::cout << ((CreatureLib::Battling::AttackTurnChoice*)c1)->GetAttack()->GetAttack()->GetName() std::cout << ((CreatureLib::Battling::AttackTurnChoice*)c1)->GetAttack()->GetAttack()->GetName()

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@ -4,6 +4,7 @@
#include "../extern/args.hpp" #include "../extern/args.hpp"
#include "AIResolver.hpp" #include "AIResolver.hpp"
#include "BuildData/BuildItems.hpp" #include "BuildData/BuildItems.hpp"
#include "BuildData/BuildLibrary.hpp"
#include "BuildData/BuildMoves.hpp" #include "BuildData/BuildMoves.hpp"
#include "BuildData/BuildNatures.hpp" #include "BuildData/BuildNatures.hpp"
#include "BuildData/BuildSpecies.hpp" #include "BuildData/BuildSpecies.hpp"
@ -11,20 +12,11 @@
#include "BuildData/GrowthRatesBuilder.hpp" #include "BuildData/GrowthRatesBuilder.hpp"
#include "Runner.hpp" #include "Runner.hpp"
static const char* ScriptsPath = nullptr;
int main(int argc, char** argv) { int main(int argc, char** argv) {
args::ArgumentParser parser("PkmnLib AI Runner.", ""); args::ArgumentParser parser("PkmnLib AI Runner.", "");
args::HelpFlag help(parser, "help", "Display this help menu", {'h', "help"}); args::HelpFlag help(parser, "help", "Display this help menu", {'h', "help"});
std::string workingDirectory; std::string workingDirectory;
std::string typesFile = "Types.csv";
std::string naturesFile = "Natures.csv";
std::string pokemonFile = "Pokemon.json";
std::string moveFile = "Moves.json";
std::string itemsFile = "Items.json";
std::string growthRatesFile = "GrowthRates.json";
std::string scriptsPath = "Scripts";
args::HelpFlag helpFlag(parser, "help", "Display this help menu", {'h', "help"}); args::HelpFlag helpFlag(parser, "help", "Display this help menu", {'h', "help"});
args::ValueFlag<std::string> workingDirFlag(parser, "Working Directory", "Which work directory to use.", args::ValueFlag<std::string> workingDirFlag(parser, "Working Directory", "Which work directory to use.",
@ -52,47 +44,11 @@ int main(int argc, char** argv) {
if (!workingDirectory.empty()) { if (!workingDirectory.empty()) {
chdir(std::filesystem::path(workingDirectory).c_str()); chdir(std::filesystem::path(workingDirectory).c_str());
} }
auto battleLib = BuildLibrary::Build("");
auto* typesLibrary = BuildTypes::Build(typesFile); if (battleLib == nullptr) {
auto* natureLibrary = BuildNatures::Build(naturesFile);
auto* movesLibrary = BuildMoves::Build(moveFile, typesLibrary);
auto* speciesLibrary = BuildSpecies::BuildLibrary(pokemonFile, typesLibrary, movesLibrary);
auto* itemsLibrary = BuildItems::Build(itemsFile);
auto* growthRates = GrowthRatesBuilder::Build(growthRatesFile);
ScriptsPath = scriptsPath.c_str();
if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr || movesLibrary == nullptr ||
itemsLibrary == nullptr || growthRates == nullptr) {
return 1; return 1;
} }
auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
auto staticLibrary = new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary,
growthRates, typesLibrary, natureLibrary);
auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
auto battleLib = new PkmnLib::Battling::BattleLibrary(
staticLibrary, new PkmnLib::Battling::StatCalculator(), new PkmnLib::Battling::DamageLibrary(),
new PkmnLib::Battling::ExperienceLibrary(), scriptResolver, new PkmnLib::Battling::MiscLibrary());
scriptResolver->Initialize(battleLib);
auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(ScriptsPath)) {
if (dirEntry.is_directory())
continue;
if (dirEntry.path().parent_path().stem() == "Interfaces")
continue;
if (dirEntry.path().extension() != ".as")
continue;
std::ifstream in(dirEntry.path());
std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
asScriptResolver->CreateScript(dirEntry.path().c_str(), contents.c_str());
}
asScriptResolver->FinalizeModule();
auto ai1 = AIResolver::Resolve(ArbUt::StringView(ai1Flag.Get().c_str(), ai1Flag.Get().size())); auto ai1 = AIResolver::Resolve(ArbUt::StringView(ai1Flag.Get().c_str(), ai1Flag.Get().size()));
auto ai2 = AIResolver::Resolve(ArbUt::StringView(ai2Flag.Get().c_str(), ai1Flag.Get().size())); auto ai2 = AIResolver::Resolve(ArbUt::StringView(ai2Flag.Get().c_str(), ai1Flag.Get().size()));
@ -100,7 +56,9 @@ int main(int argc, char** argv) {
Runner::Run(battleLib, ai1, ai2, runsFlag.Get()); Runner::Run(battleLib, ai1, ai2, runsFlag.Get());
} catch (ArbUt::Exception& e) { } catch (ArbUt::Exception& e) {
std::cout << std::endl; std::cout << std::endl;
std::cout << "Exception with message: " << std::endl << e.what() << std::endl << e.GetStacktrace(10) << std::endl; std::cout << "Exception with message: " << std::endl
<< e.what() << std::endl
<< e.GetStacktrace(10) << std::endl;
return 1; return 1;
} }