#include "../../src/Battling/EventHooks/WeatherChangeEvent.hpp" #include "../Core.hpp" using namespace PkmnLib::Battling; export void PkmnLib_WeatherChangeEvent_Destruct(WeatherChangeEvent* p) { delete p; } export const char* PkmnLib_WeatherChangeEvent_GetWeatherName(WeatherChangeEvent* p) { return p->GetWeatherName().c_str(); }