#include "../../src/Battling/EventHooks/WeatherChangeEvent.hpp"
#include "../Core.hpp"
using namespace PkmnLib::Battling;

export void PkmnLib_WeatherChangeEvent_Destruct(WeatherChangeEvent* p) { delete p; }
export const char* PkmnLib_WeatherChangeEvent_GetWeatherName(WeatherChangeEvent* p) {
    return p->GetWeatherName().c_str();
}