cmake_minimum_required(VERSION 3.13) # Make warnings trigger errors. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror") project(pkmnLib) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if (NOT SCRIPT_PROVIDER) message(WARNING "Script provider was not set, using angelscript as default.") set(SCRIPT_PROVIDER "angelscript") endif() if (WINDOWS) SET(CMAKE_SYSTEM_NAME Windows) ADD_DEFINITIONS(-D WINDOWS=1) else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libstdc++") endif(WINDOWS) message(STATUS "Using: \t C ${CMAKE_C_COMPILER} \t C++ ${CMAKE_CXX_COMPILER} \t CXX ABI ${CMAKE_CXX_COMPILER_ABI} \t C++ Version ${CMAKE_CXX_STANDARD}") if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.") string(REPLACE "." ";" VERSION_LIST "${CMAKE_C_COMPILER_VERSION}") list(GET VERSION_LIST 0 VERSION) list(GET VERSION_LIST 1 MINOR) if (NOT MINOR MATCHES 0) SET(VERSION ${VERSION}.${MINOR}) endif() if (NOT WINDOWS) execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION}) else() execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows) endif() endif () include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) conan_basic_setup() message(STATUS "Using Conan Libs:") foreach (_conanLib ${CONAN_LIBS}) message(STATUS "\t ${_conanLib}") endforeach() # Create Core library with files in src/Core SET(FILE_SOURCE "src/Battling/*.cpp" "src/Battling/*.hpp" "src/Library/*.cpp" "src/Library/*.hpp" ) if (SCRIPT_PROVIDER STREQUAL "angelscript") SET(FILE_SOURCE ${FILE_SOURCE} "src/AngelScript/*.cpp" "src/AngelScript/*.hpp" "extern/angelscript_addons/*.cpp" "extern/angelscript_addons/*.h" ) endif() message(STATUS "${FILE_SOURCE}") file(GLOB_RECURSE CORE_SRC_FILES ${FILE_SOURCE}) add_library(pkmnLib SHARED ${CORE_SRC_FILES}) foreach (_variableName ${CONAN_LIBS}) message(STATUS "Lib: ${_variableName}") endforeach() SET(_LINKS CreatureLibCore CreatureLibLibrary CreatureLibBattling) SET(_TESTLINKS pkmnLib CreatureLibCore CreatureLibLibrary CreatureLibBattling) if (SCRIPT_PROVIDER STREQUAL "angelscript") SET(_LINKS angelscript ${_LINKS} ) SET(_TESTLINKS angelscript ${_TESTLINKS} ) endif() if (WINDOWS) message(STATUS "Using Windows build.") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -L ${CMAKE_BINARY_DIR}/bin") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -Wa,-mbig-obj -Wl,-allow-multiple-definition") # Statically link libraries we need in Windows. SET(_LINKS ${_LINKS} -static-libgcc -static-libstdc++) SET(_TESTLINKS ${_TESTLINKS} -static-libgcc -static-libstdc++) endif (WINDOWS) target_link_libraries(pkmnLib PUBLIC ${_LINKS}) if (NOT DEFINED CONAN_EXPORTED) # Create Test executable file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp") add_executable(pkmnLibTests ${TEST_FILES} extern/catch.hpp) message(STATUS "${_TESTLINKS}") target_link_libraries(pkmnLibTests PUBLIC ${_TESTLINKS}) # Add a definition for the test library target_compile_definitions(pkmnLibTests PRIVATE TESTS_BUILD) endif ()