2021-04-18 11:37:14 +00:00
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#include <PkmnLib/ScriptResolving/AngelScript/AngelScriptResolver.hpp>
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#include <filesystem>
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#include <iostream>
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#include "../extern/args.hpp"
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#include "AIResolver.hpp"
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#include "BuildData/BuildItems.hpp"
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2021-08-22 10:06:11 +00:00
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#include "BuildData/BuildLibrary.hpp"
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2021-04-18 11:37:14 +00:00
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#include "BuildData/BuildMoves.hpp"
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#include "BuildData/BuildNatures.hpp"
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#include "BuildData/BuildSpecies.hpp"
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#include "BuildData/BuildTypes.hpp"
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#include "BuildData/GrowthRatesBuilder.hpp"
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#include "Runner.hpp"
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int main(int argc, char** argv) {
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args::ArgumentParser parser("PkmnLib AI Runner.", "");
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args::HelpFlag help(parser, "help", "Display this help menu", {'h', "help"});
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std::string workingDirectory;
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args::HelpFlag helpFlag(parser, "help", "Display this help menu", {'h', "help"});
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args::ValueFlag<std::string> workingDirFlag(parser, "Working Directory", "Which work directory to use.",
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{"workdir"});
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args::ValueFlag<size_t> runsFlag(parser, "Runs", "How many battle to runs.", {"runs", 'r'}, 1000);
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args::ValueFlag<std::string> ai1Flag(parser, "AI 1", "What AI to use for side 1.", {"ai1", '1'}, "depthsearch");
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args::ValueFlag<std::string> ai2Flag(parser, "AI 2", "What AI to use for side 2.", {"ai2", '2'}, "naive");
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try {
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parser.ParseCLI(argc, argv);
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} catch (args::Help) {
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std::cout << parser;
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return 0;
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} catch (args::ParseError e) {
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std::cerr << e.what() << std::endl;
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std::cerr << parser;
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return 1;
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} catch (args::ValidationError e) {
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std::cerr << e.what() << std::endl;
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std::cerr << parser;
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return 1;
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}
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if (workingDirFlag) {
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workingDirectory = args::get(workingDirFlag);
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}
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if (!workingDirectory.empty()) {
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chdir(std::filesystem::path(workingDirectory).c_str());
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}
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2021-08-22 10:06:11 +00:00
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auto battleLib = BuildLibrary::Build("");
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if (battleLib == nullptr) {
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2021-04-18 11:37:14 +00:00
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return 1;
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}
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auto ai1 = AIResolver::Resolve(ArbUt::StringView(ai1Flag.Get().c_str(), ai1Flag.Get().size()));
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auto ai2 = AIResolver::Resolve(ArbUt::StringView(ai2Flag.Get().c_str(), ai1Flag.Get().size()));
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try {
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Runner::Run(battleLib, ai1, ai2, runsFlag.Get());
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} catch (ArbUt::Exception& e) {
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std::cout << std::endl;
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std::cout << "Exception with message: " << std::endl
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<< e.what() << std::endl
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<< e.GetStacktrace(10) << std::endl;
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return 1;
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}
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delete battleLib;
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delete ai1;
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delete ai2;
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return 0;
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}
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